blob: c0dc13471816a40f6633733dedc9b43b172d3e11 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/cursor_window_controller.h"
#include "ash/common/shell_window_ids.h"
#include "ash/display/display_manager.h"
#include "ash/display/mirror_window_controller.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ui/aura/env.h"
#include "ui/aura/window_delegate.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/cursor/cursors_aura.h"
#include "ui/base/hit_test.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/compositor/dip_util.h"
#include "ui/compositor/paint_recorder.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/dip_util.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/image/image_skia_operations.h"
namespace ash {
class CursorWindowDelegate : public aura::WindowDelegate {
public:
CursorWindowDelegate() {}
~CursorWindowDelegate() override {}
// aura::WindowDelegate overrides:
gfx::Size GetMinimumSize() const override { return size_; }
gfx::Size GetMaximumSize() const override { return size_; }
void OnBoundsChanged(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) override {}
gfx::NativeCursor GetCursor(const gfx::Point& point) override {
return gfx::kNullCursor;
}
int GetNonClientComponent(const gfx::Point& point) const override {
return HTNOWHERE;
}
bool ShouldDescendIntoChildForEventHandling(
aura::Window* child,
const gfx::Point& location) override {
return false;
}
bool CanFocus() override { return false; }
void OnCaptureLost() override {}
void OnPaint(const ui::PaintContext& context) override {
// No need to cache the output here, the CursorWindow is not invalidated.
ui::PaintRecorder recorder(context, size_);
recorder.canvas()->DrawImageInt(cursor_image_, 0, 0);
}
void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
void OnWindowDestroying(aura::Window* window) override {}
void OnWindowDestroyed(aura::Window* window) override {}
void OnWindowTargetVisibilityChanged(bool visible) override {}
bool HasHitTestMask() const override { return false; }
void GetHitTestMask(gfx::Path* mask) const override {}
// Sets the cursor image for the |display|'s scale factor.
void SetCursorImage(const gfx::Size& size, const gfx::ImageSkia& image) {
size_ = size;
cursor_image_ = image;
}
const gfx::Size& size() const { return size_; }
const gfx::ImageSkia& cursor_image() const { return cursor_image_; }
private:
gfx::ImageSkia cursor_image_;
gfx::Size size_;
DISALLOW_COPY_AND_ASSIGN(CursorWindowDelegate);
};
CursorWindowController::CursorWindowController()
: is_cursor_compositing_enabled_(false),
container_(NULL),
cursor_type_(ui::kCursorNone),
visible_(true),
cursor_set_(ui::CURSOR_SET_NORMAL),
delegate_(new CursorWindowDelegate()) {}
CursorWindowController::~CursorWindowController() {
SetContainer(NULL);
}
void CursorWindowController::SetCursorCompositingEnabled(bool enabled) {
if (is_cursor_compositing_enabled_ != enabled) {
is_cursor_compositing_enabled_ = enabled;
if (display_.is_valid())
UpdateCursorImage();
UpdateContainer();
}
}
void CursorWindowController::UpdateContainer() {
if (is_cursor_compositing_enabled_) {
display::Screen* screen = display::Screen::GetScreen();
display::Display display =
screen->GetDisplayNearestPoint(screen->GetCursorScreenPoint());
DCHECK(display.is_valid());
if (display.is_valid())
SetDisplay(display);
} else {
aura::Window* mirror_window = Shell::GetInstance()
->window_tree_host_manager()
->mirror_window_controller()
->GetWindow();
if (mirror_window)
display_ = display::Screen::GetScreen()->GetPrimaryDisplay();
SetContainer(mirror_window);
}
// Updates the hot point based on the current display.
UpdateCursorImage();
}
void CursorWindowController::SetDisplay(const display::Display& display) {
if (!is_cursor_compositing_enabled_)
return;
// TODO(oshima): Do not updatethe composition cursor when crossing
// display in unified desktop mode for now. crbug.com/517222.
if (Shell::GetInstance()->display_manager()->IsInUnifiedMode() &&
display.id() != DisplayManager::kUnifiedDisplayId) {
return;
}
display_ = display;
aura::Window* root_window = Shell::GetInstance()
->window_tree_host_manager()
->GetRootWindowForDisplayId(display.id());
if (!root_window)
return;
SetContainer(GetRootWindowController(root_window)
->GetContainer(kShellWindowId_MouseCursorContainer));
SetBoundsInScreen(display.bounds());
// Updates the hot point based on the current display.
UpdateCursorImage();
}
void CursorWindowController::UpdateLocation() {
if (!cursor_window_)
return;
gfx::Point point = aura::Env::GetInstance()->last_mouse_location();
if (!is_cursor_compositing_enabled_) {
Shell::GetPrimaryRootWindow()->GetHost()->ConvertPointToHost(&point);
} else {
point.Offset(-bounds_in_screen_.x(), -bounds_in_screen_.y());
}
point.Offset(-hot_point_.x(), -hot_point_.y());
gfx::Rect bounds = cursor_window_->bounds();
bounds.set_origin(point);
cursor_window_->SetBounds(bounds);
}
void CursorWindowController::SetCursor(gfx::NativeCursor cursor) {
if (cursor_type_ == cursor.native_type())
return;
cursor_type_ = cursor.native_type();
UpdateCursorImage();
UpdateCursorVisibility();
}
void CursorWindowController::SetCursorSet(ui::CursorSetType cursor_set) {
cursor_set_ = cursor_set;
UpdateCursorImage();
}
void CursorWindowController::SetVisibility(bool visible) {
visible_ = visible;
UpdateCursorVisibility();
}
void CursorWindowController::SetContainer(aura::Window* container) {
if (container_ == container)
return;
container_ = container;
if (!container) {
cursor_window_.reset();
return;
}
// Reusing the window does not work when the display is disconnected.
// Just creates a new one instead. crbug.com/384218.
cursor_window_.reset(new aura::Window(delegate_.get()));
cursor_window_->SetTransparent(true);
cursor_window_->Init(ui::LAYER_TEXTURED);
cursor_window_->set_ignore_events(true);
cursor_window_->set_owned_by_parent(false);
// Call UpdateCursorImage() to figure out |cursor_window_|'s desired size.
UpdateCursorImage();
container->AddChild(cursor_window_.get());
UpdateCursorVisibility();
SetBoundsInScreen(container->bounds());
}
void CursorWindowController::SetBoundsInScreen(const gfx::Rect& bounds) {
bounds_in_screen_ = bounds;
UpdateLocation();
}
void CursorWindowController::UpdateCursorImage() {
float cursor_scale;
if (!is_cursor_compositing_enabled_) {
cursor_scale = display_.device_scale_factor();
} else {
// Use the original device scale factor instead of the display's, which
// might have been adjusted for the UI scale.
const float original_scale = Shell::GetInstance()
->display_manager()
->GetDisplayInfo(display_.id())
.device_scale_factor();
// And use the nearest resource scale factor.
cursor_scale =
ui::GetScaleForScaleFactor(ui::GetSupportedScaleFactor(original_scale));
}
int resource_id;
// TODO(hshi): support custom cursor set.
if (!ui::GetCursorDataFor(cursor_set_, cursor_type_, cursor_scale,
&resource_id, &hot_point_)) {
return;
}
const gfx::ImageSkia* image =
ResourceBundle::GetSharedInstance().GetImageSkiaNamed(resource_id);
if (!is_cursor_compositing_enabled_) {
gfx::ImageSkia rotated = *image;
switch (display_.rotation()) {
case display::Display::ROTATE_0:
break;
case display::Display::ROTATE_90:
rotated = gfx::ImageSkiaOperations::CreateRotatedImage(
*image, SkBitmapOperations::ROTATION_90_CW);
hot_point_.SetPoint(rotated.width() - hot_point_.y(), hot_point_.x());
break;
case display::Display::ROTATE_180:
rotated = gfx::ImageSkiaOperations::CreateRotatedImage(
*image, SkBitmapOperations::ROTATION_180_CW);
hot_point_.SetPoint(rotated.height() - hot_point_.x(),
rotated.width() - hot_point_.y());
break;
case display::Display::ROTATE_270:
rotated = gfx::ImageSkiaOperations::CreateRotatedImage(
*image, SkBitmapOperations::ROTATION_270_CW);
hot_point_.SetPoint(hot_point_.y(), rotated.height() - hot_point_.x());
break;
}
// Note that mirror window's scale factor is always 1.0f, therefore we
// need to take 2x's image and paint as if it's 1x image.
const gfx::ImageSkiaRep& image_rep =
rotated.GetRepresentation(cursor_scale);
delegate_->SetCursorImage(
image_rep.pixel_size(),
gfx::ImageSkia::CreateFrom1xBitmap(image_rep.sk_bitmap()));
} else {
const gfx::ImageSkiaRep& image_rep = image->GetRepresentation(cursor_scale);
delegate_->SetCursorImage(
image->size(),
gfx::ImageSkia(gfx::ImageSkiaRep(image_rep.sk_bitmap(), cursor_scale)));
hot_point_ = gfx::ConvertPointToDIP(cursor_scale, hot_point_);
}
if (cursor_window_) {
cursor_window_->SetBounds(gfx::Rect(delegate_->size()));
cursor_window_->SchedulePaintInRect(
gfx::Rect(cursor_window_->bounds().size()));
UpdateLocation();
}
}
void CursorWindowController::UpdateCursorVisibility() {
if (!cursor_window_)
return;
bool visible = (visible_ && cursor_type_ != ui::kCursorNone);
if (visible)
cursor_window_->Show();
else
cursor_window_->Hide();
}
const gfx::ImageSkia& CursorWindowController::GetCursorImageForTest() const {
return delegate_->cursor_image();
}
} // namespace ash