| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_LOADER_RESOURCE_BUFFER_H_ |
| #define CONTENT_BROWSER_LOADER_RESOURCE_BUFFER_H_ |
| |
| #include <queue> |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/shared_memory.h" |
| #include "content/common/content_export.h" |
| |
| namespace content { |
| |
| // ResourceBuffer implements a simple "circular buffer" allocation strategy. |
| // Allocations are recycled in FIFO order. |
| // |
| // You can think of the ResourceBuffer as a FIFO. The Allocate method reserves |
| // space in the buffer. Allocate may be called multiple times until the buffer |
| // is fully reserved (at which point CanAllocate returns false). Allocations |
| // are freed in FIFO order via a call to RecycleLeastRecentlyAllocated. |
| // |
| // ResourceBuffer is reference-counted for the benefit of consumers, who need |
| // to ensure that ResourceBuffer stays alive while they are using its memory. |
| // |
| // EXAMPLE USAGE: |
| // |
| // // Writes data into the ResourceBuffer, and returns the location (byte |
| // // offset and count) of the bytes written into the ResourceBuffer's shared |
| // // memory buffer. |
| // void WriteToBuffer(ResourceBuffer* buf, int* offset, int* count) { |
| // DCHECK(buf->CanAllocate()); |
| // |
| // *offset = -1; |
| // *count = 0; |
| // |
| // int size; |
| // char* ptr = buf->Allocate(&size); |
| // if (!ptr) { /* handle error */ } |
| // |
| // int bytes_read = static_cast<int>(fread(ptr, 1, size, file_pointer_)); |
| // if (!bytes_read) { /* handle error */ } |
| // |
| // if (bytes_read < size) |
| // buf->ShrinkLastAllocation(bytes_read); |
| // |
| // *offset = buf->GetLastAllocationOffset(); |
| // *count = bytes_read; |
| // } |
| // |
| // NOTE: As the above example illustrates, the ResourceBuffer keeps track of |
| // the last allocation made. Calling ShrinkLastAllocation is optional, as it |
| // just helps the ResourceBuffer optimize storage and be more aggressive about |
| // returning larger allocations from the Allocate method. |
| // |
| class CONTENT_EXPORT ResourceBuffer |
| : public base::RefCountedThreadSafe<ResourceBuffer> { |
| public: |
| ResourceBuffer(); |
| |
| // Initialize the shared memory buffer. It will be buffer_size bytes in |
| // length. The min/max_allocation_size parameters control the behavior of |
| // the Allocate method. It will prefer to return segments that are |
| // max_allocation_size in length, but will return segments less than that if |
| // space is limited. It will not return allocations smaller than |
| // min_allocation_size. |
| bool Initialize(int buffer_size, |
| int min_allocation_size, |
| int max_allocation_size); |
| bool IsInitialized() const; |
| |
| // Returns a shared memory handle that can be passed to the given process. |
| // The shared memory handle is only intended to be interpretted by code |
| // running in the specified process. NOTE: The caller should ensure that |
| // this memory eventually be returned to the operating system. |
| bool ShareToProcess(base::ProcessHandle process_handle, |
| base::SharedMemoryHandle* shared_memory_handle, |
| int* shared_memory_size); |
| |
| // Returns true if Allocate will succeed. |
| bool CanAllocate() const; |
| |
| // Returns a pointer into the shared memory buffer or NULL if the buffer is |
| // already fully allocated. The returned size will be max_allocation_size |
| // unless the buffer is close to being full. |
| char* Allocate(int* size); |
| |
| // Returns the offset into the shared memory buffer where the last allocation |
| // returned by Allocate can be found. |
| int GetLastAllocationOffset() const; |
| |
| // Called to reduce the size of the last allocation returned by Allocate. It |
| // is OK for new_size to match the current size of the last allocation. |
| void ShrinkLastAllocation(int new_size); |
| |
| // Called to allow reuse of memory that was previously allocated. See notes |
| // above the class for more details about this method. |
| void RecycleLeastRecentlyAllocated(); |
| |
| private: |
| friend class base::RefCountedThreadSafe<ResourceBuffer>; |
| ~ResourceBuffer(); |
| |
| base::SharedMemory shared_mem_; |
| |
| int buf_size_; |
| int min_alloc_size_; |
| int max_alloc_size_; |
| |
| // These point to the range of the shared memory that is currently allocated. |
| // If alloc_start_ is -1, then the range is empty and nothing is allocated. |
| // Otherwise, alloc_start_ points to the start of the allocated range, and |
| // alloc_end_ points just beyond the end of the previous allocation. In the |
| // wraparound case, alloc_end_ <= alloc_start_. See resource_buffer.cc for |
| // more details about these members. |
| int alloc_start_; |
| int alloc_end_; |
| |
| std::queue<int> alloc_sizes_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ResourceBuffer); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_LOADER_RESOURCE_BUFFER_H_ |