blob: 84b8f7600b6b0d545a945df34e27f73b1e03fb6b [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/root_window_transformers.h"
#include <cmath>
#include "ash/common/ash_switches.h"
#include "ash/common/display/display_info.h"
#include "ash/display/display_manager.h"
#include "ash/host/root_window_transformer.h"
#include "ash/magnifier/magnification_controller.h"
#include "ash/shell.h"
#include "base/command_line.h"
#include "third_party/skia/include/core/SkMatrix44.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_property.h"
#include "ui/compositor/dip_util.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/size_conversions.h"
#include "ui/gfx/transform.h"
#include "ui/gfx/transform.h"
DECLARE_WINDOW_PROPERTY_TYPE(display::Display::Rotation);
namespace ash {
namespace {
#if defined(OS_WIN)
DEFINE_WINDOW_PROPERTY_KEY(display::Display::Rotation,
kRotationPropertyKey,
display::Display::ROTATE_0);
#endif
// Round near zero value to zero.
void RoundNearZero(gfx::Transform* transform) {
const float kEpsilon = 0.001f;
SkMatrix44& matrix = transform->matrix();
for (int x = 0; x < 4; ++x) {
for (int y = 0; y < 4; ++y) {
if (std::abs(SkMScalarToFloat(matrix.get(x, y))) < kEpsilon)
matrix.set(x, y, SkFloatToMScalar(0.0f));
}
}
}
// TODO(oshima): Transformers should be able to adjust itself
// when the device scale factor is changed, instead of
// precalculating the transform using fixed value.
gfx::Transform CreateRotationTransform(aura::Window* root_window,
const display::Display& display) {
DisplayInfo info =
Shell::GetInstance()->display_manager()->GetDisplayInfo(display.id());
// TODO(oshima): Add animation. (crossfade+rotation, or just cross-fade)
#if defined(OS_WIN)
// Windows 8 bots refused to resize the host window, and
// updating the transform results in incorrectly resizing
// the root window. Don't apply the transform unless
// necessary so that unit tests pass on win8 bots.
if (info.GetActiveRotation() ==
root_window->GetProperty(kRotationPropertyKey)) {
return gfx::Transform();
}
root_window->SetProperty(kRotationPropertyKey, info.GetActiveRotation());
#endif
gfx::Transform rotate;
// The origin is (0, 0), so the translate width/height must be reduced by
// 1 pixel.
float one_pixel = 1.0f / display.device_scale_factor();
switch (info.GetActiveRotation()) {
case display::Display::ROTATE_0:
break;
case display::Display::ROTATE_90:
rotate.Translate(display.bounds().height() - one_pixel, 0);
rotate.Rotate(90);
break;
case display::Display::ROTATE_270:
rotate.Translate(0, display.bounds().width() - one_pixel);
rotate.Rotate(270);
break;
case display::Display::ROTATE_180:
rotate.Translate(display.bounds().width() - one_pixel,
display.bounds().height() - one_pixel);
rotate.Rotate(180);
break;
}
RoundNearZero(&rotate);
return rotate;
}
gfx::Transform CreateMagnifierTransform(aura::Window* root_window) {
MagnificationController* magnifier =
Shell::GetInstance()->magnification_controller();
float magnifier_scale = 1.f;
gfx::Point magnifier_offset;
if (magnifier && magnifier->IsEnabled()) {
magnifier_scale = magnifier->GetScale();
magnifier_offset = magnifier->GetWindowPosition();
}
gfx::Transform transform;
if (magnifier_scale != 1.f) {
transform.Scale(magnifier_scale, magnifier_scale);
transform.Translate(-magnifier_offset.x(), -magnifier_offset.y());
}
return transform;
}
gfx::Transform CreateInsetsAndScaleTransform(const gfx::Insets& insets,
float device_scale_factor,
float ui_scale) {
gfx::Transform transform;
if (insets.top() != 0 || insets.left() != 0) {
float x_offset = insets.left() / device_scale_factor;
float y_offset = insets.top() / device_scale_factor;
transform.Translate(x_offset, y_offset);
}
float inverted_scale = 1.0f / ui_scale;
transform.Scale(inverted_scale, inverted_scale);
return transform;
}
gfx::Transform CreateMirrorTransform(const display::Display& display) {
gfx::Transform transform;
transform.matrix().set3x3(-1, 0, 0, 0, 1, 0, 0, 0, 1);
transform.Translate(-display.size().width(), 0);
return transform;
}
// RootWindowTransformer for ash environment.
class AshRootWindowTransformer : public RootWindowTransformer {
public:
AshRootWindowTransformer(aura::Window* root, const display::Display& display)
: root_window_(root) {
DisplayManager* display_manager = Shell::GetInstance()->display_manager();
DisplayInfo info = display_manager->GetDisplayInfo(display.id());
host_insets_ = info.GetOverscanInsetsInPixel();
root_window_ui_scale_ = info.GetEffectiveUIScale();
root_window_bounds_transform_ =
CreateInsetsAndScaleTransform(host_insets_,
display.device_scale_factor(),
root_window_ui_scale_) *
CreateRotationTransform(root, display);
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshEnableMirroredScreen)) {
// Apply the tranform that flips the screen image horizontally so that
// the screen looks normal when reflected on a mirror.
root_window_bounds_transform_ =
root_window_bounds_transform_ * CreateMirrorTransform(display);
}
transform_ = root_window_bounds_transform_ * CreateMagnifierTransform(root);
CHECK(transform_.GetInverse(&invert_transform_));
}
// aura::RootWindowTransformer overrides:
gfx::Transform GetTransform() const override { return transform_; }
gfx::Transform GetInverseTransform() const override {
return invert_transform_;
}
gfx::Rect GetRootWindowBounds(const gfx::Size& host_size) const override {
gfx::Rect bounds(host_size);
bounds.Inset(host_insets_);
bounds = ui::ConvertRectToDIP(root_window_->layer(), bounds);
gfx::RectF new_bounds(bounds);
root_window_bounds_transform_.TransformRect(&new_bounds);
// Apply |root_window_scale_| twice as the downscaling
// is already applied once in |SetTransformInternal()|.
// TODO(oshima): This is a bit ugly. Consider specifying
// the pseudo host resolution instead.
new_bounds.Scale(root_window_ui_scale_ * root_window_ui_scale_);
// Ignore the origin because RootWindow's insets are handled by
// the transform.
// Floor the size because the bounds is no longer aligned to
// backing pixel when |root_window_scale_| is specified
// (850 height at 1.25 scale becomes 1062.5 for example.)
return gfx::Rect(gfx::ToFlooredSize(new_bounds.size()));
}
gfx::Insets GetHostInsets() const override { return host_insets_; }
private:
~AshRootWindowTransformer() override {}
aura::Window* root_window_;
gfx::Transform transform_;
// The accurate representation of the inverse of the |transform_|.
// This is used to avoid computation error caused by
// |gfx::Transform::GetInverse|.
gfx::Transform invert_transform_;
// The transform of the root window bounds. This is used to calculate
// the size of root window.
gfx::Transform root_window_bounds_transform_;
// The scale of the root window. See |display_info::ui_scale_|
// for more info.
float root_window_ui_scale_;
gfx::Insets host_insets_;
DISALLOW_COPY_AND_ASSIGN(AshRootWindowTransformer);
};
// RootWindowTransformer for mirror root window. We simply copy the
// texture (bitmap) of the source display into the mirror window, so
// the root window bounds is the same as the source display's
// pixel size (excluding overscan insets).
class MirrorRootWindowTransformer : public RootWindowTransformer {
public:
MirrorRootWindowTransformer(const DisplayInfo& source_display_info,
const DisplayInfo& mirror_display_info) {
root_bounds_ = gfx::Rect(source_display_info.bounds_in_native().size());
gfx::Rect mirror_display_rect =
gfx::Rect(mirror_display_info.bounds_in_native().size());
bool letterbox = root_bounds_.width() * mirror_display_rect.height() >
root_bounds_.height() * mirror_display_rect.width();
if (letterbox) {
float mirror_scale_ratio =
(static_cast<float>(root_bounds_.width()) /
static_cast<float>(mirror_display_rect.width()));
float inverted_scale = 1.0f / mirror_scale_ratio;
int margin = static_cast<int>((mirror_display_rect.height() -
root_bounds_.height() * inverted_scale) /
2);
insets_.Set(0, margin, 0, margin);
transform_.Translate(0, margin);
transform_.Scale(inverted_scale, inverted_scale);
} else {
float mirror_scale_ratio =
(static_cast<float>(root_bounds_.height()) /
static_cast<float>(mirror_display_rect.height()));
float inverted_scale = 1.0f / mirror_scale_ratio;
int margin = static_cast<int>((mirror_display_rect.width() -
root_bounds_.width() * inverted_scale) /
2);
insets_.Set(margin, 0, margin, 0);
transform_.Translate(margin, 0);
transform_.Scale(inverted_scale, inverted_scale);
}
}
// aura::RootWindowTransformer overrides:
gfx::Transform GetTransform() const override { return transform_; }
gfx::Transform GetInverseTransform() const override {
gfx::Transform invert;
CHECK(transform_.GetInverse(&invert));
return invert;
}
gfx::Rect GetRootWindowBounds(const gfx::Size& host_size) const override {
return root_bounds_;
}
gfx::Insets GetHostInsets() const override { return insets_; }
private:
~MirrorRootWindowTransformer() override {}
gfx::Transform transform_;
gfx::Rect root_bounds_;
gfx::Insets insets_;
DISALLOW_COPY_AND_ASSIGN(MirrorRootWindowTransformer);
};
class PartialBoundsRootWindowTransformer : public RootWindowTransformer {
public:
PartialBoundsRootWindowTransformer(const gfx::Rect& screen_bounds,
const display::Display& display) {
display::Display unified_display =
display::Screen::GetScreen()->GetPrimaryDisplay();
DisplayInfo display_info =
Shell::GetInstance()->display_manager()->GetDisplayInfo(display.id());
root_bounds_ = gfx::Rect(display_info.bounds_in_native().size());
float scale = root_bounds_.height() /
static_cast<float>(screen_bounds.height()) /
unified_display.device_scale_factor();
transform_.Scale(scale, scale);
transform_.Translate(-SkIntToMScalar(display.bounds().x()),
-SkIntToMScalar(display.bounds().y()));
}
// RootWindowTransformer:
gfx::Transform GetTransform() const override { return transform_; }
gfx::Transform GetInverseTransform() const override {
gfx::Transform invert;
CHECK(transform_.GetInverse(&invert));
return invert;
}
gfx::Rect GetRootWindowBounds(const gfx::Size& host_size) const override {
return root_bounds_;
}
gfx::Insets GetHostInsets() const override { return gfx::Insets(); }
private:
gfx::Transform transform_;
gfx::Rect root_bounds_;
DISALLOW_COPY_AND_ASSIGN(PartialBoundsRootWindowTransformer);
};
} // namespace
RootWindowTransformer* CreateRootWindowTransformerForDisplay(
aura::Window* root,
const display::Display& display) {
return new AshRootWindowTransformer(root, display);
}
RootWindowTransformer* CreateRootWindowTransformerForMirroredDisplay(
const DisplayInfo& source_display_info,
const DisplayInfo& mirror_display_info) {
return new MirrorRootWindowTransformer(source_display_info,
mirror_display_info);
}
RootWindowTransformer* CreateRootWindowTransformerForUnifiedDesktop(
const gfx::Rect& screen_bounds,
const display::Display& display) {
return new PartialBoundsRootWindowTransformer(screen_bounds, display);
}
} // namespace ash