blob: c5ab6de70517318b0ed112fd5ddd05fdb026721f [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/debug/debug_rect_history.h"
#include <stddef.h>
#include "base/memory/ptr_util.h"
#include "cc/base/math_util.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/layer_iterator.h"
#include "cc/layers/layer_list_iterator.h"
#include "cc/layers/layer_utils.h"
#include "cc/layers/render_surface_impl.h"
#include "cc/trees/damage_tracker.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_host_common.h"
#include "cc/trees/layer_tree_impl.h"
#include "ui/gfx/geometry/rect_conversions.h"
namespace cc {
// static
std::unique_ptr<DebugRectHistory> DebugRectHistory::Create() {
return base::WrapUnique(new DebugRectHistory());
}
DebugRectHistory::DebugRectHistory() {}
DebugRectHistory::~DebugRectHistory() {}
void DebugRectHistory::SaveDebugRectsForCurrentFrame(
LayerTreeImpl* tree_impl,
LayerImpl* hud_layer,
const LayerImplList& render_surface_layer_list,
const LayerTreeDebugState& debug_state) {
// For now, clear all rects from previous frames. In the future we may want to
// store all debug rects for a history of many frames.
debug_rects_.clear();
if (debug_state.show_touch_event_handler_rects)
SaveTouchEventHandlerRects(tree_impl);
if (debug_state.show_wheel_event_handler_rects)
SaveWheelEventHandlerRects(tree_impl);
if (debug_state.show_scroll_event_handler_rects)
SaveScrollEventHandlerRects(tree_impl);
if (debug_state.show_non_fast_scrollable_rects)
SaveNonFastScrollableRects(tree_impl);
if (debug_state.show_paint_rects)
SavePaintRects(tree_impl);
if (debug_state.show_property_changed_rects)
SavePropertyChangedRects(render_surface_layer_list, hud_layer);
if (debug_state.show_surface_damage_rects)
SaveSurfaceDamageRects(render_surface_layer_list);
if (debug_state.show_screen_space_rects)
SaveScreenSpaceRects(render_surface_layer_list);
if (debug_state.show_layer_animation_bounds_rects)
SaveLayerAnimationBoundsRects(render_surface_layer_list);
}
void DebugRectHistory::SavePaintRects(LayerTreeImpl* tree_impl) {
// We would like to visualize where any layer's paint rect (update rect) has
// changed, regardless of whether this layer is skipped for actual drawing or
// not. Therefore we traverse over all layers, not just the render surface
// list.
for (auto* layer : *tree_impl) {
Region invalidation_region = layer->GetInvalidationRegionForDebugging();
if (invalidation_region.IsEmpty() || !layer->DrawsContent())
continue;
for (Region::Iterator it(invalidation_region); it.has_rect(); it.next()) {
debug_rects_.push_back(DebugRect(
PAINT_RECT_TYPE, MathUtil::MapEnclosingClippedRect(
layer->ScreenSpaceTransform(), it.rect())));
}
}
}
void DebugRectHistory::SavePropertyChangedRects(
const LayerImplList& render_surface_layer_list,
LayerImpl* hud_layer) {
for (size_t i = 0; i < render_surface_layer_list.size(); ++i) {
size_t surface_index = render_surface_layer_list.size() - 1 - i;
LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
DCHECK(render_surface);
const LayerImplList& layer_list = render_surface->layer_list();
for (unsigned layer_index = 0;
layer_index < layer_list.size();
++layer_index) {
LayerImpl* layer = layer_list[layer_index];
if (layer->render_surface() && layer->render_surface() != render_surface)
continue;
if (layer == hud_layer)
continue;
if (!layer->LayerPropertyChanged())
continue;
debug_rects_.push_back(DebugRect(
PROPERTY_CHANGED_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(layer->ScreenSpaceTransform(),
gfx::Rect(layer->bounds()))));
}
}
}
void DebugRectHistory::SaveSurfaceDamageRects(
const LayerImplList& render_surface_layer_list) {
for (size_t i = 0; i < render_surface_layer_list.size(); ++i) {
size_t surface_index = render_surface_layer_list.size() - 1 - i;
LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
DCHECK(render_surface);
debug_rects_.push_back(DebugRect(
SURFACE_DAMAGE_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(
render_surface->screen_space_transform(),
render_surface->damage_tracker()->current_damage_rect())));
}
}
void DebugRectHistory::SaveScreenSpaceRects(
const LayerImplList& render_surface_layer_list) {
for (size_t i = 0; i < render_surface_layer_list.size(); ++i) {
size_t surface_index = render_surface_layer_list.size() - 1 - i;
LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
DCHECK(render_surface);
debug_rects_.push_back(
DebugRect(SCREEN_SPACE_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(
render_surface->screen_space_transform(),
render_surface->content_rect())));
if (render_surface->HasReplica()) {
debug_rects_.push_back(
DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(
render_surface->replica_screen_space_transform(),
render_surface->content_rect())));
}
}
}
void DebugRectHistory::SaveTouchEventHandlerRects(LayerTreeImpl* tree_impl) {
LayerTreeHostCommon::CallFunctionForEveryLayer(
tree_impl,
[this](LayerImpl* layer) { SaveTouchEventHandlerRectsCallback(layer); });
}
void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) {
for (Region::Iterator iter(layer->touch_event_handler_region());
iter.has_rect();
iter.next()) {
debug_rects_.push_back(
DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(
layer->ScreenSpaceTransform(), iter.rect())));
}
}
void DebugRectHistory::SaveWheelEventHandlerRects(LayerTreeImpl* tree_impl) {
EventListenerProperties event_properties =
tree_impl->event_listener_properties(EventListenerClass::kMouseWheel);
if (event_properties == EventListenerProperties::kNone ||
event_properties == EventListenerProperties::kPassive) {
return;
}
// Since the wheel event handlers property is on the entire layer tree just
// mark inner viewport if have listeners.
LayerImpl* inner_viewport = tree_impl->InnerViewportScrollLayer();
if (!inner_viewport)
return;
debug_rects_.push_back(DebugRect(
WHEEL_EVENT_HANDLER_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(inner_viewport->ScreenSpaceTransform(),
gfx::Rect(inner_viewport->bounds()))));
}
void DebugRectHistory::SaveScrollEventHandlerRects(LayerTreeImpl* tree_impl) {
LayerTreeHostCommon::CallFunctionForEveryLayer(
tree_impl,
[this](LayerImpl* layer) { SaveScrollEventHandlerRectsCallback(layer); });
}
void DebugRectHistory::SaveScrollEventHandlerRectsCallback(LayerImpl* layer) {
if (!layer->layer_tree_impl()->have_scroll_event_handlers())
return;
debug_rects_.push_back(
DebugRect(SCROLL_EVENT_HANDLER_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(layer->ScreenSpaceTransform(),
gfx::Rect(layer->bounds()))));
}
void DebugRectHistory::SaveNonFastScrollableRects(LayerTreeImpl* tree_impl) {
LayerTreeHostCommon::CallFunctionForEveryLayer(
tree_impl,
[this](LayerImpl* layer) { SaveNonFastScrollableRectsCallback(layer); });
}
void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl* layer) {
for (Region::Iterator iter(layer->non_fast_scrollable_region());
iter.has_rect();
iter.next()) {
debug_rects_.push_back(
DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(
layer->ScreenSpaceTransform(), iter.rect())));
}
}
void DebugRectHistory::SaveLayerAnimationBoundsRects(
const LayerImplList& render_surface_layer_list) {
LayerIterator end = LayerIterator::End(&render_surface_layer_list);
for (LayerIterator it = LayerIterator::Begin(&render_surface_layer_list);
it != end; ++it) {
if (!it.represents_itself())
continue;
// TODO(avallee): Figure out if we should show something for a layer who's
// animating bounds but that we can't compute them.
gfx::BoxF inflated_bounds;
if (!LayerUtils::GetAnimationBounds(**it, &inflated_bounds))
continue;
debug_rects_.push_back(
DebugRect(ANIMATION_BOUNDS_RECT_TYPE,
gfx::ToEnclosingRect(gfx::RectF(inflated_bounds.x(),
inflated_bounds.y(),
inflated_bounds.width(),
inflated_bounds.height()))));
}
}
} // namespace cc