| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/playback/skip_image_canvas.h" |
| |
| #include "third_party/skia/include/core/SkShader.h" |
| |
| namespace cc { |
| |
| SkipImageCanvas::SkipImageCanvas(SkCanvas* canvas) |
| : SkPaintFilterCanvas(canvas) {} |
| |
| bool SkipImageCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, |
| Type type) const { |
| if (type == kBitmap_Type) |
| return false; |
| |
| SkShader* shader = (*paint) ? (*paint)->getShader() : nullptr; |
| return !shader || !shader->isABitmap(); |
| } |
| |
| void SkipImageCanvas::onDrawPicture(const SkPicture* picture, |
| const SkMatrix* matrix, |
| const SkPaint* paint) { |
| SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint); |
| |
| // To filter nested draws, we must unfurl pictures at this stage. |
| if (onFilter(&filteredPaint, kPicture_Type)) |
| SkCanvas::onDrawPicture(picture, matrix, filteredPaint); |
| } |
| |
| } // namespace cc |