| /* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /* From ppb_graphics_3d.idl modified Fri Aug 30 08:36:16 2013. */ |
| |
| #ifndef PPAPI_C_PPB_GRAPHICS_3D_H_ |
| #define PPAPI_C_PPB_GRAPHICS_3D_H_ |
| |
| #include "ppapi/c/pp_bool.h" |
| #include "ppapi/c/pp_completion_callback.h" |
| #include "ppapi/c/pp_instance.h" |
| #include "ppapi/c/pp_macros.h" |
| #include "ppapi/c/pp_resource.h" |
| #include "ppapi/c/pp_stdint.h" |
| |
| #define PPB_GRAPHICS_3D_INTERFACE_1_0 "PPB_Graphics3D;1.0" |
| #define PPB_GRAPHICS_3D_INTERFACE PPB_GRAPHICS_3D_INTERFACE_1_0 |
| |
| /** |
| * @file |
| * Defines the <code>PPB_Graphics3D</code> struct representing a 3D graphics |
| * context within the browser. |
| */ |
| |
| |
| /* Add 3D graphics enums */ |
| #include "ppapi/c/pp_graphics_3d.h" |
| |
| /** |
| * @addtogroup Interfaces |
| * @{ |
| */ |
| /** |
| * <code>PPB_Graphics3D</code> defines the interface for a 3D graphics context. |
| * <strong>Example usage from plugin code:</strong> |
| * |
| * <strong>Setup:</strong> |
| * @code |
| * PP_Resource context; |
| * int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, 800, |
| * PP_GRAPHICS3DATTRIB_HEIGHT, 800, |
| * PP_GRAPHICS3DATTRIB_NONE}; |
| * context = g3d->Create(instance, 0, attribs); |
| * inst->BindGraphics(instance, context); |
| * @endcode |
| * |
| * <strong>Present one frame:</strong> |
| * @code |
| * PP_CompletionCallback callback = { |
| * DidFinishSwappingBuffers, 0, PP_COMPLETIONCALLBACK_FLAG_NONE, |
| * }; |
| * gles2->Clear(context, GL_COLOR_BUFFER_BIT); |
| * g3d->SwapBuffers(context, callback); |
| * @endcode |
| * |
| * <strong>Shutdown:</strong> |
| * @code |
| * core->ReleaseResource(context); |
| * @endcode |
| */ |
| struct PPB_Graphics3D_1_0 { |
| /** |
| * GetAttribMaxValue() retrieves the maximum supported value for the |
| * given attribute. This function may be used to check if a particular |
| * attribute value is supported before attempting to create a context. |
| * |
| * @param[in] instance The module instance. |
| * @param[in] attribute The attribute for which maximum value is queried. |
| * Attributes that can be queried for include: |
| * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code> |
| * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code> |
| * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code> |
| * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code> |
| * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code> |
| * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code> |
| * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code> |
| * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code> |
| * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code> |
| * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code> |
| * @param[out] value The maximum supported value for <code>attribute</code> |
| * |
| * @return Returns <code>PP_TRUE</code> on success or the following on error: |
| * - <code>PP_ERROR_BADRESOURCE</code> if <code>instance</code> is invalid |
| * - <code>PP_ERROR_BADARGUMENT</code> if <code>attribute</code> is invalid |
| * or <code>value</code> is 0 |
| */ |
| int32_t (*GetAttribMaxValue)(PP_Resource instance, |
| int32_t attribute, |
| int32_t* value); |
| /** |
| * Create() creates and initializes a 3D rendering context. |
| * The returned context is off-screen to start with. It must be attached to |
| * a plugin instance using <code>PPB_Instance::BindGraphics</code> to draw |
| * on the web page. |
| * |
| * @param[in] instance The module instance. |
| * |
| * @param[in] share_context The 3D context with which the created context |
| * would share resources. If <code>share_context</code> is not 0, then all |
| * shareable data, as defined by the client API (note that for OpenGL and |
| * OpenGL ES, shareable data excludes texture objects named 0) will be shared |
| * by <code>share_context<code>, all other contexts <code>share_context</code> |
| * already shares with, and the newly created context. An arbitrary number of |
| * <code>PPB_Graphics3D</code> can share data in this fashion. |
| * |
| * @param[in] attrib_list specifies a list of attributes for the context. |
| * It is a list of attribute name-value pairs in which each attribute is |
| * immediately followed by the corresponding desired value. The list is |
| * terminated with <code>PP_GRAPHICS3DATTRIB_NONE</code>. |
| * The <code>attrib_list<code> may be 0 or empty (first attribute is |
| * <code>PP_GRAPHICS3DATTRIB_NONE</code>). If an attribute is not |
| * specified in <code>attrib_list</code>, then the default value is used |
| * (it is said to be specified implicitly). |
| * Attributes for the context are chosen according to an attribute-specific |
| * criteria. Attributes can be classified into two categories: |
| * - AtLeast: The attribute value in the returned context meets or exceeds |
| * the value specified in <code>attrib_list</code>. |
| * - Exact: The attribute value in the returned context is equal to |
| * the value specified in <code>attrib_list</code>. |
| * |
| * Attributes that can be specified in <code>attrib_list</code> include: |
| * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>: |
| * Category: AtLeast Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>: |
| * Category: Exact Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>: |
| * Category: Exact Default: 0. |
| * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>: |
| * Category: Exact Default: Implementation defined. |
| * |
| * @return A <code>PP_Resource</code> containing the 3D graphics context if |
| * successful or 0 if unsuccessful. |
| */ |
| PP_Resource (*Create)(PP_Instance instance, |
| PP_Resource share_context, |
| const int32_t attrib_list[]); |
| /** |
| * IsGraphics3D() determines if the given resource is a valid |
| * <code>Graphics3D</code> context. |
| * |
| * @param[in] resource A <code>Graphics3D</code> context resource. |
| * |
| * @return PP_TRUE if the given resource is a valid <code>Graphics3D</code>, |
| * <code>PP_FALSE</code> if it is an invalid resource or is a resource of |
| * another type. |
| */ |
| PP_Bool (*IsGraphics3D)(PP_Resource resource); |
| /** |
| * GetAttribs() retrieves the value for each attribute in |
| * <code>attrib_list</code>. |
| * |
| * @param[in] context The 3D graphics context. |
| * @param[in,out] attrib_list The list of attributes that are queried. |
| * <code>attrib_list</code> has the same structure as described for |
| * <code>PPB_Graphics3D::Create</code>. It is both input and output |
| * structure for this function. All attributes specified in |
| * <code>PPB_Graphics3D::Create</code> can be queried for. |
| * |
| * @return Returns <code>PP_OK</code> on success or: |
| * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid |
| * - <code>PP_ERROR_BADARGUMENT</code> if attrib_list is 0 or any attribute |
| * in the <code>attrib_list</code> is not a valid attribute. |
| * |
| * <strong>Example usage:</strong> To get the values for rgb bits in the |
| * color buffer, this function must be called as following: |
| * @code |
| * int attrib_list[] = {PP_GRAPHICS3DATTRIB_RED_SIZE, 0, |
| * PP_GRAPHICS3DATTRIB_GREEN_SIZE, 0, |
| * PP_GRAPHICS3DATTRIB_BLUE_SIZE, 0, |
| * PP_GRAPHICS3DATTRIB_NONE}; |
| * GetAttribs(context, attrib_list); |
| * int red_bits = attrib_list[1]; |
| * int green_bits = attrib_list[3]; |
| * int blue_bits = attrib_list[5]; |
| * @endcode |
| */ |
| int32_t (*GetAttribs)(PP_Resource context, int32_t attrib_list[]); |
| /** |
| * SetAttribs() sets the values for each attribute in |
| * <code>attrib_list</code>. |
| * |
| * @param[in] context The 3D graphics context. |
| * @param[in] attrib_list The list of attributes whose values need to be set. |
| * <code>attrib_list</code> has the same structure as described for |
| * <code>PPB_Graphics3D::Create</code>. |
| * Attributes that can be specified are: |
| * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code> |
| * |
| * @return Returns <code>PP_OK</code> on success or: |
| * - <code>PP_ERROR_BADRESOURCE</code> if <code>context</code> is invalid. |
| * - <code>PP_ERROR_BADARGUMENT</code> if <code>attrib_list</code> is 0 or |
| * any attribute in the <code>attrib_list</code> is not a valid attribute. |
| */ |
| int32_t (*SetAttribs)(PP_Resource context, const int32_t attrib_list[]); |
| /** |
| * GetError() returns the current state of the given 3D context. |
| * |
| * The recoverable error conditions that have no side effect are |
| * detected and returned immediately by all functions in this interface. |
| * In addition the implementation may get into a fatal state while |
| * processing a command. In this case the application must destroy the |
| * context and reinitialize client API state and objects to continue |
| * rendering. |
| * |
| * Note that the same error code is also returned in the SwapBuffers callback. |
| * It is recommended to handle error in the SwapBuffers callback because |
| * GetError is synchronous. This function may be useful in rare cases where |
| * drawing a frame is expensive and you want to verify the result of |
| * ResizeBuffers before attempting to draw a frame. |
| * |
| * @param[in] The 3D graphics context. |
| * @return Returns: |
| * - <code>PP_OK</code> if no error |
| * - <code>PP_ERROR_NOMEMORY</code> |
| * - <code>PP_ERROR_CONTEXT_LOST</code> |
| */ |
| int32_t (*GetError)(PP_Resource context); |
| /** |
| * ResizeBuffers() resizes the backing surface for context. |
| * |
| * If the surface could not be resized due to insufficient resources, |
| * <code>PP_ERROR_NOMEMORY</code> error is returned on the next |
| * <code>SwapBuffers</code> callback. |
| * |
| * @param[in] context The 3D graphics context. |
| * @param[in] width The width of the backing surface. |
| * @param[in] height The height of the backing surface. |
| * @return Returns <code>PP_OK</code> on success or: |
| * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid. |
| * - <code>PP_ERROR_BADARGUMENT</code> if the value specified for |
| * <code>width</code> or <code>height</code> is less than zero. |
| */ |
| int32_t (*ResizeBuffers)(PP_Resource context, int32_t width, int32_t height); |
| /** |
| * SwapBuffers() makes the contents of the color buffer available for |
| * compositing. This function has no effect on off-screen surfaces - ones not |
| * bound to any plugin instance. The contents of ancillary buffers are always |
| * undefined after calling <code>SwapBuffers</code>. The contents of the color |
| * buffer are undefined if the value of the |
| * <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code> attribute of context is not |
| * <code>PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED</code>. |
| * |
| * <code>SwapBuffers</code> runs in asynchronous mode. Specify a callback |
| * function and the argument for that callback function. The callback function |
| * will be executed on the calling thread after the color buffer has been |
| * composited with rest of the html page. While you are waiting for a |
| * SwapBuffers callback, additional calls to SwapBuffers will fail. |
| * |
| * Because the callback is executed (or thread unblocked) only when the |
| * plugin's current state is actually on the screen, this function provides a |
| * way to rate limit animations. By waiting until the image is on the screen |
| * before painting the next frame, you can ensure you're not generating |
| * updates faster than the screen can be updated. |
| * |
| * SwapBuffers performs an implicit flush operation on context. |
| * If the context gets into an unrecoverable error condition while |
| * processing a command, the error code will be returned as the argument |
| * for the callback. The callback may return the following error codes: |
| * - <code>PP_ERROR_NOMEMORY</code> |
| * - <code>PP_ERROR_CONTEXT_LOST</code> |
| * Note that the same error code may also be obtained by calling GetError. |
| * |
| * @param[in] context The 3D graphics context. |
| * @param[in] callback The callback that will executed when |
| * <code>SwapBuffers</code> completes. |
| * |
| * @return Returns PP_OK on success or: |
| * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid. |
| * - <code>PP_ERROR_BADARGUMENT</code> if callback is invalid. |
| * |
| */ |
| int32_t (*SwapBuffers)(PP_Resource context, |
| struct PP_CompletionCallback callback); |
| }; |
| |
| typedef struct PPB_Graphics3D_1_0 PPB_Graphics3D; |
| /** |
| * @} |
| */ |
| |
| #endif /* PPAPI_C_PPB_GRAPHICS_3D_H_ */ |
| |