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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_
#define ASH_WM_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_
#include "ash/ash_export.h"
#include "base/macros.h"
#include "base/time/time.h"
#include "ui/gfx/geometry/point.h"
namespace ash {
// TwoStepEdgeCycler is responsible for cycling between two modes when the mouse
// is at the edge of the workspace. The cycler does not loop so it is impossible
// to get back to the first mode once the second mode is reached.
// TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of
// the workspace.
class ASH_EXPORT TwoStepEdgeCycler {
public:
// The direction in which a mouse should travel to switch mode.
enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT };
explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction);
~TwoStepEdgeCycler();
// Update which mode should be used as a result of a mouse / touch move.
// |location| is the location of the event.
void OnMove(const gfx::Point& location);
bool use_second_mode() const { return second_mode_; }
private:
// Whether the second mode should be used.
bool second_mode_;
// Time OnMove() was last invoked.
base::TimeTicks time_last_move_;
// The number of moves since the cycler was constructed.
int num_moves_;
// Initial x-coordinate.
int start_x_;
// x-coordinate when paused.
int paused_x_;
// Whether the movement was paused.
bool paused_;
// Determines a preferred movement direction that we are watching.
Direction direction_;
DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler);
};
} // namespace ash
#endif // ASH_WM_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_