blob: 736699feb83f530d4d679e090f63d2ea5bdf7b80 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windows.h>
#include <stdint.h>
#include <wincrypt.h>
#include "base/files/file_util.h"
#include "base/files/scoped_temp_dir.h"
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "chrome/installer/util/self_cleaning_temp_dir.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace {
// Returns a string of 8 characters consisting of the letter 'R' followed by
// seven random hex digits.
std::string GetRandomFilename() {
uint8_t data[4];
HCRYPTPROV crypt_ctx = 0;
// Get four bytes of randomness. Use CAPI rather than the CRT since I've
// seen the latter trivially repeat.
EXPECT_NE(FALSE, CryptAcquireContext(&crypt_ctx, nullptr, nullptr,
PROV_RSA_FULL, CRYPT_VERIFYCONTEXT));
EXPECT_NE(FALSE, CryptGenRandom(crypt_ctx, base::size(data), &data[0]));
EXPECT_NE(FALSE, CryptReleaseContext(crypt_ctx, 0));
// Hexify the value.
std::string result(base::HexEncode(&data[0], base::size(data)));
EXPECT_EQ(8u, result.size());
// Replace the first digit with the letter 'R' (for "random", get it?).
result[0] = 'R';
return result;
}
} // namespace
namespace installer {
class SelfCleaningTempDirTest : public testing::Test {
};
// Test the implementation of GetTopDirToCreate when given the root of a
// volume.
TEST_F(SelfCleaningTempDirTest, TopLevel) {
base::FilePath base_dir;
SelfCleaningTempDir::GetTopDirToCreate(base::FilePath(L"C:\\"), &base_dir);
EXPECT_TRUE(base_dir.empty());
}
// Test the implementation of GetTopDirToCreate when given a non-existant dir
// under the root of a volume.
TEST_F(SelfCleaningTempDirTest, TopLevelPlusOne) {
base::FilePath base_dir;
base::FilePath parent_dir(L"C:\\");
parent_dir = parent_dir.AppendASCII(GetRandomFilename());
SelfCleaningTempDir::GetTopDirToCreate(parent_dir, &base_dir);
EXPECT_EQ(parent_dir, base_dir);
}
// Test that all intermediate dirs are cleaned up if they're empty when
// Delete() is called.
TEST_F(SelfCleaningTempDirTest, RemoveUnusedOnDelete) {
// Make a directory in which we'll work.
base::ScopedTempDir work_dir;
EXPECT_TRUE(work_dir.CreateUniqueTempDir());
// Make up some path under the temp dir.
base::FilePath parent_temp_dir(
work_dir.GetPath().Append(L"One").Append(L"Two"));
SelfCleaningTempDir temp_dir;
EXPECT_TRUE(temp_dir.Initialize(parent_temp_dir, L"Three"));
EXPECT_EQ(parent_temp_dir.Append(L"Three"), temp_dir.path());
EXPECT_TRUE(base::DirectoryExists(temp_dir.path()));
EXPECT_TRUE(temp_dir.Delete());
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.Append(L"Three")));
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir));
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.DirName()));
EXPECT_TRUE(base::DirectoryExists(parent_temp_dir.DirName().DirName()));
EXPECT_TRUE(work_dir.Delete());
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.DirName().DirName()));
}
// Test that two clients can work in the same area.
TEST_F(SelfCleaningTempDirTest, TwoClients) {
// Make a directory in which we'll work.
base::ScopedTempDir work_dir;
EXPECT_TRUE(work_dir.CreateUniqueTempDir());
// Make up some path under the temp dir.
base::FilePath parent_temp_dir(
work_dir.GetPath().Append(L"One").Append(L"Two"));
SelfCleaningTempDir temp_dir1;
SelfCleaningTempDir temp_dir2;
// First client is created.
EXPECT_TRUE(temp_dir1.Initialize(parent_temp_dir, L"Three"));
// Second client is created in the same space.
EXPECT_TRUE(temp_dir2.Initialize(parent_temp_dir, L"Three"));
// Both clients are where they are expected.
EXPECT_EQ(parent_temp_dir.Append(L"Three"), temp_dir1.path());
EXPECT_EQ(parent_temp_dir.Append(L"Three"), temp_dir2.path());
EXPECT_TRUE(base::DirectoryExists(temp_dir1.path()));
EXPECT_TRUE(base::DirectoryExists(temp_dir2.path()));
// Second client goes away.
EXPECT_TRUE(temp_dir2.Delete());
// The first is now useless.
EXPECT_FALSE(base::DirectoryExists(temp_dir1.path()));
// But the intermediate dirs are still present
EXPECT_TRUE(base::DirectoryExists(parent_temp_dir));
// Now the first goes away.
EXPECT_TRUE(temp_dir1.Delete());
// And cleans up after itself.
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.Append(L"Three")));
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir));
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.DirName()));
EXPECT_TRUE(base::DirectoryExists(parent_temp_dir.DirName().DirName()));
EXPECT_TRUE(work_dir.Delete());
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.DirName().DirName()));
}
// Test that all intermediate dirs are cleaned up if they're empty when the
// destructor is called.
TEST_F(SelfCleaningTempDirTest, RemoveUnusedOnDestroy) {
// Make a directory in which we'll work.
base::ScopedTempDir work_dir;
EXPECT_TRUE(work_dir.CreateUniqueTempDir());
// Make up some path under the temp dir.
base::FilePath parent_temp_dir(
work_dir.GetPath().Append(L"One").Append(L"Two"));
{
SelfCleaningTempDir temp_dir;
EXPECT_TRUE(temp_dir.Initialize(parent_temp_dir, L"Three"));
EXPECT_EQ(parent_temp_dir.Append(L"Three"), temp_dir.path());
EXPECT_TRUE(base::DirectoryExists(temp_dir.path()));
}
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.Append(L"Three")));
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir));
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.DirName()));
EXPECT_TRUE(base::DirectoryExists(parent_temp_dir.DirName().DirName()));
EXPECT_TRUE(work_dir.Delete());
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.DirName().DirName()));
}
// Test that intermediate dirs are left behind if they're not empty when the
// destructor is called.
TEST_F(SelfCleaningTempDirTest, LeaveUsedOnDestroy) {
static const char kHiHon[] = "hi, hon";
// Make a directory in which we'll work.
base::ScopedTempDir work_dir;
EXPECT_TRUE(work_dir.CreateUniqueTempDir());
// Make up some path under the temp dir.
base::FilePath parent_temp_dir(
work_dir.GetPath().Append(L"One").Append(L"Two"));
{
SelfCleaningTempDir temp_dir;
EXPECT_TRUE(temp_dir.Initialize(parent_temp_dir, L"Three"));
EXPECT_EQ(parent_temp_dir.Append(L"Three"), temp_dir.path());
EXPECT_TRUE(base::DirectoryExists(temp_dir.path()));
// Drop a file somewhere.
EXPECT_EQ(static_cast<int>(base::size(kHiHon) - 1),
base::WriteFile(parent_temp_dir.AppendASCII(GetRandomFilename()),
kHiHon, base::size(kHiHon) - 1));
}
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.Append(L"Three")));
EXPECT_TRUE(base::DirectoryExists(parent_temp_dir));
EXPECT_TRUE(work_dir.Delete());
EXPECT_FALSE(base::DirectoryExists(parent_temp_dir.DirName().DirName()));
}
} // namespace installer