| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/debug/debug_rect_history.h" |
| |
| #include <stddef.h> |
| |
| #include "base/memory/ptr_util.h" |
| #include "cc/base/math_util.h" |
| #include "cc/layers/layer_impl.h" |
| #include "cc/layers/layer_iterator.h" |
| #include "cc/layers/layer_list_iterator.h" |
| #include "cc/layers/layer_utils.h" |
| #include "cc/layers/render_surface_impl.h" |
| #include "cc/trees/damage_tracker.h" |
| #include "cc/trees/layer_tree_host.h" |
| #include "cc/trees/layer_tree_host_common.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| |
| namespace cc { |
| |
| // static |
| std::unique_ptr<DebugRectHistory> DebugRectHistory::Create() { |
| return base::WrapUnique(new DebugRectHistory()); |
| } |
| |
| DebugRectHistory::DebugRectHistory() {} |
| |
| DebugRectHistory::~DebugRectHistory() {} |
| |
| void DebugRectHistory::SaveDebugRectsForCurrentFrame( |
| LayerTreeImpl* tree_impl, |
| LayerImpl* hud_layer, |
| const LayerImplList& render_surface_layer_list, |
| const LayerTreeDebugState& debug_state) { |
| // For now, clear all rects from previous frames. In the future we may want to |
| // store all debug rects for a history of many frames. |
| debug_rects_.clear(); |
| |
| if (debug_state.show_touch_event_handler_rects) |
| SaveTouchEventHandlerRects(tree_impl); |
| |
| if (debug_state.show_wheel_event_handler_rects) |
| SaveWheelEventHandlerRects(tree_impl); |
| |
| if (debug_state.show_scroll_event_handler_rects) |
| SaveScrollEventHandlerRects(tree_impl); |
| |
| if (debug_state.show_non_fast_scrollable_rects) |
| SaveNonFastScrollableRects(tree_impl); |
| |
| if (debug_state.show_paint_rects) |
| SavePaintRects(tree_impl); |
| |
| if (debug_state.show_property_changed_rects) |
| SavePropertyChangedRects(render_surface_layer_list, hud_layer); |
| |
| if (debug_state.show_surface_damage_rects) |
| SaveSurfaceDamageRects(render_surface_layer_list); |
| |
| if (debug_state.show_screen_space_rects) |
| SaveScreenSpaceRects(render_surface_layer_list); |
| |
| if (debug_state.show_layer_animation_bounds_rects) |
| SaveLayerAnimationBoundsRects(render_surface_layer_list); |
| } |
| |
| void DebugRectHistory::SavePaintRects(LayerTreeImpl* tree_impl) { |
| // We would like to visualize where any layer's paint rect (update rect) has |
| // changed, regardless of whether this layer is skipped for actual drawing or |
| // not. Therefore we traverse over all layers, not just the render surface |
| // list. |
| for (auto* layer : *tree_impl) { |
| Region invalidation_region = layer->GetInvalidationRegionForDebugging(); |
| if (invalidation_region.IsEmpty() || !layer->DrawsContent()) |
| continue; |
| |
| for (Region::Iterator it(invalidation_region); it.has_rect(); it.next()) { |
| debug_rects_.push_back(DebugRect( |
| PAINT_RECT_TYPE, MathUtil::MapEnclosingClippedRect( |
| layer->ScreenSpaceTransform(), it.rect()))); |
| } |
| } |
| } |
| |
| void DebugRectHistory::SavePropertyChangedRects( |
| const LayerImplList& render_surface_layer_list, |
| LayerImpl* hud_layer) { |
| for (size_t i = 0; i < render_surface_layer_list.size(); ++i) { |
| size_t surface_index = render_surface_layer_list.size() - 1 - i; |
| LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
| RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
| DCHECK(render_surface); |
| |
| const LayerImplList& layer_list = render_surface->layer_list(); |
| for (unsigned layer_index = 0; |
| layer_index < layer_list.size(); |
| ++layer_index) { |
| LayerImpl* layer = layer_list[layer_index]; |
| |
| if (layer->render_surface() && layer->render_surface() != render_surface) |
| continue; |
| |
| if (layer == hud_layer) |
| continue; |
| |
| if (!layer->LayerPropertyChanged()) |
| continue; |
| |
| debug_rects_.push_back(DebugRect( |
| PROPERTY_CHANGED_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect(layer->ScreenSpaceTransform(), |
| gfx::Rect(layer->bounds())))); |
| } |
| } |
| } |
| |
| void DebugRectHistory::SaveSurfaceDamageRects( |
| const LayerImplList& render_surface_layer_list) { |
| for (size_t i = 0; i < render_surface_layer_list.size(); ++i) { |
| size_t surface_index = render_surface_layer_list.size() - 1 - i; |
| LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
| RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
| DCHECK(render_surface); |
| |
| debug_rects_.push_back(DebugRect( |
| SURFACE_DAMAGE_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect( |
| render_surface->screen_space_transform(), |
| render_surface->damage_tracker()->current_damage_rect()))); |
| } |
| } |
| |
| void DebugRectHistory::SaveScreenSpaceRects( |
| const LayerImplList& render_surface_layer_list) { |
| for (size_t i = 0; i < render_surface_layer_list.size(); ++i) { |
| size_t surface_index = render_surface_layer_list.size() - 1 - i; |
| LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
| RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
| DCHECK(render_surface); |
| |
| debug_rects_.push_back( |
| DebugRect(SCREEN_SPACE_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect( |
| render_surface->screen_space_transform(), |
| render_surface->content_rect()))); |
| |
| if (render_surface->HasReplica()) { |
| debug_rects_.push_back( |
| DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect( |
| render_surface->replica_screen_space_transform(), |
| render_surface->content_rect()))); |
| } |
| } |
| } |
| |
| void DebugRectHistory::SaveTouchEventHandlerRects(LayerTreeImpl* tree_impl) { |
| LayerTreeHostCommon::CallFunctionForEveryLayer( |
| tree_impl, |
| [this](LayerImpl* layer) { SaveTouchEventHandlerRectsCallback(layer); }); |
| } |
| |
| void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) { |
| for (Region::Iterator iter(layer->touch_event_handler_region()); |
| iter.has_rect(); |
| iter.next()) { |
| debug_rects_.push_back( |
| DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect( |
| layer->ScreenSpaceTransform(), iter.rect()))); |
| } |
| } |
| |
| void DebugRectHistory::SaveWheelEventHandlerRects(LayerTreeImpl* tree_impl) { |
| EventListenerProperties event_properties = |
| tree_impl->event_listener_properties(EventListenerClass::kMouseWheel); |
| if (event_properties == EventListenerProperties::kNone || |
| event_properties == EventListenerProperties::kPassive) { |
| return; |
| } |
| |
| // Since the wheel event handlers property is on the entire layer tree just |
| // mark inner viewport if have listeners. |
| LayerImpl* inner_viewport = tree_impl->InnerViewportScrollLayer(); |
| if (!inner_viewport) |
| return; |
| debug_rects_.push_back(DebugRect( |
| WHEEL_EVENT_HANDLER_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect(inner_viewport->ScreenSpaceTransform(), |
| gfx::Rect(inner_viewport->bounds())))); |
| } |
| |
| void DebugRectHistory::SaveScrollEventHandlerRects(LayerTreeImpl* tree_impl) { |
| LayerTreeHostCommon::CallFunctionForEveryLayer( |
| tree_impl, |
| [this](LayerImpl* layer) { SaveScrollEventHandlerRectsCallback(layer); }); |
| } |
| |
| void DebugRectHistory::SaveScrollEventHandlerRectsCallback(LayerImpl* layer) { |
| if (!layer->layer_tree_impl()->have_scroll_event_handlers()) |
| return; |
| |
| debug_rects_.push_back( |
| DebugRect(SCROLL_EVENT_HANDLER_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect(layer->ScreenSpaceTransform(), |
| gfx::Rect(layer->bounds())))); |
| } |
| |
| void DebugRectHistory::SaveNonFastScrollableRects(LayerTreeImpl* tree_impl) { |
| LayerTreeHostCommon::CallFunctionForEveryLayer( |
| tree_impl, |
| [this](LayerImpl* layer) { SaveNonFastScrollableRectsCallback(layer); }); |
| } |
| |
| void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl* layer) { |
| for (Region::Iterator iter(layer->non_fast_scrollable_region()); |
| iter.has_rect(); |
| iter.next()) { |
| debug_rects_.push_back( |
| DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE, |
| MathUtil::MapEnclosingClippedRect( |
| layer->ScreenSpaceTransform(), iter.rect()))); |
| } |
| } |
| |
| void DebugRectHistory::SaveLayerAnimationBoundsRects( |
| const LayerImplList& render_surface_layer_list) { |
| LayerIterator end = LayerIterator::End(&render_surface_layer_list); |
| for (LayerIterator it = LayerIterator::Begin(&render_surface_layer_list); |
| it != end; ++it) { |
| if (!it.represents_itself()) |
| continue; |
| |
| // TODO(avallee): Figure out if we should show something for a layer who's |
| // animating bounds but that we can't compute them. |
| gfx::BoxF inflated_bounds; |
| if (!LayerUtils::GetAnimationBounds(**it, &inflated_bounds)) |
| continue; |
| |
| debug_rects_.push_back( |
| DebugRect(ANIMATION_BOUNDS_RECT_TYPE, |
| gfx::ToEnclosingRect(gfx::RectF(inflated_bounds.x(), |
| inflated_bounds.y(), |
| inflated_bounds.width(), |
| inflated_bounds.height())))); |
| } |
| } |
| |
| } // namespace cc |