blob: a6521ef99618ca4b8af18694b89e59062c76abb2 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/display_change_observer_chromeos.h"
#include <algorithm>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "ash/common/ash_switches.h"
#include "ash/common/display/display_info.h"
#include "ash/common/wm_shell.h"
#include "ash/display/display_layout_store.h"
#include "ash/display/display_manager.h"
#include "ash/display/display_util.h"
#include "ash/shell.h"
#include "ash/touch/touchscreen_util.h"
#include "base/command_line.h"
#include "base/logging.h"
#include "grit/ash_strings.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/user_activity/user_activity_detector.h"
#include "ui/compositor/dip_util.h"
#include "ui/display/display.h"
#include "ui/display/manager/display_layout.h"
#include "ui/display/types/display_mode.h"
#include "ui/display/types/display_snapshot.h"
#include "ui/display/util/display_util.h"
#include "ui/events/devices/input_device_manager.h"
#include "ui/events/devices/touchscreen_device.h"
namespace ash {
using ui::DisplayConfigurator;
namespace {
// The DPI threshold to determine the device scale factor.
// DPI higher than |dpi| will use |device_scale_factor|.
struct DeviceScaleFactorDPIThreshold {
float dpi;
float device_scale_factor;
};
const DeviceScaleFactorDPIThreshold kThresholdTable[] = {
{200.0f, 2.0f},
{150.0f, 1.25f},
{0.0f, 1.0f},
};
// 1 inch in mm.
const float kInchInMm = 25.4f;
// The minimum pixel width whose monitor can be called as '4K'.
const int kMinimumWidthFor4K = 3840;
// The list of device scale factors (in addition to 1.0f) which is
// available in extrenal large monitors.
const float kAdditionalDeviceScaleFactorsFor4k[] = {1.25f, 2.0f};
void UpdateInternalDisplayId(
const ui::DisplayConfigurator::DisplayStateList& display_states) {
for (auto* state : display_states) {
if (state->type() == ui::DISPLAY_CONNECTION_TYPE_INTERNAL) {
if (display::Display::HasInternalDisplay())
DCHECK_EQ(display::Display::InternalDisplayId(), state->display_id());
display::Display::SetInternalDisplayId(state->display_id());
}
}
}
} // namespace
// static
std::vector<DisplayMode> DisplayChangeObserver::GetInternalDisplayModeList(
const DisplayInfo& display_info,
const ui::DisplaySnapshot& output) {
const ui::DisplayMode* ui_native_mode = output.native_mode();
DisplayMode native_mode(ui_native_mode->size(),
ui_native_mode->refresh_rate(),
ui_native_mode->is_interlaced(), true);
native_mode.device_scale_factor = display_info.device_scale_factor();
return CreateInternalDisplayModeList(native_mode);
}
// static
std::vector<DisplayMode> DisplayChangeObserver::GetExternalDisplayModeList(
const ui::DisplaySnapshot& output) {
typedef std::map<std::pair<int, int>, DisplayMode> DisplayModeMap;
DisplayModeMap display_mode_map;
DisplayMode native_mode;
for (const auto& mode_info : output.modes()) {
const std::pair<int, int> size(mode_info->size().width(),
mode_info->size().height());
const DisplayMode display_mode(mode_info->size(), mode_info->refresh_rate(),
mode_info->is_interlaced(),
output.native_mode() == mode_info.get());
if (display_mode.native)
native_mode = display_mode;
// Add the display mode if it isn't already present and override interlaced
// display modes with non-interlaced ones.
DisplayModeMap::iterator display_mode_it = display_mode_map.find(size);
if (display_mode_it == display_mode_map.end())
display_mode_map.insert(std::make_pair(size, display_mode));
else if (display_mode_it->second.interlaced && !display_mode.interlaced)
display_mode_it->second = display_mode;
}
std::vector<DisplayMode> display_mode_list;
for (const auto& display_mode_pair : display_mode_map)
display_mode_list.push_back(display_mode_pair.second);
if (output.native_mode()) {
const std::pair<int, int> size(native_mode.size.width(),
native_mode.size.height());
DisplayModeMap::iterator it = display_mode_map.find(size);
DCHECK(it != display_mode_map.end())
<< "Native mode must be part of the mode list.";
// If the native mode was replaced re-add it.
if (!it->second.native)
display_mode_list.push_back(native_mode);
}
if (native_mode.size.width() >= kMinimumWidthFor4K) {
for (size_t i = 0; i < arraysize(kAdditionalDeviceScaleFactorsFor4k); ++i) {
DisplayMode mode = native_mode;
mode.device_scale_factor = kAdditionalDeviceScaleFactorsFor4k[i];
mode.native = false;
display_mode_list.push_back(mode);
}
}
return display_mode_list;
}
DisplayChangeObserver::DisplayChangeObserver() {
WmShell::Get()->AddShellObserver(this);
ui::InputDeviceManager::GetInstance()->AddObserver(this);
}
DisplayChangeObserver::~DisplayChangeObserver() {
ui::InputDeviceManager::GetInstance()->RemoveObserver(this);
WmShell::Get()->RemoveShellObserver(this);
}
ui::MultipleDisplayState DisplayChangeObserver::GetStateForDisplayIds(
const ui::DisplayConfigurator::DisplayStateList& display_states) const {
UpdateInternalDisplayId(display_states);
if (display_states.size() == 1)
return ui::MULTIPLE_DISPLAY_STATE_SINGLE;
display::DisplayIdList list =
GenerateDisplayIdList(display_states.begin(), display_states.end(),
[](const ui::DisplaySnapshot* display_state) {
return display_state->display_id();
});
const display::DisplayLayout& layout = Shell::GetInstance()
->display_manager()
->layout_store()
->GetRegisteredDisplayLayout(list);
return layout.mirrored ? ui::MULTIPLE_DISPLAY_STATE_DUAL_MIRROR
: ui::MULTIPLE_DISPLAY_STATE_DUAL_EXTENDED;
}
bool DisplayChangeObserver::GetResolutionForDisplayId(int64_t display_id,
gfx::Size* size) const {
DisplayMode mode;
if (!Shell::GetInstance()->display_manager()->GetSelectedModeForDisplayId(
display_id, &mode))
return false;
*size = mode.size;
return true;
}
void DisplayChangeObserver::OnDisplayModeChanged(
const ui::DisplayConfigurator::DisplayStateList& display_states) {
UpdateInternalDisplayId(display_states);
std::vector<DisplayInfo> displays;
std::set<int64_t> ids;
for (const ui::DisplaySnapshot* state : display_states) {
const ui::DisplayMode* mode_info = state->current_mode();
if (!mode_info)
continue;
float device_scale_factor = 1.0f;
// Sets dpi only if the screen size is not blacklisted.
float dpi = ui::IsDisplaySizeBlackListed(state->physical_size())
? 0
: kInchInMm * mode_info->size().width() /
state->physical_size().width();
if (state->type() == ui::DISPLAY_CONNECTION_TYPE_INTERNAL) {
if (dpi)
device_scale_factor = FindDeviceScaleFactor(dpi);
} else {
DisplayMode mode;
if (Shell::GetInstance()->display_manager()->GetSelectedModeForDisplayId(
state->display_id(), &mode)) {
device_scale_factor = mode.device_scale_factor;
} else {
// For monitors that are 40 inches and 4K or above, set
// |device_scale_factor| to 2x. For margin purposes, 100 is subtracted
// from the value of |k2xThreshouldSizeSquaredFor4KInMm|
const int k2xThreshouldSizeSquaredFor4KInMm =
(40 * 40 * kInchInMm * kInchInMm) - 100;
gfx::Vector2d size_in_vec(state->physical_size().width(),
state->physical_size().height());
if (size_in_vec.LengthSquared() > k2xThreshouldSizeSquaredFor4KInMm &&
mode_info->size().width() >= kMinimumWidthFor4K) {
// Make sure that additional device scale factors table has 2x.
DCHECK_EQ(2.0f, kAdditionalDeviceScaleFactorsFor4k[1]);
device_scale_factor = 2.0f;
}
}
}
gfx::Rect display_bounds(state->origin(), mode_info->size());
std::string name;
switch (state->type()) {
case ui::DISPLAY_CONNECTION_TYPE_INTERNAL:
name = l10n_util::GetStringUTF8(IDS_ASH_INTERNAL_DISPLAY_NAME);
break;
case ui::DISPLAY_CONNECTION_TYPE_VIRTUAL:
name = l10n_util::GetStringUTF8(IDS_ASH_VIRTUAL_DISPLAY_NAME);
break;
default:
name = state->display_name();
}
if (name.empty())
name = l10n_util::GetStringUTF8(IDS_ASH_STATUS_TRAY_UNKNOWN_DISPLAY_NAME);
bool has_overscan = state->has_overscan();
int64_t id = state->display_id();
ids.insert(id);
displays.push_back(DisplayInfo(id, name, has_overscan));
DisplayInfo& new_info = displays.back();
new_info.set_sys_path(state->sys_path());
new_info.set_device_scale_factor(device_scale_factor);
new_info.SetBounds(display_bounds);
new_info.set_native(true);
new_info.set_is_aspect_preserving_scaling(
state->is_aspect_preserving_scaling());
if (dpi)
new_info.set_device_dpi(dpi);
std::vector<DisplayMode> display_modes =
(state->type() == ui::DISPLAY_CONNECTION_TYPE_INTERNAL)
? GetInternalDisplayModeList(new_info, *state)
: GetExternalDisplayModeList(*state);
new_info.SetDisplayModes(display_modes);
new_info.set_available_color_profiles(
Shell::GetInstance()
->display_configurator()
->GetAvailableColorCalibrationProfiles(id));
new_info.set_maximum_cursor_size(state->maximum_cursor_size());
}
AssociateTouchscreens(
&displays,
ui::InputDeviceManager::GetInstance()->GetTouchscreenDevices());
// DisplayManager can be null during the boot.
Shell::GetInstance()->display_manager()->OnNativeDisplaysChanged(displays);
// For the purposes of user activity detection, ignore synthetic mouse events
// that are triggered by screen resizes: http://crbug.com/360634
ui::UserActivityDetector* user_activity_detector =
ui::UserActivityDetector::Get();
if (user_activity_detector)
user_activity_detector->OnDisplayPowerChanging();
}
void DisplayChangeObserver::OnDisplayModeChangeFailed(
const ui::DisplayConfigurator::DisplayStateList& displays,
ui::MultipleDisplayState failed_new_state) {
// If display configuration failed during startup, simply update the display
// manager with detected displays. If no display is detected, it will
// create a pseudo display.
if (Shell::GetInstance()->display_manager()->GetNumDisplays() == 0)
OnDisplayModeChanged(displays);
}
void DisplayChangeObserver::OnAppTerminating() {
// Stop handling display configuration events once the shutdown
// process starts. crbug.com/177014.
Shell::GetInstance()->display_configurator()->PrepareForExit();
}
// static
float DisplayChangeObserver::FindDeviceScaleFactor(float dpi) {
for (size_t i = 0; i < arraysize(kThresholdTable); ++i) {
if (dpi > kThresholdTable[i].dpi)
return kThresholdTable[i].device_scale_factor;
}
return 1.0f;
}
void DisplayChangeObserver::OnTouchscreenDeviceConfigurationChanged() {
OnDisplayModeChanged(
Shell::GetInstance()->display_configurator()->cached_displays());
}
} // namespace ash