| /* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /* From ppb_gamepad.idl modified Tue Apr 16 09:04:34 2013. */ |
| |
| #ifndef PPAPI_C_PPB_GAMEPAD_H_ |
| #define PPAPI_C_PPB_GAMEPAD_H_ |
| |
| #include "ppapi/c/pp_bool.h" |
| #include "ppapi/c/pp_instance.h" |
| #include "ppapi/c/pp_macros.h" |
| #include "ppapi/c/pp_stdint.h" |
| |
| #define PPB_GAMEPAD_INTERFACE_1_0 "PPB_Gamepad;1.0" |
| #define PPB_GAMEPAD_INTERFACE PPB_GAMEPAD_INTERFACE_1_0 |
| |
| /** |
| * @file |
| * This file defines the <code>PPB_Gamepad</code> interface, which |
| * provides access to gamepad devices. |
| */ |
| |
| |
| /** |
| * @addtogroup Structs |
| * @{ |
| */ |
| /** |
| * The data for one gamepad device. |
| */ |
| struct PP_GamepadSampleData { |
| /** |
| * Number of valid elements in the |axes| array. |
| */ |
| uint32_t axes_length; |
| /** |
| * Normalized values for the axes, indices valid up to |axes_length|-1. Axis |
| * values range from -1..1, and are in order of "importance". |
| */ |
| float axes[16]; |
| /** |
| * Number of valid elements in the |buttons| array. |
| */ |
| uint32_t buttons_length; |
| /** |
| * Normalized values for the buttons, indices valid up to |buttons_length| |
| * - 1. Button values range from 0..1, and are in order of importance. |
| */ |
| float buttons[32]; |
| /** |
| * Monotonically increasing value that is incremented when the data have |
| * been updated. |
| */ |
| double timestamp; |
| /** |
| * Identifier for the type of device/manufacturer. |
| */ |
| uint16_t id[128]; |
| /** |
| * Is there a gamepad connected at this index? If this is false, no other |
| * data in this structure is valid. |
| */ |
| PP_Bool connected; |
| /* Padding to make the struct the same size between 64 and 32. */ |
| int8_t unused_pad_[4]; |
| }; |
| PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData, 472); |
| |
| /** |
| * The data for all gamepads connected to the system. |
| */ |
| struct PP_GamepadsSampleData { |
| /** |
| * Number of valid elements in the |items| array. |
| */ |
| uint32_t length; |
| /* Padding to make the struct the same size between 64 and 32. */ |
| int8_t unused_pad_[4]; |
| /** |
| * Data for an individual gamepad device connected to the system. |
| */ |
| struct PP_GamepadSampleData items[4]; |
| }; |
| PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadsSampleData, 1896); |
| /** |
| * @} |
| */ |
| |
| /** |
| * @addtogroup Interfaces |
| * @{ |
| */ |
| /** |
| * The <code>PPB_Gamepad</code> interface allows retrieving data from |
| * gamepad/joystick devices that are connected to the system. |
| */ |
| struct PPB_Gamepad_1_0 { |
| /** |
| * Samples the current state of the available gamepads. |
| */ |
| void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData* data); |
| }; |
| |
| typedef struct PPB_Gamepad_1_0 PPB_Gamepad; |
| /** |
| * @} |
| */ |
| |
| #endif /* PPAPI_C_PPB_GAMEPAD_H_ */ |
| |