| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |
| #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |
| |
| #include <string> |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time/time.h" |
| #include "base/timer/timer.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/dns/host_resolver.h" |
| #include "net/dns/single_request_host_resolver.h" |
| #include "net/socket/client_socket_pool.h" |
| #include "net/socket/client_socket_pool_base.h" |
| #include "net/socket/connection_attempts.h" |
| |
| namespace net { |
| |
| class ClientSocketFactory; |
| |
| typedef base::Callback<int(const AddressList&, const BoundNetLog& net_log)> |
| OnHostResolutionCallback; |
| |
| class NET_EXPORT_PRIVATE TransportSocketParams |
| : public base::RefCounted<TransportSocketParams> { |
| public: |
| // CombineConnectAndWrite currently translates to using TCP FastOpen. |
| // TCP FastOpen should not be used if the first write to the socket may |
| // be non-idempotent, as the underlying socket could retransmit the data |
| // on failure of the first transmission. |
| // NOTE: Currently, COMBINE_CONNECT_AND_WRITE_DESIRED is used if the data in |
| // the write is known to be idempotent, and COMBINE_CONNECT_AND_WRITE_DEFAULT |
| // is used as a default for other cases (including non-idempotent writes). |
| enum CombineConnectAndWritePolicy { |
| COMBINE_CONNECT_AND_WRITE_DEFAULT, // Default policy, implemented in |
| // TransportSocketParams constructor. |
| COMBINE_CONNECT_AND_WRITE_DESIRED, // Combine if supported by socket. |
| COMBINE_CONNECT_AND_WRITE_PROHIBITED // Do not combine. |
| }; |
| |
| // |host_resolution_callback| will be invoked after the the hostname is |
| // resolved. If |host_resolution_callback| does not return OK, then the |
| // connection will be aborted with that value. |combine_connect_and_write| |
| // defines the policy for use of TCP FastOpen on this socket. |
| TransportSocketParams( |
| const HostPortPair& host_port_pair, |
| bool disable_resolver_cache, |
| bool ignore_limits, |
| const OnHostResolutionCallback& host_resolution_callback, |
| CombineConnectAndWritePolicy combine_connect_and_write); |
| |
| const HostResolver::RequestInfo& destination() const { return destination_; } |
| bool ignore_limits() const { return ignore_limits_; } |
| const OnHostResolutionCallback& host_resolution_callback() const { |
| return host_resolution_callback_; |
| } |
| |
| CombineConnectAndWritePolicy combine_connect_and_write() const { |
| return combine_connect_and_write_; |
| } |
| |
| private: |
| friend class base::RefCounted<TransportSocketParams>; |
| ~TransportSocketParams(); |
| |
| HostResolver::RequestInfo destination_; |
| bool ignore_limits_; |
| const OnHostResolutionCallback host_resolution_callback_; |
| CombineConnectAndWritePolicy combine_connect_and_write_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportSocketParams); |
| }; |
| |
| // Common data and logic shared between TransportConnectJob and |
| // WebSocketTransportConnectJob. |
| class NET_EXPORT_PRIVATE TransportConnectJobHelper { |
| public: |
| enum State { |
| STATE_RESOLVE_HOST, |
| STATE_RESOLVE_HOST_COMPLETE, |
| STATE_TRANSPORT_CONNECT, |
| STATE_TRANSPORT_CONNECT_COMPLETE, |
| STATE_NONE, |
| }; |
| |
| // For recording the connection time in the appropriate bucket. |
| enum ConnectionLatencyHistogram { |
| CONNECTION_LATENCY_UNKNOWN, |
| CONNECTION_LATENCY_IPV4_WINS_RACE, |
| CONNECTION_LATENCY_IPV4_NO_RACE, |
| CONNECTION_LATENCY_IPV6_RACEABLE, |
| CONNECTION_LATENCY_IPV6_SOLO, |
| }; |
| |
| TransportConnectJobHelper(const scoped_refptr<TransportSocketParams>& params, |
| ClientSocketFactory* client_socket_factory, |
| HostResolver* host_resolver, |
| LoadTimingInfo::ConnectTiming* connect_timing); |
| ~TransportConnectJobHelper(); |
| |
| ClientSocketFactory* client_socket_factory() { |
| return client_socket_factory_; |
| } |
| |
| const AddressList& addresses() const { return addresses_; } |
| State next_state() const { return next_state_; } |
| void set_next_state(State next_state) { next_state_ = next_state; } |
| CompletionCallback on_io_complete() const { return on_io_complete_; } |
| const TransportSocketParams* params() { return params_.get(); } |
| |
| int DoResolveHost(RequestPriority priority, const BoundNetLog& net_log); |
| int DoResolveHostComplete(int result, const BoundNetLog& net_log); |
| |
| template <class T> |
| int DoConnectInternal(T* job); |
| |
| template <class T> |
| void SetOnIOComplete(T* job); |
| |
| template <class T> |
| void OnIOComplete(T* job, int result); |
| |
| // Record the histograms Net.DNS_Resolution_And_TCP_Connection_Latency2 and |
| // Net.TCP_Connection_Latency and return the connect duration. |
| base::TimeDelta HistogramDuration(ConnectionLatencyHistogram race_result); |
| |
| static const int kIPv6FallbackTimerInMs; |
| |
| private: |
| template <class T> |
| int DoLoop(T* job, int result); |
| |
| scoped_refptr<TransportSocketParams> params_; |
| ClientSocketFactory* const client_socket_factory_; |
| SingleRequestHostResolver resolver_; |
| AddressList addresses_; |
| State next_state_; |
| CompletionCallback on_io_complete_; |
| LoadTimingInfo::ConnectTiming* connect_timing_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportConnectJobHelper); |
| }; |
| |
| // TransportConnectJob handles the host resolution necessary for socket creation |
| // and the transport (likely TCP) connect. TransportConnectJob also has fallback |
| // logic for IPv6 connect() timeouts (which may happen due to networks / routers |
| // with broken IPv6 support). Those timeouts take 20s, so rather than make the |
| // user wait 20s for the timeout to fire, we use a fallback timer |
| // (kIPv6FallbackTimerInMs) and start a connect() to a IPv4 address if the timer |
| // fires. Then we race the IPv4 connect() against the IPv6 connect() (which has |
| // a headstart) and return the one that completes first to the socket pool. |
| class NET_EXPORT_PRIVATE TransportConnectJob : public ConnectJob { |
| public: |
| TransportConnectJob(const std::string& group_name, |
| RequestPriority priority, |
| const scoped_refptr<TransportSocketParams>& params, |
| base::TimeDelta timeout_duration, |
| ClientSocketFactory* client_socket_factory, |
| HostResolver* host_resolver, |
| Delegate* delegate, |
| NetLog* net_log); |
| ~TransportConnectJob() override; |
| |
| // ConnectJob methods. |
| LoadState GetLoadState() const override; |
| void GetAdditionalErrorState(ClientSocketHandle* handle) override; |
| |
| // Rolls |addrlist| forward until the first IPv4 address, if any. |
| // WARNING: this method should only be used to implement the prefer-IPv4 hack. |
| static void MakeAddressListStartWithIPv4(AddressList* addrlist); |
| |
| private: |
| enum ConnectInterval { |
| CONNECT_INTERVAL_LE_10MS, |
| CONNECT_INTERVAL_LE_20MS, |
| CONNECT_INTERVAL_GT_20MS, |
| }; |
| |
| friend class TransportConnectJobHelper; |
| |
| int DoResolveHost(); |
| int DoResolveHostComplete(int result); |
| int DoTransportConnect(); |
| int DoTransportConnectComplete(int result); |
| |
| // Not part of the state machine. |
| void DoIPv6FallbackTransportConnect(); |
| void DoIPv6FallbackTransportConnectComplete(int result); |
| |
| // Begins the host resolution and the TCP connect. Returns OK on success |
| // and ERR_IO_PENDING if it cannot immediately service the request. |
| // Otherwise, it returns a net error code. |
| int ConnectInternal() override; |
| |
| void CopyConnectionAttemptsFromSockets(); |
| |
| TransportConnectJobHelper helper_; |
| |
| scoped_ptr<StreamSocket> transport_socket_; |
| |
| scoped_ptr<StreamSocket> fallback_transport_socket_; |
| scoped_ptr<AddressList> fallback_addresses_; |
| base::TimeTicks fallback_connect_start_time_; |
| base::OneShotTimer fallback_timer_; |
| |
| // Track the interval between this connect and previous connect. |
| ConnectInterval interval_between_connects_; |
| |
| int resolve_result_; |
| |
| // Used in the failure case to save connection attempts made on the main and |
| // fallback sockets and pass them on in |GetAdditionalErrorState|. (In the |
| // success case, connection attempts are passed through the returned socket; |
| // attempts are copied from the other socket, if one exists, into it before |
| // it is returned.) |
| ConnectionAttempts connection_attempts_; |
| ConnectionAttempts fallback_connection_attempts_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportConnectJob); |
| }; |
| |
| class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool { |
| public: |
| typedef TransportSocketParams SocketParams; |
| |
| TransportClientSocketPool( |
| int max_sockets, |
| int max_sockets_per_group, |
| HostResolver* host_resolver, |
| ClientSocketFactory* client_socket_factory, |
| NetLog* net_log); |
| |
| ~TransportClientSocketPool() override; |
| |
| // ClientSocketPool implementation. |
| int RequestSocket(const std::string& group_name, |
| const void* resolve_info, |
| RequestPriority priority, |
| ClientSocketHandle* handle, |
| const CompletionCallback& callback, |
| const BoundNetLog& net_log) override; |
| void RequestSockets(const std::string& group_name, |
| const void* params, |
| int num_sockets, |
| const BoundNetLog& net_log) override; |
| void CancelRequest(const std::string& group_name, |
| ClientSocketHandle* handle) override; |
| void ReleaseSocket(const std::string& group_name, |
| scoped_ptr<StreamSocket> socket, |
| int id) override; |
| void FlushWithError(int error) override; |
| void CloseIdleSockets() override; |
| int IdleSocketCount() const override; |
| int IdleSocketCountInGroup(const std::string& group_name) const override; |
| LoadState GetLoadState(const std::string& group_name, |
| const ClientSocketHandle* handle) const override; |
| scoped_ptr<base::DictionaryValue> GetInfoAsValue( |
| const std::string& name, |
| const std::string& type, |
| bool include_nested_pools) const override; |
| base::TimeDelta ConnectionTimeout() const override; |
| |
| // HigherLayeredPool implementation. |
| bool IsStalled() const override; |
| void AddHigherLayeredPool(HigherLayeredPool* higher_pool) override; |
| void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) override; |
| |
| protected: |
| // Methods shared with WebSocketTransportClientSocketPool |
| void NetLogTcpClientSocketPoolRequestedSocket( |
| const BoundNetLog& net_log, |
| const scoped_refptr<TransportSocketParams>* casted_params); |
| |
| private: |
| typedef ClientSocketPoolBase<TransportSocketParams> PoolBase; |
| |
| class TransportConnectJobFactory |
| : public PoolBase::ConnectJobFactory { |
| public: |
| TransportConnectJobFactory(ClientSocketFactory* client_socket_factory, |
| HostResolver* host_resolver, |
| NetLog* net_log) |
| : client_socket_factory_(client_socket_factory), |
| host_resolver_(host_resolver), |
| net_log_(net_log) {} |
| |
| ~TransportConnectJobFactory() override {} |
| |
| // ClientSocketPoolBase::ConnectJobFactory methods. |
| |
| scoped_ptr<ConnectJob> NewConnectJob( |
| const std::string& group_name, |
| const PoolBase::Request& request, |
| ConnectJob::Delegate* delegate) const override; |
| |
| base::TimeDelta ConnectionTimeout() const override; |
| |
| private: |
| ClientSocketFactory* const client_socket_factory_; |
| HostResolver* const host_resolver_; |
| NetLog* net_log_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory); |
| }; |
| |
| PoolBase base_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool); |
| }; |
| |
| template <class T> |
| int TransportConnectJobHelper::DoConnectInternal(T* job) { |
| next_state_ = STATE_RESOLVE_HOST; |
| return this->DoLoop(job, OK); |
| } |
| |
| template <class T> |
| void TransportConnectJobHelper::SetOnIOComplete(T* job) { |
| // These usages of base::Unretained() are safe because IO callbacks are |
| // guaranteed not to be called after the object is destroyed. |
| on_io_complete_ = base::Bind(&TransportConnectJobHelper::OnIOComplete<T>, |
| base::Unretained(this), |
| base::Unretained(job)); |
| } |
| |
| template <class T> |
| void TransportConnectJobHelper::OnIOComplete(T* job, int result) { |
| result = this->DoLoop(job, result); |
| if (result != ERR_IO_PENDING) |
| job->NotifyDelegateOfCompletion(result); // Deletes |job| and |this| |
| } |
| |
| template <class T> |
| int TransportConnectJobHelper::DoLoop(T* job, int result) { |
| DCHECK_NE(next_state_, STATE_NONE); |
| |
| int rv = result; |
| do { |
| State state = next_state_; |
| next_state_ = STATE_NONE; |
| switch (state) { |
| case STATE_RESOLVE_HOST: |
| DCHECK_EQ(OK, rv); |
| rv = job->DoResolveHost(); |
| break; |
| case STATE_RESOLVE_HOST_COMPLETE: |
| rv = job->DoResolveHostComplete(rv); |
| break; |
| case STATE_TRANSPORT_CONNECT: |
| DCHECK_EQ(OK, rv); |
| rv = job->DoTransportConnect(); |
| break; |
| case STATE_TRANSPORT_CONNECT_COMPLETE: |
| rv = job->DoTransportConnectComplete(rv); |
| break; |
| default: |
| NOTREACHED(); |
| rv = ERR_FAILED; |
| break; |
| } |
| } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); |
| |
| return rv; |
| } |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_ |