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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_TOUCH_HUD_TOUCH_HUD_RENDERER_H_
#define ASH_TOUCH_HUD_TOUCH_HUD_RENDERER_H_
#include <map>
#include "ash/touch_hud/ash_touch_hud_export.h"
#include "base/macros.h"
namespace ui {
class LocatedEvent;
}
namespace views {
class Widget;
}
namespace ash {
class TouchHudProjectionTest;
class TouchPointView;
// Handles touch events to draw out touch points accordingly.
class ASH_TOUCH_HUD_EXPORT TouchHudRenderer {
public:
explicit TouchHudRenderer(views::Widget* parent_widget);
~TouchHudRenderer();
// Called to clear touch points and traces from the screen.
void Clear();
// Receives a touch event and draws its touch point.
void HandleTouchEvent(const ui::LocatedEvent& event);
private:
friend class TouchHudProjectionTest;
// The parent widget that all touch points would be drawn in.
views::Widget* parent_widget_;
// A map of touch ids to TouchPointView.
std::map<int, TouchPointView*> points_;
DISALLOW_COPY_AND_ASSIGN(TouchHudRenderer);
};
} // namespace ash
#endif // ASH_TOUCH_HUD_TOUCH_HUD_RENDERER_H_