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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/mus/non_client_frame_controller.h"
#include <stdint.h>
#include <memory>
#include <string>
#include <vector>
#include "ash/common/ash_constants.h"
#include "ash/common/ash_layout_constants.h"
#include "ash/common/frame/custom_frame_view_ash.h"
#include "ash/common/wm/panels/panel_frame_view.h"
#include "ash/mus/bridge/wm_window_mus.h"
#include "ash/mus/frame/custom_frame_view_mus.h"
#include "ash/mus/frame/detached_title_area_renderer.h"
#include "ash/mus/move_event_handler.h"
#include "ash/mus/property_util.h"
#include "ash/mus/shadow.h"
#include "ash/mus/window_manager.h"
#include "ash/mus/window_properties.h"
#include "ash/shared/immersive_fullscreen_controller_delegate.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/strings/utf_string_conversions.h"
#include "services/ui/public/interfaces/window_manager.mojom.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/mus/property_converter.h"
#include "ui/aura/mus/property_utils.h"
#include "ui/aura/mus/window_manager_delegate.h"
#include "ui/aura/mus/window_port_mus.h"
#include "ui/aura/window.h"
#include "ui/aura/window_property.h"
#include "ui/base/hit_test.h"
#include "ui/compositor/layer.h"
#include "ui/gfx/geometry/vector2d.h"
#include "ui/views/widget/native_widget_aura.h"
#include "ui/views/widget/widget.h"
DECLARE_WINDOW_PROPERTY_TYPE(ash::mus::NonClientFrameController*);
namespace ash {
namespace mus {
namespace {
DEFINE_WINDOW_PROPERTY_KEY(NonClientFrameController*,
kNonClientFrameControllerKey,
nullptr);
// This class supports draggable app windows that paint their own custom frames.
// It uses empty insets, doesn't paint anything, and hit tests return HTCAPTION.
class EmptyDraggableNonClientFrameView : public views::NonClientFrameView {
public:
EmptyDraggableNonClientFrameView() {}
~EmptyDraggableNonClientFrameView() override {}
// views::NonClientFrameView:
gfx::Rect GetBoundsForClientView() const override { return bounds(); }
gfx::Rect GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const override {
return bounds();
}
int NonClientHitTest(const gfx::Point& point) override { return HTCAPTION; }
void GetWindowMask(const gfx::Size& size, gfx::Path* window_mask) override {}
void ResetWindowControls() override {}
void UpdateWindowIcon() override {}
void UpdateWindowTitle() override {}
void SizeConstraintsChanged() override {}
private:
DISALLOW_COPY_AND_ASSIGN(EmptyDraggableNonClientFrameView);
};
// Creates a Window to host the top container when in immersive mode. The
// top container contains a DetachedTitleAreaRenderer, which handles drawing and
// events.
class ImmersiveFullscreenControllerDelegateMus
: public ImmersiveFullscreenControllerDelegate,
public DetachedTitleAreaRendererHost {
public:
ImmersiveFullscreenControllerDelegateMus(views::Widget* frame,
aura::Window* frame_window)
: frame_(frame), frame_window_(frame_window) {}
~ImmersiveFullscreenControllerDelegateMus() override {
DestroyTitleAreaWindow();
}
// WmImmersiveFullscreenControllerDelegate:
void OnImmersiveRevealStarted() override {
CreateTitleAreaWindow();
SetVisibleFraction(0);
}
void OnImmersiveRevealEnded() override { DestroyTitleAreaWindow(); }
void OnImmersiveFullscreenExited() override { DestroyTitleAreaWindow(); }
void SetVisibleFraction(double visible_fraction) override {
aura::Window* title_area_window = GetTitleAreaWindow();
if (!title_area_window)
return;
gfx::Rect bounds = title_area_window->bounds();
bounds.set_y(frame_window_->bounds().y() - bounds.height() +
visible_fraction * bounds.height());
title_area_window->SetBounds(bounds);
}
std::vector<gfx::Rect> GetVisibleBoundsInScreen() const override {
std::vector<gfx::Rect> result;
const aura::Window* title_area_window = GetTitleAreaWindow();
if (!title_area_window)
return result;
// Clip the bounds of the title area to that of the |frame_window_|.
gfx::Rect visible_bounds = title_area_window->bounds();
visible_bounds.Intersect(frame_window_->bounds());
// The intersection is in the coordinates of |title_area_window|'s parent,
// convert to be in |title_area_window| and then to screen.
visible_bounds -= title_area_window->bounds().origin().OffsetFromOrigin();
// TODO: this needs updating when parent of |title_area_window| is changed,
// DCHECK is to ensure when parent changes this code is updated.
// http://crbug.com/640392.
DCHECK_EQ(frame_window_->parent(), title_area_window->parent());
result.push_back(WmWindowMus::Get(title_area_window)
->ConvertRectToScreen(visible_bounds));
return result;
}
// DetachedTitleAreaRendererHost:
void OnDetachedTitleAreaRendererDestroyed(
DetachedTitleAreaRenderer* renderer) override {
title_area_renderer_ = nullptr;
}
private:
void CreateTitleAreaWindow() {
if (GetTitleAreaWindow())
return;
// TODO(sky): bounds aren't right here. Need to convert to display.
gfx::Rect bounds = frame_window_->bounds();
// Use the preferred size as when fullscreen the client area is generally
// set to 0.
bounds.set_height(
NonClientFrameController::GetPreferredClientAreaInsets().top());
bounds.set_y(bounds.y() - bounds.height());
title_area_renderer_ = new DetachedTitleAreaRenderer(
this, frame_, bounds, DetachedTitleAreaRenderer::Source::MASH);
}
void DestroyTitleAreaWindow() {
if (!GetTitleAreaWindow())
return;
title_area_renderer_->Destroy();
title_area_renderer_ = nullptr;
}
aura::Window* GetTitleAreaWindow() {
return const_cast<aura::Window*>(
const_cast<const ImmersiveFullscreenControllerDelegateMus*>(this)
->GetTitleAreaWindow());
}
const aura::Window* GetTitleAreaWindow() const {
return title_area_renderer_
? title_area_renderer_->widget()->GetNativeView()
: nullptr;
}
// The Widget immersive mode is operating on.
views::Widget* frame_;
// The ui::Window associated with |frame_|.
aura::Window* frame_window_;
DetachedTitleAreaRenderer* title_area_renderer_ = nullptr;
DISALLOW_COPY_AND_ASSIGN(ImmersiveFullscreenControllerDelegateMus);
};
class WmNativeWidgetAura : public views::NativeWidgetAura {
public:
WmNativeWidgetAura(views::internal::NativeWidgetDelegate* delegate,
aura::WindowManagerClient* window_manager_client,
bool remove_standard_frame,
bool enable_immersive)
// The NativeWidget is mirroring the real Widget created in client code.
// |is_parallel_widget_in_window_manager| is used to indicate this
: views::NativeWidgetAura(
delegate,
true /* is_parallel_widget_in_window_manager */),
remove_standard_frame_(remove_standard_frame),
enable_immersive_(enable_immersive),
window_manager_client_(window_manager_client) {}
~WmNativeWidgetAura() override {}
// views::NativeWidgetAura:
views::NonClientFrameView* CreateNonClientFrameView() override {
move_event_handler_ = base::MakeUnique<MoveEventHandler>(
window_manager_client_, GetNativeView());
// TODO(sky): investigate why we have this. Seems this should be the same
// as not specifying client area insets.
if (remove_standard_frame_)
return new EmptyDraggableNonClientFrameView();
aura::Window* window = GetNativeView();
if (window->GetProperty(aura::client::kWindowTypeKey) ==
ui::mojom::WindowType::PANEL)
return new PanelFrameView(GetWidget(), PanelFrameView::FRAME_ASH);
immersive_delegate_ =
base::MakeUnique<ImmersiveFullscreenControllerDelegateMus>(GetWidget(),
window);
return new CustomFrameViewMus(GetWidget(), immersive_delegate_.get(),
enable_immersive_);
}
void InitNativeWidget(const views::Widget::InitParams& params) override {
views::NativeWidgetAura::InitNativeWidget(params);
// TODO(sky): shadow should be determined by window type and shadow type.
shadow_ = base::MakeUnique<Shadow>();
shadow_->Init(Shadow::STYLE_INACTIVE);
aura::Window* window = GetNativeWindow();
shadow_->Install(window);
window->layer()->Add(shadow_->layer());
shadow_->layer()->parent()->StackAtBottom(shadow_->layer());
}
void OnBoundsChanged(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) override {
views::NativeWidgetAura::OnBoundsChanged(old_bounds, new_bounds);
if (shadow_)
shadow_->SetContentBounds(gfx::Rect(new_bounds.size()));
}
private:
const bool remove_standard_frame_;
const bool enable_immersive_;
// The shadow, may be null.
std::unique_ptr<Shadow> shadow_;
std::unique_ptr<MoveEventHandler> move_event_handler_;
aura::WindowManagerClient* window_manager_client_;
std::unique_ptr<ImmersiveFullscreenControllerDelegateMus> immersive_delegate_;
DISALLOW_COPY_AND_ASSIGN(WmNativeWidgetAura);
};
class ClientViewMus : public views::ClientView {
public:
ClientViewMus(views::Widget* widget,
views::View* contents_view,
NonClientFrameController* frame_controller)
: views::ClientView(widget, contents_view),
frame_controller_(frame_controller) {}
~ClientViewMus() override {}
// views::ClientView:
bool CanClose() override {
if (!frame_controller_->window())
return true;
frame_controller_->window_manager_client()->RequestClose(
frame_controller_->window());
return false;
}
private:
NonClientFrameController* frame_controller_;
DISALLOW_COPY_AND_ASSIGN(ClientViewMus);
};
// Returns the frame insets to use when ShouldUseExtendedHitRegion() returns
// true.
gfx::Insets GetExtendedHitRegion() {
return gfx::Insets(kResizeOutsideBoundsSize, kResizeOutsideBoundsSize,
kResizeOutsideBoundsSize, kResizeOutsideBoundsSize);
}
} // namespace
NonClientFrameController::NonClientFrameController(
aura::Window* parent,
aura::Window* context,
const gfx::Rect& bounds,
ui::mojom::WindowType window_type,
std::map<std::string, std::vector<uint8_t>>* properties,
WindowManager* window_manager)
: window_manager_client_(window_manager->window_manager_client()),
widget_(new views::Widget),
window_(nullptr) {
// To simplify things this code creates a Widget. While a Widget is created
// we need to ensure we don't inadvertently change random properties of the
// underlying ui::Window. For example, showing the Widget shouldn't change
// the bounds of the ui::Window in anyway.
//
// Assertions around InitParams::Type matching ui::mojom::WindowType exist in
// MusClient.
views::Widget::InitParams params(
static_cast<views::Widget::InitParams::Type>(window_type));
DCHECK((parent && !context) || (!parent && context));
params.parent = parent;
params.context = context;
// TODO: properly set |params.activatable|. Should key off whether underlying
// (mus) window can have focus.
params.delegate = this;
params.bounds = bounds;
WmNativeWidgetAura* native_widget = new WmNativeWidgetAura(
widget_, window_manager_client_, ShouldRemoveStandardFrame(*properties),
ShouldEnableImmersive(*properties));
window_ = native_widget->GetNativeView();
WmWindowMus* wm_window = WmWindowMus::Get(window_);
wm_window->set_widget(widget_, WmWindowMus::WidgetCreationType::FOR_CLIENT);
window_->AddObserver(this);
params.native_widget = native_widget;
aura::SetWindowType(window_, window_type);
aura::PropertyConverter* property_converter =
window_manager->property_converter();
for (auto& property_pair : *properties) {
property_converter->SetPropertyFromTransportValue(
window_, property_pair.first, &property_pair.second);
}
// Applying properties will have set the show state if specified.
// NativeWidgetAura resets the show state from |params|, so we need to update
// |params|.
params.show_state = window_->GetProperty(aura::client::kShowStateKey);
widget_->Init(params);
did_init_native_widget_ = true;
widget_->ShowInactive();
const int shadow_inset =
Shadow::GetInteriorInsetForStyle(Shadow::STYLE_ACTIVE);
const gfx::Insets extended_hit_region =
wm_window->ShouldUseExtendedHitRegion() ? GetExtendedHitRegion()
: gfx::Insets();
window_manager_client_->SetUnderlaySurfaceOffsetAndExtendedHitArea(
window_, gfx::Vector2d(shadow_inset, shadow_inset), extended_hit_region);
}
// static
NonClientFrameController* NonClientFrameController::Get(aura::Window* window) {
return window->GetProperty(kNonClientFrameControllerKey);
}
// static
gfx::Insets NonClientFrameController::GetPreferredClientAreaInsets() {
// TODO(sky): figure out a better way to get this rather than hard coding.
// This value comes from the header (see DefaultHeaderPainter::LayoutHeader,
// which uses the preferred height of the CaptionButtonContainer, which uses
// the height of the close button).
return gfx::Insets(
GetAshLayoutSize(AshLayoutSize::NON_BROWSER_CAPTION_BUTTON).height(), 0,
0, 0);
}
// static
int NonClientFrameController::GetMaxTitleBarButtonWidth() {
// TODO(sky): same comment as for GetPreferredClientAreaInsets().
return GetAshLayoutSize(AshLayoutSize::NON_BROWSER_CAPTION_BUTTON).width() *
3;
}
void NonClientFrameController::SetClientArea(
const gfx::Insets& insets,
const std::vector<gfx::Rect>& additional_client_areas) {
client_area_insets_ = insets;
additional_client_areas_ = additional_client_areas;
}
NonClientFrameController::~NonClientFrameController() {
if (window_)
window_->RemoveObserver(this);
if (detached_title_area_renderer_)
detached_title_area_renderer_->Destroy();
}
void NonClientFrameController::OnDetachedTitleAreaRendererDestroyed(
DetachedTitleAreaRenderer* renderer) {
DCHECK_EQ(detached_title_area_renderer_, renderer);
detached_title_area_renderer_ = nullptr;
}
base::string16 NonClientFrameController::GetWindowTitle() const {
if (!window_ || !window_->GetProperty(aura::client::kTitleKey))
return base::string16();
base::string16 title = *window_->GetProperty(aura::client::kTitleKey);
if (window_->GetProperty(kWindowIsJanky))
title += base::ASCIIToUTF16(" !! Not responding !!");
return title;
}
bool NonClientFrameController::CanResize() const {
return window_ && WmWindowMus::Get(window_)->CanResize();
}
bool NonClientFrameController::CanMaximize() const {
return window_ && WmWindowMus::Get(window_)->CanMaximize();
}
bool NonClientFrameController::CanMinimize() const {
return window_ && WmWindowMus::Get(window_)->CanMinimize();
}
bool NonClientFrameController::ShouldShowWindowTitle() const {
// Only draw the title if the client hasn't declared any additional client
// areas which might conflict with it.
return window_ && additional_client_areas_.empty();
}
views::ClientView* NonClientFrameController::CreateClientView(
views::Widget* widget) {
return new ClientViewMus(widget, GetContentsView(), this);
}
void NonClientFrameController::OnWindowHierarchyChanged(
const HierarchyChangeParams& params) {
if (params.new_parent != window_ ||
!params.target->GetProperty(kRenderTitleAreaProperty)) {
return;
}
if (detached_title_area_renderer_) {
detached_title_area_renderer_->Destroy();
detached_title_area_renderer_ = nullptr;
}
detached_title_area_renderer_ =
new DetachedTitleAreaRenderer(this, widget_, params.target->bounds(),
DetachedTitleAreaRenderer::Source::CLIENT);
}
void NonClientFrameController::OnWindowPropertyChanged(aura::Window* window,
const void* key,
intptr_t old) {
// Properties are applied before the call to InitNativeWidget(). Ignore
// processing changes in this case as the Widget is not in a state where we
// can use it yet.
if (!did_init_native_widget_)
return;
if (key == kWindowIsJanky) {
widget_->UpdateWindowTitle();
widget_->non_client_view()->frame_view()->SchedulePaint();
} else if (key == aura::client::kResizeBehaviorKey) {
widget_->OnSizeConstraintsChanged();
} else if (key == aura::client::kTitleKey) {
widget_->UpdateWindowTitle();
}
}
void NonClientFrameController::OnWindowDestroyed(aura::Window* window) {
window_->RemoveObserver(this);
window_ = nullptr;
}
} // namespace mus
} // namespace ash