| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/events/gestures/gesture_recognizer_impl.h" |
| |
| #include <limits> |
| |
| #include "base/command_line.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/time/time.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_constants.h" |
| #include "ui/events/event_switches.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/gesture_detection/gesture_configuration.h" |
| #include "ui/events/gestures/gesture_types.h" |
| |
| namespace ui { |
| |
| namespace { |
| |
| template <typename T> |
| void TransferConsumer(GestureConsumer* current_consumer, |
| GestureConsumer* new_consumer, |
| std::map<GestureConsumer*, T>* map) { |
| if (map->count(current_consumer)) { |
| (*map)[new_consumer] = (*map)[current_consumer]; |
| map->erase(current_consumer); |
| } |
| } |
| |
| bool RemoveConsumerFromMap(GestureConsumer* consumer, |
| GestureRecognizerImpl::TouchIdToConsumerMap* map) { |
| bool consumer_removed = false; |
| for (GestureRecognizerImpl::TouchIdToConsumerMap::iterator i = map->begin(); |
| i != map->end();) { |
| if (i->second == consumer) { |
| map->erase(i++); |
| consumer_removed = true; |
| } else { |
| ++i; |
| } |
| } |
| return consumer_removed; |
| } |
| |
| void TransferTouchIdToConsumerMap( |
| GestureConsumer* old_consumer, |
| GestureConsumer* new_consumer, |
| GestureRecognizerImpl::TouchIdToConsumerMap* map) { |
| for (GestureRecognizerImpl::TouchIdToConsumerMap::iterator i = map->begin(); |
| i != map->end(); ++i) { |
| if (i->second == old_consumer) |
| i->second = new_consumer; |
| } |
| } |
| |
| GestureProviderAura* CreateGestureProvider(GestureProviderAuraClient* client) { |
| return new GestureProviderAura(client); |
| } |
| |
| } // namespace |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // GestureRecognizerImpl, public: |
| |
| GestureRecognizerImpl::GestureRecognizerImpl() { |
| } |
| |
| GestureRecognizerImpl::~GestureRecognizerImpl() { |
| STLDeleteValues(&consumer_gesture_provider_); |
| } |
| |
| // Checks if this finger is already down, if so, returns the current target. |
| // Otherwise, returns NULL. |
| GestureConsumer* GestureRecognizerImpl::GetTouchLockedTarget( |
| const TouchEvent& event) { |
| return touch_id_target_[event.touch_id()]; |
| } |
| |
| GestureConsumer* GestureRecognizerImpl::GetTargetForGestureEvent( |
| const GestureEvent& event) { |
| GestureConsumer* target = NULL; |
| int touch_id = event.details().oldest_touch_id(); |
| target = touch_id_target_for_gestures_[touch_id]; |
| return target; |
| } |
| |
| GestureConsumer* GestureRecognizerImpl::GetTargetForLocation( |
| const gfx::PointF& location, int source_device_id) { |
| const float max_distance = |
| GestureConfiguration::GetInstance() |
| ->max_separation_for_gesture_touches_in_pixels(); |
| |
| gfx::PointF closest_point; |
| int closest_touch_id = 0; |
| double closest_distance_squared = std::numeric_limits<double>::infinity(); |
| |
| std::map<GestureConsumer*, GestureProviderAura*>::iterator i; |
| for (i = consumer_gesture_provider_.begin(); |
| i != consumer_gesture_provider_.end(); |
| ++i) { |
| const MotionEventAura& pointer_state = i->second->pointer_state(); |
| for (size_t j = 0; j < pointer_state.GetPointerCount(); ++j) { |
| if (source_device_id != pointer_state.GetSourceDeviceId(j)) |
| continue; |
| gfx::PointF point(pointer_state.GetX(j), pointer_state.GetY(j)); |
| // Relative distance is all we need here, so LengthSquared() is |
| // appropriate, and cheaper than Length(). |
| double distance_squared = (point - location).LengthSquared(); |
| if (distance_squared < closest_distance_squared) { |
| closest_point = point; |
| closest_touch_id = pointer_state.GetPointerId(j); |
| closest_distance_squared = distance_squared; |
| } |
| } |
| } |
| |
| if (closest_distance_squared < max_distance * max_distance) |
| return touch_id_target_[closest_touch_id]; |
| return NULL; |
| } |
| |
| void GestureRecognizerImpl::TransferEventsTo(GestureConsumer* current_consumer, |
| GestureConsumer* new_consumer) { |
| // Send cancel to all those save |new_consumer| and |current_consumer|. |
| // Don't send a cancel to |current_consumer|, unless |new_consumer| is NULL. |
| // Dispatching a touch-cancel event can end up altering |touch_id_target_| |
| // (e.g. when the target of the event is destroyed, causing it to be removed |
| // from |touch_id_target_| in |CleanupStateForConsumer()|). So create a list |
| // of the touch-ids that need to be cancelled, and dispatch the cancel events |
| // for them at the end. |
| |
| std::vector<GestureConsumer*> consumers; |
| std::map<GestureConsumer*, GestureProviderAura*>::iterator i; |
| for (i = consumer_gesture_provider_.begin(); |
| i != consumer_gesture_provider_.end(); |
| ++i) { |
| if (i->first && i->first != new_consumer && |
| (i->first != current_consumer || new_consumer == NULL)) { |
| consumers.push_back(i->first); |
| } |
| } |
| for (std::vector<GestureConsumer*>::iterator iter = consumers.begin(); |
| iter != consumers.end(); |
| ++iter) { |
| CancelActiveTouches(*iter); |
| } |
| // Transfer events from |current_consumer| to |new_consumer|. |
| if (current_consumer && new_consumer) { |
| TransferTouchIdToConsumerMap(current_consumer, new_consumer, |
| &touch_id_target_); |
| TransferTouchIdToConsumerMap(current_consumer, new_consumer, |
| &touch_id_target_for_gestures_); |
| TransferConsumer( |
| current_consumer, new_consumer, &consumer_gesture_provider_); |
| } |
| } |
| |
| bool GestureRecognizerImpl::GetLastTouchPointForTarget( |
| GestureConsumer* consumer, |
| gfx::PointF* point) { |
| if (consumer_gesture_provider_.count(consumer) == 0) |
| return false; |
| const MotionEvent& pointer_state = |
| consumer_gesture_provider_[consumer]->pointer_state(); |
| *point = gfx::PointF(pointer_state.GetX(), pointer_state.GetY()); |
| return true; |
| } |
| |
| bool GestureRecognizerImpl::CancelActiveTouches(GestureConsumer* consumer) { |
| bool cancelled_touch = false; |
| if (consumer_gesture_provider_.count(consumer) == 0) |
| return false; |
| const MotionEventAura& pointer_state = |
| consumer_gesture_provider_[consumer]->pointer_state(); |
| if (pointer_state.GetPointerCount() == 0) |
| return false; |
| // Pointer_state is modified every time after DispatchCancelTouchEvent. |
| scoped_ptr<MotionEvent> pointer_state_clone = pointer_state.Clone(); |
| for (size_t i = 0; i < pointer_state_clone->GetPointerCount(); ++i) { |
| gfx::PointF point(pointer_state_clone->GetX(i), |
| pointer_state_clone->GetY(i)); |
| TouchEvent touch_event(ui::ET_TOUCH_CANCELLED, |
| point, |
| ui::EF_IS_SYNTHESIZED, |
| pointer_state_clone->GetPointerId(i), |
| ui::EventTimeForNow(), |
| 0.0f, |
| 0.0f, |
| 0.0f, |
| 0.0f); |
| GestureEventHelper* helper = FindDispatchHelperForConsumer(consumer); |
| if (helper) |
| helper->DispatchCancelTouchEvent(&touch_event); |
| cancelled_touch = true; |
| } |
| return cancelled_touch; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // GestureRecognizerImpl, private: |
| |
| GestureProviderAura* GestureRecognizerImpl::GetGestureProviderForConsumer( |
| GestureConsumer* consumer) { |
| GestureProviderAura* gesture_provider = consumer_gesture_provider_[consumer]; |
| if (!gesture_provider) { |
| gesture_provider = CreateGestureProvider(this); |
| consumer_gesture_provider_[consumer] = gesture_provider; |
| } |
| return gesture_provider; |
| } |
| |
| void GestureRecognizerImpl::SetupTargets(const TouchEvent& event, |
| GestureConsumer* target) { |
| if (event.type() == ui::ET_TOUCH_RELEASED || |
| event.type() == ui::ET_TOUCH_CANCELLED) { |
| touch_id_target_.erase(event.touch_id()); |
| } else if (event.type() == ui::ET_TOUCH_PRESSED) { |
| touch_id_target_[event.touch_id()] = target; |
| if (target) |
| touch_id_target_for_gestures_[event.touch_id()] = target; |
| } |
| } |
| |
| void GestureRecognizerImpl::DispatchGestureEvent(GestureEvent* event) { |
| GestureConsumer* consumer = GetTargetForGestureEvent(*event); |
| if (consumer) { |
| GestureEventHelper* helper = FindDispatchHelperForConsumer(consumer); |
| if (helper) |
| helper->DispatchGestureEvent(event); |
| } |
| } |
| |
| bool GestureRecognizerImpl::ProcessTouchEventPreDispatch( |
| const TouchEvent& event, |
| GestureConsumer* consumer) { |
| SetupTargets(event, consumer); |
| |
| if (event.result() & ER_CONSUMED) |
| return false; |
| |
| GestureProviderAura* gesture_provider = |
| GetGestureProviderForConsumer(consumer); |
| return gesture_provider->OnTouchEvent(event); |
| } |
| |
| GestureRecognizer::Gestures* |
| GestureRecognizerImpl::ProcessTouchEventPostDispatch( |
| const TouchEvent& event, |
| ui::EventResult result, |
| GestureConsumer* consumer) { |
| GestureProviderAura* gesture_provider = |
| GetGestureProviderForConsumer(consumer); |
| gesture_provider->OnTouchEventAck(result != ER_UNHANDLED); |
| return gesture_provider->GetAndResetPendingGestures(); |
| } |
| |
| GestureRecognizer::Gestures* GestureRecognizerImpl::ProcessTouchEventOnAsyncAck( |
| const TouchEvent& event, |
| ui::EventResult result, |
| GestureConsumer* consumer) { |
| if (result & ui::ER_CONSUMED) |
| return NULL; |
| GestureProviderAura* gesture_provider = |
| GetGestureProviderForConsumer(consumer); |
| gesture_provider->OnTouchEventAck(result != ER_UNHANDLED); |
| return gesture_provider->GetAndResetPendingGestures(); |
| } |
| |
| bool GestureRecognizerImpl::CleanupStateForConsumer( |
| GestureConsumer* consumer) { |
| bool state_cleaned_up = false; |
| |
| if (consumer_gesture_provider_.count(consumer)) { |
| state_cleaned_up = true; |
| delete consumer_gesture_provider_[consumer]; |
| consumer_gesture_provider_.erase(consumer); |
| } |
| |
| state_cleaned_up |= RemoveConsumerFromMap(consumer, &touch_id_target_); |
| state_cleaned_up |= |
| RemoveConsumerFromMap(consumer, &touch_id_target_for_gestures_); |
| return state_cleaned_up; |
| } |
| |
| void GestureRecognizerImpl::AddGestureEventHelper(GestureEventHelper* helper) { |
| helpers_.push_back(helper); |
| } |
| |
| void GestureRecognizerImpl::RemoveGestureEventHelper( |
| GestureEventHelper* helper) { |
| std::vector<GestureEventHelper*>::iterator it = std::find(helpers_.begin(), |
| helpers_.end(), helper); |
| if (it != helpers_.end()) |
| helpers_.erase(it); |
| } |
| |
| void GestureRecognizerImpl::OnGestureEvent(GestureEvent* event) { |
| DispatchGestureEvent(event); |
| } |
| |
| GestureEventHelper* GestureRecognizerImpl::FindDispatchHelperForConsumer( |
| GestureConsumer* consumer) { |
| std::vector<GestureEventHelper*>::iterator it; |
| for (it = helpers_.begin(); it != helpers_.end(); ++it) { |
| if ((*it)->CanDispatchToConsumer(consumer)) |
| return (*it); |
| } |
| return NULL; |
| } |
| |
| // GestureRecognizer, static |
| GestureRecognizer* GestureRecognizer::Create() { |
| return new GestureRecognizerImpl(); |
| } |
| |
| static GestureRecognizerImpl* g_gesture_recognizer_instance = NULL; |
| |
| // GestureRecognizer, static |
| GestureRecognizer* GestureRecognizer::Get() { |
| if (!g_gesture_recognizer_instance) |
| g_gesture_recognizer_instance = new GestureRecognizerImpl(); |
| return g_gesture_recognizer_instance; |
| } |
| |
| // GestureRecognizer, static |
| void GestureRecognizer::Reset() { |
| delete g_gesture_recognizer_instance; |
| g_gesture_recognizer_instance = NULL; |
| } |
| |
| void SetGestureRecognizerForTesting(GestureRecognizer* gesture_recognizer) { |
| // Transfer helpers to the new GR. |
| std::vector<GestureEventHelper*>& helpers = |
| g_gesture_recognizer_instance->helpers(); |
| std::vector<GestureEventHelper*>::iterator it; |
| for (it = helpers.begin(); it != helpers.end(); ++it) |
| gesture_recognizer->AddGestureEventHelper(*it); |
| |
| helpers.clear(); |
| g_gesture_recognizer_instance = |
| static_cast<GestureRecognizerImpl*>(gesture_recognizer); |
| } |
| |
| } // namespace ui |