| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/frame/header_painter_util.h" |
| |
| #include <algorithm> |
| |
| #include "ui/aura/window.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/gfx/font_list.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/views/view.h" |
| #include "ui/views/widget/widget.h" |
| |
| namespace { |
| |
| // Radius of the header's top corners when the window is restored. |
| const int kTopCornerRadiusWhenRestored = 2; |
| |
| // Distance between left edge of the window and the leftmost view. |
| const int kLeftViewXInset = 9; |
| |
| // Space between the title text and the caption buttons. |
| const int kTitleCaptionButtonSpacing = 5; |
| |
| // Space between window icon and title text. |
| const int kTitleIconOffsetX = 5; |
| |
| // Space between window edge and title text, when there is no icon. |
| const int kTitleNoIconOffsetX = 8; |
| |
| // In the pre-Ash era the web content area had a frame along the left edge, so |
| // user-generated theme images for the new tab page assume they are shifted |
| // right relative to the header. Now that we have removed the left edge frame |
| // we need to copy the theme image for the window header from a few pixels |
| // inset to preserve alignment with the NTP image, or else we'll break a bunch |
| // of existing themes. We do something similar on OS X for the same reason. |
| const int kThemeFrameImageInsetX = 5; |
| |
| } // namespace |
| |
| namespace ash { |
| |
| // static |
| int HeaderPainterUtil::GetTopCornerRadiusWhenRestored() { |
| return kTopCornerRadiusWhenRestored; |
| } |
| |
| // static |
| int HeaderPainterUtil::GetLeftViewXInset() { |
| return kLeftViewXInset; |
| } |
| |
| // static |
| int HeaderPainterUtil::GetThemeBackgroundXInset() { |
| return kThemeFrameImageInsetX; |
| } |
| |
| // static |
| gfx::Rect HeaderPainterUtil::GetTitleBounds( |
| const views::View* left_view, |
| const views::View* right_view, |
| const gfx::FontList& title_font_list) { |
| int x = left_view ? left_view->bounds().right() + kTitleIconOffsetX |
| : kTitleNoIconOffsetX; |
| int height = title_font_list.GetHeight(); |
| // Floor when computing the center of |caption_button_container| and when |
| // computing the center of the text. |
| int y = std::max(0, (right_view->height() / 2) - (height / 2)); |
| int width = std::max(0, right_view->x() - kTitleCaptionButtonSpacing - x); |
| return gfx::Rect(x, y, width, height); |
| } |
| |
| // static |
| bool HeaderPainterUtil::CanAnimateActivation(views::Widget* widget) { |
| // Do not animate the header if the parent (e.g. |
| // kShellWindowId_DefaultContainer) is already animating. All of the |
| // implementers of HeaderPainter animate activation by continuously painting |
| // during the animation. This gives the parent's animation a slower frame |
| // rate. |
| // TODO(sky): Expose a better way to determine this rather than assuming the |
| // parent is a toplevel container. |
| aura::Window* window = widget->GetNativeWindow(); |
| if (!window->parent()) |
| return true; |
| |
| ui::LayerAnimator* parent_layer_animator = |
| window->parent()->layer()->GetAnimator(); |
| return !parent_layer_animator->IsAnimatingProperty( |
| ui::LayerAnimationElement::OPACITY) && |
| !parent_layer_animator->IsAnimatingProperty( |
| ui::LayerAnimationElement::VISIBILITY); |
| } |
| |
| } // namespace ash |