blob: 2cb6f5189c7e7a1e6f2398b11ad30fb4cbb34154 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/quads/texture_draw_quad.h"
#include <stddef.h>
#include "base/logging.h"
#include "base/trace_event/trace_event_argument.h"
#include "base/values.h"
#include "cc/base/math_util.h"
#include "ui/gfx/geometry/vector2d_f.h"
namespace cc {
TextureDrawQuad::TextureDrawQuad()
: premultiplied_alpha(false),
background_color(SK_ColorTRANSPARENT),
y_flipped(false),
nearest_neighbor(false) {
this->vertex_opacity[0] = 0.f;
this->vertex_opacity[1] = 0.f;
this->vertex_opacity[2] = 0.f;
this->vertex_opacity[3] = 0.f;
}
TextureDrawQuad::TextureDrawQuad(const TextureDrawQuad& other) = default;
void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
unsigned resource_id,
bool premultiplied_alpha,
const gfx::PointF& uv_top_left,
const gfx::PointF& uv_bottom_right,
SkColor background_color,
const float vertex_opacity[4],
bool y_flipped,
bool nearest_neighbor,
bool secure_output_only) {
bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f
|| vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f;
DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
opaque_rect, visible_rect, needs_blending);
resources.ids[kResourceIdIndex] = resource_id;
resources.count = 1;
this->premultiplied_alpha = premultiplied_alpha;
this->uv_top_left = uv_top_left;
this->uv_bottom_right = uv_bottom_right;
this->background_color = background_color;
this->vertex_opacity[0] = vertex_opacity[0];
this->vertex_opacity[1] = vertex_opacity[1];
this->vertex_opacity[2] = vertex_opacity[2];
this->vertex_opacity[3] = vertex_opacity[3];
this->y_flipped = y_flipped;
this->nearest_neighbor = nearest_neighbor;
this->secure_output_only = secure_output_only;
}
void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
bool needs_blending,
unsigned resource_id,
gfx::Size resource_size_in_pixels,
bool premultiplied_alpha,
const gfx::PointF& uv_top_left,
const gfx::PointF& uv_bottom_right,
SkColor background_color,
const float vertex_opacity[4],
bool y_flipped,
bool nearest_neighbor,
bool secure_output_only) {
DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
opaque_rect, visible_rect, needs_blending);
resources.ids[kResourceIdIndex] = resource_id;
overlay_resources.size_in_pixels[kResourceIdIndex] = resource_size_in_pixels;
resources.count = 1;
this->premultiplied_alpha = premultiplied_alpha;
this->uv_top_left = uv_top_left;
this->uv_bottom_right = uv_bottom_right;
this->background_color = background_color;
this->vertex_opacity[0] = vertex_opacity[0];
this->vertex_opacity[1] = vertex_opacity[1];
this->vertex_opacity[2] = vertex_opacity[2];
this->vertex_opacity[3] = vertex_opacity[3];
this->y_flipped = y_flipped;
this->nearest_neighbor = nearest_neighbor;
this->secure_output_only = secure_output_only;
}
const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) {
DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT);
return static_cast<const TextureDrawQuad*>(quad);
}
void TextureDrawQuad::ExtendValue(base::trace_event::TracedValue* value) const {
value->SetInteger("resource_id", resources.ids[kResourceIdIndex]);
value->SetBoolean("premultiplied_alpha", premultiplied_alpha);
MathUtil::AddToTracedValue("uv_top_left", uv_top_left, value);
MathUtil::AddToTracedValue("uv_bottom_right", uv_bottom_right, value);
value->SetInteger("background_color", background_color);
value->BeginArray("vertex_opacity");
for (size_t i = 0; i < 4; ++i)
value->AppendDouble(vertex_opacity[i]);
value->EndArray();
value->SetBoolean("y_flipped", y_flipped);
value->SetBoolean("nearest_neighbor", nearest_neighbor);
}
TextureDrawQuad::OverlayResources::OverlayResources() {
}
} // namespace cc