| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/debug/layer_tree_debug_state.h" |
| |
| #include "base/logging.h" |
| #include "cc/proto/layer_tree_debug_state.pb.h" |
| |
| namespace cc { |
| |
| // IMPORTANT: new fields must be added to Equal() and Unite() |
| LayerTreeDebugState::LayerTreeDebugState() |
| : show_fps_counter(false), |
| show_debug_borders(false), |
| show_paint_rects(false), |
| show_property_changed_rects(false), |
| show_surface_damage_rects(false), |
| show_screen_space_rects(false), |
| show_replica_screen_space_rects(false), |
| show_touch_event_handler_rects(false), |
| show_wheel_event_handler_rects(false), |
| show_scroll_event_handler_rects(false), |
| show_non_fast_scrollable_rects(false), |
| show_layer_animation_bounds_rects(false), |
| slow_down_raster_scale_factor(0), |
| rasterize_only_visible_content(false), |
| show_picture_borders(false), |
| record_rendering_stats_(false) {} |
| |
| LayerTreeDebugState::LayerTreeDebugState(const LayerTreeDebugState& other) = |
| default; |
| |
| LayerTreeDebugState::~LayerTreeDebugState() {} |
| |
| void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { |
| record_rendering_stats_ = enabled; |
| } |
| |
| bool LayerTreeDebugState::RecordRenderingStats() const { |
| return record_rendering_stats_; |
| } |
| |
| bool LayerTreeDebugState::ShowHudInfo() const { |
| return show_fps_counter || ShowHudRects(); |
| } |
| |
| bool LayerTreeDebugState::ShowHudRects() const { |
| return show_paint_rects || show_property_changed_rects || |
| show_surface_damage_rects || show_screen_space_rects || |
| show_replica_screen_space_rects || show_touch_event_handler_rects || |
| show_wheel_event_handler_rects || show_scroll_event_handler_rects || |
| show_non_fast_scrollable_rects || show_layer_animation_bounds_rects; |
| } |
| |
| bool LayerTreeDebugState::ShowMemoryStats() const { |
| return show_fps_counter; |
| } |
| |
| void LayerTreeDebugState::ToProtobuf(proto::LayerTreeDebugState* proto) const { |
| proto->set_show_fps_counter(show_fps_counter); |
| proto->set_show_debug_borders(show_debug_borders); |
| proto->set_show_paint_rects(show_paint_rects); |
| proto->set_show_property_changed_rects(show_property_changed_rects); |
| proto->set_show_surface_damage_rects(show_surface_damage_rects); |
| proto->set_show_screen_space_rects(show_screen_space_rects); |
| proto->set_show_replica_screen_space_rects(show_replica_screen_space_rects); |
| proto->set_show_touch_event_handler_rects(show_touch_event_handler_rects); |
| proto->set_show_wheel_event_handler_rects(show_wheel_event_handler_rects); |
| proto->set_show_scroll_event_handler_rects(show_scroll_event_handler_rects); |
| proto->set_show_non_fast_scrollable_rects(show_non_fast_scrollable_rects); |
| proto->set_show_layer_animation_bounds_rects( |
| show_layer_animation_bounds_rects); |
| proto->set_slow_down_raster_scale_factor(slow_down_raster_scale_factor); |
| proto->set_rasterize_only_visible_content(rasterize_only_visible_content); |
| proto->set_show_picture_borders(show_picture_borders); |
| proto->set_record_rendering_stats(record_rendering_stats_); |
| } |
| |
| void LayerTreeDebugState::FromProtobuf( |
| const proto::LayerTreeDebugState& proto) { |
| show_fps_counter = proto.show_fps_counter(); |
| show_debug_borders = proto.show_debug_borders(); |
| show_paint_rects = proto.show_paint_rects(); |
| show_property_changed_rects = proto.show_property_changed_rects(); |
| show_surface_damage_rects = proto.show_surface_damage_rects(); |
| show_screen_space_rects = proto.show_screen_space_rects(); |
| show_replica_screen_space_rects = proto.show_replica_screen_space_rects(); |
| show_touch_event_handler_rects = proto.show_touch_event_handler_rects(); |
| show_wheel_event_handler_rects = proto.show_wheel_event_handler_rects(); |
| show_scroll_event_handler_rects = proto.show_scroll_event_handler_rects(); |
| show_non_fast_scrollable_rects = proto.show_non_fast_scrollable_rects(); |
| show_layer_animation_bounds_rects = proto.show_layer_animation_bounds_rects(); |
| slow_down_raster_scale_factor = proto.slow_down_raster_scale_factor(); |
| rasterize_only_visible_content = proto.rasterize_only_visible_content(); |
| show_picture_borders = proto.show_picture_borders(); |
| record_rendering_stats_ = proto.record_rendering_stats(); |
| } |
| |
| bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, |
| const LayerTreeDebugState& b) { |
| return ( |
| a.show_fps_counter == b.show_fps_counter && |
| a.show_debug_borders == b.show_debug_borders && |
| a.show_paint_rects == b.show_paint_rects && |
| a.show_property_changed_rects == b.show_property_changed_rects && |
| a.show_surface_damage_rects == b.show_surface_damage_rects && |
| a.show_screen_space_rects == b.show_screen_space_rects && |
| a.show_replica_screen_space_rects == b.show_replica_screen_space_rects && |
| a.show_touch_event_handler_rects == b.show_touch_event_handler_rects && |
| a.show_wheel_event_handler_rects == b.show_wheel_event_handler_rects && |
| a.show_scroll_event_handler_rects == b.show_scroll_event_handler_rects && |
| a.show_non_fast_scrollable_rects == b.show_non_fast_scrollable_rects && |
| a.show_layer_animation_bounds_rects == |
| b.show_layer_animation_bounds_rects && |
| a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor && |
| a.rasterize_only_visible_content == b.rasterize_only_visible_content && |
| a.show_picture_borders == b.show_picture_borders && |
| a.record_rendering_stats_ == b.record_rendering_stats_); |
| } |
| |
| LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, |
| const LayerTreeDebugState& b) { |
| LayerTreeDebugState r(a); |
| |
| r.show_fps_counter |= b.show_fps_counter; |
| r.show_debug_borders |= b.show_debug_borders; |
| |
| r.show_paint_rects |= b.show_paint_rects; |
| r.show_property_changed_rects |= b.show_property_changed_rects; |
| r.show_surface_damage_rects |= b.show_surface_damage_rects; |
| r.show_screen_space_rects |= b.show_screen_space_rects; |
| r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects; |
| r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects; |
| r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects; |
| r.show_scroll_event_handler_rects |= b.show_scroll_event_handler_rects; |
| r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects; |
| r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects; |
| |
| if (b.slow_down_raster_scale_factor) |
| r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor; |
| r.rasterize_only_visible_content |= b.rasterize_only_visible_content; |
| r.show_picture_borders |= b.show_picture_borders; |
| |
| r.record_rendering_stats_ |= b.record_rendering_stats_; |
| |
| return r; |
| } |
| |
| } // namespace cc |