| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_QUADS_RENDER_PASS_H_ |
| #define CC_QUADS_RENDER_PASS_H_ |
| |
| #include <stddef.h> |
| |
| #include <unordered_map> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/hash.h" |
| #include "base/macros.h" |
| #include "cc/base/cc_export.h" |
| #include "cc/base/list_container.h" |
| #include "cc/quads/draw_quad.h" |
| #include "cc/quads/largest_draw_quad.h" |
| #include "cc/quads/render_pass_id.h" |
| #include "cc/surfaces/surface_id.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace base { |
| namespace trace_event { |
| class TracedValue; |
| } |
| class Value; |
| } |
| |
| namespace cc { |
| |
| class DrawQuad; |
| class CopyOutputRequest; |
| class RenderPassDrawQuad; |
| class SharedQuadState; |
| |
| // A list of DrawQuad objects, sorted internally in front-to-back order. |
| class CC_EXPORT QuadList : public ListContainer<DrawQuad> { |
| public: |
| QuadList(); |
| explicit QuadList(size_t default_size_to_reserve); |
| |
| typedef QuadList::ReverseIterator BackToFrontIterator; |
| typedef QuadList::ConstReverseIterator ConstBackToFrontIterator; |
| |
| inline BackToFrontIterator BackToFrontBegin() { return rbegin(); } |
| inline BackToFrontIterator BackToFrontEnd() { return rend(); } |
| inline ConstBackToFrontIterator BackToFrontBegin() const { return rbegin(); } |
| inline ConstBackToFrontIterator BackToFrontEnd() const { return rend(); } |
| }; |
| |
| typedef ListContainer<SharedQuadState> SharedQuadStateList; |
| |
| class CC_EXPORT RenderPass { |
| public: |
| ~RenderPass(); |
| |
| static std::unique_ptr<RenderPass> Create(); |
| static std::unique_ptr<RenderPass> Create(size_t num_layers); |
| static std::unique_ptr<RenderPass> Create(size_t shared_quad_state_list_size, |
| size_t quad_list_size); |
| |
| // A shallow copy of the render pass, which does not include its quads or copy |
| // requests. |
| std::unique_ptr<RenderPass> Copy(RenderPassId new_id) const; |
| |
| // A deep copy of the render passes in the list including the quads. |
| static void CopyAll(const std::vector<std::unique_ptr<RenderPass>>& in, |
| std::vector<std::unique_ptr<RenderPass>>* out); |
| |
| void SetNew(RenderPassId id, |
| const gfx::Rect& output_rect, |
| const gfx::Rect& damage_rect, |
| const gfx::Transform& transform_to_root_target); |
| |
| void SetAll(RenderPassId id, |
| const gfx::Rect& output_rect, |
| const gfx::Rect& damage_rect, |
| const gfx::Transform& transform_to_root_target, |
| bool has_transparent_background); |
| |
| void AsValueInto(base::trace_event::TracedValue* dict) const; |
| |
| SharedQuadState* CreateAndAppendSharedQuadState(); |
| |
| template <typename DrawQuadType> |
| DrawQuadType* CreateAndAppendDrawQuad() { |
| return quad_list.AllocateAndConstruct<DrawQuadType>(); |
| } |
| |
| RenderPassDrawQuad* CopyFromAndAppendRenderPassDrawQuad( |
| const RenderPassDrawQuad* quad, |
| const SharedQuadState* shared_quad_state, |
| RenderPassId render_pass_id); |
| DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad, |
| const SharedQuadState* shared_quad_state); |
| |
| // Uniquely identifies the render pass in the compositor's current frame. |
| RenderPassId id; |
| |
| // These are in the space of the render pass' physical pixels. |
| gfx::Rect output_rect; |
| gfx::Rect damage_rect; |
| |
| // Transforms from the origin of the |output_rect| to the origin of the root |
| // render pass' |output_rect|. |
| gfx::Transform transform_to_root_target; |
| |
| // If false, the pixels in the render pass' texture are all opaque. |
| bool has_transparent_background; |
| |
| // If non-empty, the renderer should produce a copy of the render pass' |
| // contents as a bitmap, and give a copy of the bitmap to each callback in |
| // this list. This property should not be serialized between compositors, as |
| // it only makes sense in the root compositor. |
| std::vector<std::unique_ptr<CopyOutputRequest>> copy_requests; |
| |
| QuadList quad_list; |
| SharedQuadStateList shared_quad_state_list; |
| |
| protected: |
| explicit RenderPass(size_t num_layers); |
| RenderPass(); |
| RenderPass(size_t shared_quad_state_list_size, size_t quad_list_size); |
| |
| private: |
| template <typename DrawQuadType> |
| DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { |
| return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad)); |
| } |
| |
| DISALLOW_COPY_AND_ASSIGN(RenderPass); |
| }; |
| |
| using RenderPassList = std::vector<std::unique_ptr<RenderPass>>; |
| using RenderPassIdHashMap = |
| std::unordered_map<RenderPassId, RenderPass*, RenderPassIdHash>; |
| |
| } // namespace cc |
| |
| #endif // CC_QUADS_RENDER_PASS_H_ |