blob: 4f56bb62a06203cfa88125333b947cfd33347fb6 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <tuple>
#include <utility>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/memory/ptr_util.h"
#include "base/run_loop.h"
#include "base/test/bind.h"
#include "base/time/time.h"
#include "content/browser/idle/idle_manager_impl.h"
#include "content/browser/permissions/permission_controller_impl.h"
#include "content/public/browser/browser_context.h"
#include "content/public/browser/idle_time_provider.h"
#include "content/public/browser/permission_controller.h"
#include "content/public/browser/permission_type.h"
#include "content/public/test/browser_task_environment.h"
#include "content/public/test/idle_test_utils.h"
#include "content/public/test/mock_permission_manager.h"
#include "content/public/test/test_browser_context.h"
#include "content/public/test/test_renderer_host.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/test_support/test_utils.h"
#include "services/service_manager/public/cpp/bind_source_info.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/mojom/idle/idle_manager.mojom.h"
using blink::mojom::IdleManagerError;
using blink::mojom::IdleMonitorPtr;
using blink::mojom::IdleStatePtr;
using blink::mojom::ScreenIdleState;
using blink::mojom::UserIdleState;
using ::testing::_;
using ::testing::Invoke;
using ::testing::NiceMock;
using ::testing::Return;
namespace content {
namespace {
const char kTestUrl[] = "https://www.google.com";
constexpr base::TimeDelta kThreshold = base::Seconds(60);
class MockIdleMonitor : public blink::mojom::IdleMonitor {
public:
MOCK_METHOD1(Update, void(IdleStatePtr));
};
class MockIdleTimeProvider : public IdleTimeProvider {
public:
MockIdleTimeProvider() = default;
~MockIdleTimeProvider() override = default;
MockIdleTimeProvider(const MockIdleTimeProvider&) = delete;
MockIdleTimeProvider& operator=(const MockIdleTimeProvider&) = delete;
MOCK_METHOD0(CalculateIdleTime, base::TimeDelta());
MOCK_METHOD0(CheckIdleStateIsLocked, bool());
};
class IdleManagerTest : public RenderViewHostTestHarness {
protected:
IdleManagerTest()
: RenderViewHostTestHarness(
base::test::TaskEnvironment::TimeSource::MOCK_TIME) {}
~IdleManagerTest() override = default;
IdleManagerTest(const IdleManagerTest&) = delete;
IdleManagerTest& operator=(const IdleManagerTest&) = delete;
void SetUp() override {
RenderViewHostTestHarness::SetUp();
NavigateAndCommit(url_);
permission_manager_ = new NiceMock<MockPermissionManager>();
auto* test_browser_context =
static_cast<TestBrowserContext*>(browser_context());
test_browser_context->SetPermissionControllerDelegate(
base::WrapUnique(permission_manager_));
idle_time_provider_ = new NiceMock<MockIdleTimeProvider>();
idle_manager_ = std::make_unique<IdleManagerImpl>(main_rfh());
scoped_idle_time_provider_ = std::make_unique<ScopedIdleProviderForTest>(
base::WrapUnique(idle_time_provider_));
idle_manager_->CreateService(service_remote_.BindNewPipeAndPassReceiver());
}
void TearDown() override {
scoped_idle_time_provider_.reset();
idle_manager_.reset();
RenderViewHostTestHarness::TearDown();
}
IdleManagerImpl* GetIdleManager() { return idle_manager_.get(); }
void SetPermissionStatus(blink::mojom::PermissionStatus permission_status) {
ON_CALL(*permission_manager_,
GetPermissionStatusForFrame(PermissionType::IDLE_DETECTION,
main_rfh(), url_))
.WillByDefault(Return(permission_status));
}
std::tuple<UserIdleState, ScreenIdleState> AddMonitorRequest(
base::TimeDelta threshold) {
base::RunLoop loop;
UserIdleState user_result;
ScreenIdleState screen_result;
service_remote_->AddMonitor(
threshold, monitor_receiver_.BindNewPipeAndPassRemote(),
base::BindLambdaForTesting(
[&loop, &user_result, &screen_result](IdleManagerError error,
IdleStatePtr state) {
EXPECT_EQ(IdleManagerError::kSuccess, error);
user_result = state->user;
screen_result = state->screen;
loop.Quit();
}));
loop.Run();
return std::make_tuple(user_result, screen_result);
}
std::tuple<UserIdleState, ScreenIdleState> GetIdleStatus() {
base::RunLoop loop;
UserIdleState user_result;
ScreenIdleState screen_result;
EXPECT_CALL(idle_monitor_, Update(_))
.WillOnce(
Invoke([&loop, &user_result, &screen_result](IdleStatePtr state) {
user_result = state->user;
screen_result = state->screen;
loop.Quit();
}));
// Fast forward to run polling task.
task_environment()->FastForwardBy(base::Seconds(1));
loop.Run();
return std::make_tuple(user_result, screen_result);
}
void DisconnectRenderer() {
base::RunLoop loop;
// Simulates the renderer disconnecting.
monitor_receiver_.reset();
// Wait for the IdleManager to observe the pipe close.
loop.RunUntilIdle();
}
MockIdleTimeProvider* idle_time_provider() const {
return idle_time_provider_;
}
protected:
mojo::Remote<blink::mojom::IdleManager> service_remote_;
private:
std::unique_ptr<IdleManagerImpl> idle_manager_;
MockPermissionManager* permission_manager_;
MockIdleTimeProvider* idle_time_provider_;
std::unique_ptr<ScopedIdleProviderForTest> scoped_idle_time_provider_;
NiceMock<MockIdleMonitor> idle_monitor_;
mojo::Receiver<blink::mojom::IdleMonitor> monitor_receiver_{&idle_monitor_};
GURL url_ = GURL(kTestUrl);
};
} // namespace
TEST_F(IdleManagerTest, AddMonitor) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest(kThreshold));
}
TEST_F(IdleManagerTest, Idle) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest(kThreshold));
// Simulates a user going idle.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(60)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus());
// Simulates a user going active, calling a callback under the threshold.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
GetIdleStatus());
}
TEST_F(IdleManagerTest, UnlockingScreen) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(70)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
AddMonitorRequest(kThreshold));
// Simulates a user unlocking the screen.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
GetIdleStatus());
}
TEST_F(IdleManagerTest, LockingScreen) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest(kThreshold));
// Simulates a user locking the screen.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(10)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kLocked),
GetIdleStatus());
}
TEST_F(IdleManagerTest, LockingScreenThenIdle) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest(kThreshold));
// Simulates a user locking screen.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(10)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kLocked),
GetIdleStatus());
// Simulates a user going idle, while the screen is still locked.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(70)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus());
}
TEST_F(IdleManagerTest, LockingScreenAfterIdle) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(0)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest(kThreshold));
// Simulates a user going idle, but with the screen still unlocked.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(60)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kUnlocked),
GetIdleStatus());
// Simulates the screen getting locked by the system after the user goes
// idle (e.g. screensaver kicks in first, throwing idleness, then getting
// locked).
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(60)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(true));
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus());
}
TEST_F(IdleManagerTest, RemoveMonitorStopsPolling) {
// Simulates the renderer disconnecting (e.g. on page reload) and verifies
// that the polling stops for the idle detection.
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
AddMonitorRequest(kThreshold);
EXPECT_TRUE(IdlePollingService::GetInstance()->IsPollingForTest());
DisconnectRenderer();
EXPECT_FALSE(IdlePollingService::GetInstance()->IsPollingForTest());
}
TEST_F(IdleManagerTest, Threshold) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime())
.WillOnce(Return(base::Seconds(90)));
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked())
.WillOnce(Return(false));
EXPECT_EQ(
AddMonitorRequest(base::Seconds(91)),
std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked));
}
TEST_F(IdleManagerTest, InvalidThreshold) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
mojo::test::BadMessageObserver bad_message_observer;
MockIdleMonitor monitor;
mojo::Receiver<blink::mojom::IdleMonitor> monitor_receiver(&monitor);
// Should not start initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime()).Times(0);
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked()).Times(0);
service_remote_->AddMonitor(base::Seconds(50),
monitor_receiver.BindNewPipeAndPassRemote(),
base::NullCallback());
EXPECT_EQ("Minimum threshold is 1 minute.",
bad_message_observer.WaitForBadMessage());
}
TEST_F(IdleManagerTest, PermissionDenied) {
SetPermissionStatus(blink::mojom::PermissionStatus::DENIED);
MockIdleMonitor monitor;
mojo::Receiver<blink::mojom::IdleMonitor> monitor_receiver(&monitor);
// Should not start initial state of the system.
EXPECT_CALL(*idle_time_provider(), CalculateIdleTime()).Times(0);
EXPECT_CALL(*idle_time_provider(), CheckIdleStateIsLocked()).Times(0);
base::RunLoop loop;
service_remote_->AddMonitor(
kThreshold, monitor_receiver.BindNewPipeAndPassRemote(),
base::BindLambdaForTesting(
[&loop](IdleManagerError error, IdleStatePtr state) {
EXPECT_EQ(IdleManagerError::kPermissionDisabled, error);
EXPECT_FALSE(state);
loop.Quit();
}));
loop.Run();
}
TEST_F(IdleManagerTest, SetAndClearOverrides) {
SetPermissionStatus(blink::mojom::PermissionStatus::GRANTED);
// Verify initial state without overrides.
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
AddMonitorRequest(kThreshold));
// Set overrides and verify overriden values returned.
auto* impl = GetIdleManager();
impl->SetIdleOverride(UserIdleState::kIdle, ScreenIdleState::kLocked);
EXPECT_EQ(std::make_tuple(UserIdleState::kIdle, ScreenIdleState::kLocked),
GetIdleStatus());
// Clear overrides and verify initial values returned.
impl->ClearIdleOverride();
EXPECT_EQ(std::make_tuple(UserIdleState::kActive, ScreenIdleState::kUnlocked),
GetIdleStatus());
}
} // namespace content