| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_ |
| #define BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_ |
| |
| #include <vector> |
| |
| #include "base/gtest_prod_util.h" |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "blimp/net/blimp_net_export.h" |
| #include "blimp/net/connection_handler.h" |
| |
| namespace blimp { |
| |
| class BlimpConnection; |
| class BlimpTransport; |
| |
| // Coordinates the channel creation and authentication workflows for |
| // incoming (Engine) network connections. |
| // |
| // TODO(kmarshall): Add rate limiting and abuse handling logic. |
| class BLIMP_NET_EXPORT EngineConnectionManager { |
| public: |
| // Caller is responsible for ensuring that |connection_handler| outlives |
| // |this|. |
| explicit EngineConnectionManager(ConnectionHandler* connection_handler); |
| |
| ~EngineConnectionManager(); |
| |
| // Adds a transport and accepts new BlimpConnections from it as fast as they |
| // arrive. |
| void AddTransport(scoped_ptr<BlimpTransport> transport); |
| |
| private: |
| // Invokes transport->Connect to listen for a connection. |
| void Connect(BlimpTransport* transport); |
| |
| // Callback invoked by |transport| to indicate that it has a connection |
| // ready to be authenticated. |
| void OnConnectResult(BlimpTransport* transport, int result); |
| |
| ConnectionHandler* connection_handler_; |
| std::vector<scoped_ptr<BlimpTransport>> transports_; |
| |
| DISALLOW_COPY_AND_ASSIGN(EngineConnectionManager); |
| }; |
| |
| } // namespace blimp |
| |
| #endif // BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_ |