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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "android_webview/browser/surfaces_instance.h"
#include <algorithm>
#include <utility>
#include "android_webview/browser/aw_gl_surface.h"
#include "android_webview/browser/aw_render_thread_context_provider.h"
#include "android_webview/browser/deferred_gpu_command_service.h"
#include "android_webview/browser/parent_output_surface.h"
#include "base/memory/ptr_util.h"
#include "cc/output/renderer_settings.h"
#include "cc/output/texture_mailbox_deleter.h"
#include "cc/quads/surface_draw_quad.h"
#include "cc/scheduler/begin_frame_source.h"
#include "cc/surfaces/display.h"
#include "cc/surfaces/display_scheduler.h"
#include "cc/surfaces/surface_factory.h"
#include "cc/surfaces/surface_id_allocator.h"
#include "cc/surfaces/surface_manager.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/transform.h"
namespace android_webview {
namespace {
SurfacesInstance* g_surfaces_instance = nullptr;
} // namespace
// static
scoped_refptr<SurfacesInstance> SurfacesInstance::GetOrCreateInstance() {
if (g_surfaces_instance)
return make_scoped_refptr(g_surfaces_instance);
return make_scoped_refptr(new SurfacesInstance);
}
SurfacesInstance::SurfacesInstance()
: next_surface_id_namespace_(1u),
gl_surface_(new AwGLSurface) {
cc::RendererSettings settings;
// Should be kept in sync with compositor_impl_android.cc.
settings.allow_antialiasing = false;
settings.highp_threshold_min = 2048;
// Webview does not own the surface so should not clear it.
settings.should_clear_root_render_pass = false;
surface_manager_.reset(new cc::SurfaceManager);
surface_id_allocator_.reset(
new cc::SurfaceIdAllocator(next_surface_id_namespace_++));
surface_id_allocator_->RegisterSurfaceIdNamespace(surface_manager_.get());
std::unique_ptr<cc::BeginFrameSource> begin_frame_source(
new cc::StubBeginFrameSource);
std::unique_ptr<cc::TextureMailboxDeleter> texture_mailbox_deleter(
new cc::TextureMailboxDeleter(nullptr));
std::unique_ptr<ParentOutputSurface> output_surface_holder(
new ParentOutputSurface(AwRenderThreadContextProvider::Create(
gl_surface_, DeferredGpuCommandService::GetInstance())));
output_surface_ = output_surface_holder.get();
std::unique_ptr<cc::DisplayScheduler> scheduler(new cc::DisplayScheduler(
begin_frame_source.get(), nullptr,
output_surface_holder->capabilities().max_frames_pending));
display_.reset(new cc::Display(
surface_manager_.get(), nullptr /* shared_bitmap_manager */,
nullptr /* gpu_memory_buffer_manager */, settings,
surface_id_allocator_->id_namespace(), std::move(begin_frame_source),
std::move(output_surface_holder), std::move(scheduler),
std::move(texture_mailbox_deleter)));
display_->Initialize(this);
surface_factory_.reset(new cc::SurfaceFactory(surface_manager_.get(), this));
DCHECK(!g_surfaces_instance);
g_surfaces_instance = this;
}
SurfacesInstance::~SurfacesInstance() {
DCHECK_EQ(g_surfaces_instance, this);
g_surfaces_instance = nullptr;
DCHECK(child_ids_.empty());
if (!root_id_.is_null())
surface_factory_->Destroy(root_id_);
}
std::unique_ptr<cc::SurfaceIdAllocator>
SurfacesInstance::CreateSurfaceIdAllocator() {
std::unique_ptr<cc::SurfaceIdAllocator> allocator = base::WrapUnique(
new cc::SurfaceIdAllocator(next_surface_id_namespace_++));
allocator->RegisterSurfaceIdNamespace(surface_manager_.get());
return allocator;
}
cc::SurfaceManager* SurfacesInstance::GetSurfaceManager() {
return surface_manager_.get();
}
void SurfacesInstance::SetBackingFrameBufferObject(
int framebuffer_binding_ext) {
gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext);
}
void SurfacesInstance::DrawAndSwap(const gfx::Size& viewport,
const gfx::Rect& clip,
const gfx::Transform& transform,
const gfx::Size& frame_size,
const cc::SurfaceId& child_id,
const ScopedAppGLStateRestore& gl_state) {
DCHECK(std::find(child_ids_.begin(), child_ids_.end(), child_id) !=
child_ids_.end());
// Create a frame with a single SurfaceDrawQuad referencing the child
// Surface and transformed using the given transform.
std::unique_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create();
render_pass->SetAll(cc::RenderPassId(1, 1), gfx::Rect(viewport), clip,
gfx::Transform(), false);
cc::SharedQuadState* quad_state =
render_pass->CreateAndAppendSharedQuadState();
quad_state->quad_to_target_transform = transform;
quad_state->quad_layer_bounds = frame_size;
quad_state->visible_quad_layer_rect = gfx::Rect(frame_size);
quad_state->opacity = 1.f;
cc::SurfaceDrawQuad* surface_quad =
render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>();
surface_quad->SetNew(quad_state, gfx::Rect(quad_state->quad_layer_bounds),
gfx::Rect(quad_state->quad_layer_bounds), child_id);
std::unique_ptr<cc::DelegatedFrameData> delegated_frame(
new cc::DelegatedFrameData);
delegated_frame->render_pass_list.push_back(std::move(render_pass));
cc::CompositorFrame frame;
frame.delegated_frame_data = std::move(delegated_frame);
frame.metadata.referenced_surfaces = child_ids_;
if (root_id_.is_null()) {
root_id_ = surface_id_allocator_->GenerateId();
surface_factory_->Create(root_id_);
display_->SetSurfaceId(root_id_, 1.f);
}
surface_factory_->SubmitCompositorFrame(root_id_, std::move(frame),
cc::SurfaceFactory::DrawCallback());
output_surface_->SetGLState(gl_state);
display_->Resize(viewport);
display_->SetExternalClip(clip);
display_->DrawAndSwap();
}
void SurfacesInstance::AddChildId(const cc::SurfaceId& child_id) {
DCHECK(std::find(child_ids_.begin(), child_ids_.end(), child_id) ==
child_ids_.end());
child_ids_.push_back(child_id);
if (!root_id_.is_null())
SetEmptyRootFrame();
}
void SurfacesInstance::RemoveChildId(const cc::SurfaceId& child_id) {
auto itr = std::find(child_ids_.begin(), child_ids_.end(), child_id);
DCHECK(itr != child_ids_.end());
child_ids_.erase(itr);
if (!root_id_.is_null())
SetEmptyRootFrame();
}
void SurfacesInstance::SetEmptyRootFrame() {
cc::CompositorFrame empty_frame;
empty_frame.delegated_frame_data =
base::WrapUnique(new cc::DelegatedFrameData);
empty_frame.metadata.referenced_surfaces = child_ids_;
surface_factory_->SubmitCompositorFrame(root_id_, std::move(empty_frame),
cc::SurfaceFactory::DrawCallback());
}
void SurfacesInstance::ReturnResources(
const cc::ReturnedResourceArray& resources) {
// Root surface should have no resources to return.
CHECK(resources.empty());
}
void SurfacesInstance::SetBeginFrameSource(
cc::BeginFrameSource* begin_frame_source) {
// Parent compsitor calls DrawAndSwap directly and doesn't use
// BeginFrameSource.
}
} // namespace android_webview