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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ACCELERATED_WIDGET_MAC_FULLSCREEN_LOW_POWER_COORDINATOR_H_
#define UI_ACCELERATED_WIDGET_MAC_FULLSCREEN_LOW_POWER_COORDINATOR_H_
#include "ui/accelerated_widget_mac/accelerated_widget_mac_export.h"
@class CALayer;
namespace ui {
class ACCELERATED_WIDGET_MAC_EXPORT FullscreenLowPowerCoordinator {
public:
// This is called whenever the AcceleratedWidgetMac gets a frame, and
// indicates to the FullscreenLowPowerCoordinator whether or not the low power
// layer has valid content for this frame.
virtual void SetLowPowerLayerValid(bool valid) = 0;
// This is to be called if the AcceleratedWidget is going to be deactivated
// or destroyed. In this call, the coordinator must call back into the
// AccleratedWidgetMac to reset its FullscreenLowPowerCoordinator.
virtual void WillLoseAcceleratedWidget() = 0;
};
} // namespace ui
#endif // UI_ACCELERATED_WIDGET_MAC_FULLSCREEN_LOW_POWER_COORDINATOR_H_