| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_X_X11_SHM_IMAGE_POOL_H_ |
| #define UI_BASE_X_X11_SHM_IMAGE_POOL_H_ |
| |
| #include <cstring> |
| #include <list> |
| #include <vector> |
| |
| #include "base/callback_forward.h" |
| #include "base/component_export.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/task_runner.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "ui/base/x/x11_util.h" |
| #include "ui/events/platform/x11/x11_event_source.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/x/x11.h" |
| |
| namespace ui { |
| |
| // Base class that creates XImages using shared memory that will be sent to |
| // XServer for processing. As Ozone and non-Ozone X11 have different |
| // PlatformEvent types, Ozone and non-Ozone provide own implementations that |
| // handles events. See AddEventDispatcher and RemoveEventDispatcher below. |
| class COMPONENT_EXPORT(UI_BASE_X) XShmImagePool |
| : public base::RefCountedThreadSafe<XShmImagePool>, |
| public XEventDispatcher { |
| public: |
| XShmImagePool(scoped_refptr<base::SequencedTaskRunner> host_task_runner, |
| scoped_refptr<base::SequencedTaskRunner> event_task_runner, |
| XDisplay* display, |
| XID drawable, |
| Visual* visual, |
| int depth, |
| std::size_t max_frames_pending); |
| |
| bool Resize(const gfx::Size& pixel_size); |
| |
| // Is XSHM supported by the server and are the shared buffers ready for use? |
| bool Ready(); |
| |
| // Obtain state for the current frame. |
| SkBitmap& CurrentBitmap(); |
| SkCanvas* CurrentCanvas(); |
| XImage* CurrentImage(); |
| |
| // Switch to the next cached frame. CurrentBitmap() and CurrentImage() will |
| // change to reflect the new frame. |
| void SwapBuffers(base::OnceCallback<void(const gfx::Size&)> callback); |
| |
| // Part of setup and teardown must be done on the event task runner. Posting |
| // the tasks cannot be done in the constructor/destructor because because this |
| // would cause subtle problems with the reference count for this object. So |
| // Initialize() must be called after constructing and Teardown() must be |
| // called before destructing. |
| void Initialize(); |
| void Teardown(); |
| |
| protected: |
| ~XShmImagePool() override; |
| |
| void DispatchShmCompletionEvent(XShmCompletionEvent event); |
| |
| bool CanDispatchXEvent(XEvent* xev); |
| |
| const scoped_refptr<base::SequencedTaskRunner> host_task_runner_; |
| const scoped_refptr<base::SequencedTaskRunner> event_task_runner_; |
| |
| #ifndef NDEBUG |
| bool dispatcher_registered_ = false; |
| #endif |
| |
| private: |
| friend class base::RefCountedThreadSafe<XShmImagePool>; |
| |
| struct FrameState { |
| FrameState(); |
| ~FrameState(); |
| |
| XShmSegmentInfo shminfo_{}; |
| bool shmem_attached_to_server_ = false; |
| XScopedImage image; |
| SkBitmap bitmap; |
| std::unique_ptr<SkCanvas> canvas; |
| }; |
| |
| struct SwapClosure { |
| SwapClosure(); |
| ~SwapClosure(); |
| |
| base::OnceClosure closure; |
| ShmSeg shmseg; |
| }; |
| |
| // XEventDispatcher: |
| bool DispatchXEvent(XEvent* xev) override; |
| |
| void InitializeOnGpu(); |
| void TeardownOnGpu(); |
| |
| void Cleanup(); |
| |
| XDisplay* const display_; |
| const XID drawable_; |
| Visual* const visual_; |
| const int depth_; |
| |
| bool ready_ = false; |
| gfx::Size pixel_size_; |
| std::size_t frame_bytes_ = 0; |
| std::vector<FrameState> frame_states_; |
| std::size_t current_frame_index_ = 0; |
| std::list<SwapClosure> swap_closures_; |
| |
| DISALLOW_COPY_AND_ASSIGN(XShmImagePool); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_X_X11_SHM_IMAGE_POOL_H_ |