Opt into base::ThreadPriority::DISPLAY for all ozone builds

Some ozone builds (e.g. Chromecast) are not prioritizing latency
sensitive graphics work properly due to narrowly scoped #ifdefs.
Expand them to apply to all ozone builds.

This changes the portion of wall time the UI thread spends waiting
to run from ~19% to ~7% in a simple fling benchmark on Google Home Hub.

Bug: 937462

Change-Id: I59555bcad610e6b95d916f129dbd6db497d55970
Reviewed-on: https://chromium-review.googlesource.com/c/1497297
Reviewed-by: Alexander Timin <altimin@chromium.org>
Reviewed-by: Kentaro Hara <haraken@chromium.org>
Reviewed-by: Antoine Labour <piman@chromium.org>
Reviewed-by: Alex Sakhartchouk <alexst@chromium.org>
Commit-Queue: Michael Spang <spang@chromium.org>
Cr-Commit-Position: refs/heads/master@{#637131}
7 files changed