| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/surfaces/surface_aggregator.h" |
| |
| #include <stddef.h> |
| |
| #include <map> |
| |
| #include "base/bind.h" |
| #include "base/containers/adapters.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/memory/ptr_util.h" |
| #include "base/stl_util.h" |
| #include "base/trace_event/trace_event.h" |
| #include "cc/base/math_util.h" |
| #include "cc/output/compositor_frame.h" |
| #include "cc/output/delegated_frame_data.h" |
| #include "cc/quads/draw_quad.h" |
| #include "cc/quads/render_pass_draw_quad.h" |
| #include "cc/quads/shared_quad_state.h" |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/quads/surface_draw_quad.h" |
| #include "cc/quads/texture_draw_quad.h" |
| #include "cc/surfaces/surface.h" |
| #include "cc/surfaces/surface_factory.h" |
| #include "cc/surfaces/surface_manager.h" |
| #include "cc/trees/blocking_task_runner.h" |
| |
| namespace cc { |
| namespace { |
| |
| void MoveMatchingRequests( |
| RenderPassId id, |
| std::multimap<RenderPassId, std::unique_ptr<CopyOutputRequest>>* |
| copy_requests, |
| std::vector<std::unique_ptr<CopyOutputRequest>>* output_requests) { |
| auto request_range = copy_requests->equal_range(id); |
| for (auto it = request_range.first; it != request_range.second; ++it) { |
| DCHECK(it->second); |
| output_requests->push_back(std::move(it->second)); |
| } |
| copy_requests->erase(request_range.first, request_range.second); |
| } |
| |
| } // namespace |
| |
| SurfaceAggregator::SurfaceAggregator(SurfaceManager* manager, |
| ResourceProvider* provider, |
| bool aggregate_only_damaged) |
| : manager_(manager), |
| provider_(provider), |
| next_render_pass_id_(1), |
| aggregate_only_damaged_(aggregate_only_damaged), |
| weak_factory_(this) { |
| DCHECK(manager_); |
| } |
| |
| SurfaceAggregator::~SurfaceAggregator() { |
| // Notify client of all surfaces being removed. |
| contained_surfaces_.clear(); |
| ProcessAddedAndRemovedSurfaces(); |
| } |
| |
| SurfaceAggregator::PrewalkResult::PrewalkResult() {} |
| |
| SurfaceAggregator::PrewalkResult::~PrewalkResult() {} |
| |
| // Create a clip rect for an aggregated quad from the original clip rect and |
| // the clip rect from the surface it's on. |
| SurfaceAggregator::ClipData SurfaceAggregator::CalculateClipRect( |
| const ClipData& surface_clip, |
| const ClipData& quad_clip, |
| const gfx::Transform& target_transform) { |
| ClipData out_clip; |
| if (surface_clip.is_clipped) |
| out_clip = surface_clip; |
| |
| if (quad_clip.is_clipped) { |
| // TODO(jamesr): This only works if target_transform maps integer |
| // rects to integer rects. |
| gfx::Rect final_clip = |
| MathUtil::MapEnclosingClippedRect(target_transform, quad_clip.rect); |
| if (out_clip.is_clipped) |
| out_clip.rect.Intersect(final_clip); |
| else |
| out_clip.rect = final_clip; |
| out_clip.is_clipped = true; |
| } |
| |
| return out_clip; |
| } |
| |
| class SurfaceAggregator::RenderPassIdAllocator { |
| public: |
| explicit RenderPassIdAllocator(int* next_index) : next_index_(next_index) {} |
| ~RenderPassIdAllocator() {} |
| |
| void AddKnownPass(RenderPassId id) { |
| if (id_to_index_map_.find(id) != id_to_index_map_.end()) |
| return; |
| id_to_index_map_[id] = (*next_index_)++; |
| } |
| |
| RenderPassId Remap(RenderPassId id) { |
| DCHECK(id_to_index_map_.find(id) != id_to_index_map_.end()); |
| return RenderPassId(1, id_to_index_map_[id]); |
| } |
| |
| private: |
| std::unordered_map<RenderPassId, int, RenderPassIdHash> id_to_index_map_; |
| int* next_index_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RenderPassIdAllocator); |
| }; |
| |
| static void UnrefHelper(base::WeakPtr<SurfaceFactory> surface_factory, |
| const ReturnedResourceArray& resources, |
| BlockingTaskRunner* main_thread_task_runner) { |
| if (surface_factory) |
| surface_factory->UnrefResources(resources); |
| } |
| |
| RenderPassId SurfaceAggregator::RemapPassId(RenderPassId surface_local_pass_id, |
| SurfaceId surface_id) { |
| std::unique_ptr<RenderPassIdAllocator>& allocator = |
| render_pass_allocator_map_[surface_id]; |
| if (!allocator) |
| allocator.reset(new RenderPassIdAllocator(&next_render_pass_id_)); |
| allocator->AddKnownPass(surface_local_pass_id); |
| return allocator->Remap(surface_local_pass_id); |
| } |
| |
| int SurfaceAggregator::ChildIdForSurface(Surface* surface) { |
| SurfaceToResourceChildIdMap::iterator it = |
| surface_id_to_resource_child_id_.find(surface->surface_id()); |
| if (it == surface_id_to_resource_child_id_.end()) { |
| int child_id = |
| provider_->CreateChild(base::Bind(&UnrefHelper, surface->factory())); |
| if (surface->factory()) { |
| provider_->SetChildNeedsSyncTokens( |
| child_id, surface->factory()->needs_sync_points()); |
| } |
| surface_id_to_resource_child_id_[surface->surface_id()] = child_id; |
| return child_id; |
| } else { |
| return it->second; |
| } |
| } |
| |
| gfx::Rect SurfaceAggregator::DamageRectForSurface( |
| const Surface* surface, |
| const RenderPass& source, |
| const gfx::Rect& full_rect) const { |
| auto it = previous_contained_surfaces_.find(surface->surface_id()); |
| if (it != previous_contained_surfaces_.end()) { |
| int previous_index = it->second; |
| if (previous_index == surface->frame_index()) |
| return gfx::Rect(); |
| } |
| SurfaceId previous_surface_id = surface->previous_frame_surface_id(); |
| |
| if (surface->surface_id() != previous_surface_id) { |
| it = previous_contained_surfaces_.find(previous_surface_id); |
| } |
| if (it != previous_contained_surfaces_.end()) { |
| int previous_index = it->second; |
| if (previous_index == surface->frame_index() - 1) |
| return source.damage_rect; |
| } |
| |
| return full_rect; |
| } |
| |
| void SurfaceAggregator::HandleSurfaceQuad( |
| const SurfaceDrawQuad* surface_quad, |
| const gfx::Transform& target_transform, |
| const ClipData& clip_rect, |
| RenderPass* dest_pass) { |
| SurfaceId surface_id = surface_quad->surface_id; |
| // If this surface's id is already in our referenced set then it creates |
| // a cycle in the graph and should be dropped. |
| if (referenced_surfaces_.count(surface_id)) |
| return; |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| if (!surface) |
| return; |
| const CompositorFrame& frame = surface->GetEligibleFrame(); |
| const DelegatedFrameData* frame_data = frame.delegated_frame_data.get(); |
| if (!frame_data) |
| return; |
| |
| std::multimap<RenderPassId, std::unique_ptr<CopyOutputRequest>> copy_requests; |
| surface->TakeCopyOutputRequests(©_requests); |
| |
| const RenderPassList& render_pass_list = frame_data->render_pass_list; |
| if (!valid_surfaces_.count(surface->surface_id())) { |
| for (auto& request : copy_requests) |
| request.second->SendEmptyResult(); |
| return; |
| } |
| |
| SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first; |
| // TODO(vmpstr): provider check is a hack for unittests that don't set up a |
| // resource provider. |
| ResourceProvider::ResourceIdMap empty_map; |
| const ResourceProvider::ResourceIdMap& child_to_parent_map = |
| provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface)) |
| : empty_map; |
| bool merge_pass = |
| surface_quad->shared_quad_state->opacity == 1.f && copy_requests.empty(); |
| |
| const RenderPassList& referenced_passes = render_pass_list; |
| size_t passes_to_copy = |
| merge_pass ? referenced_passes.size() - 1 : referenced_passes.size(); |
| for (size_t j = 0; j < passes_to_copy; ++j) { |
| const RenderPass& source = *referenced_passes[j]; |
| |
| size_t sqs_size = source.shared_quad_state_list.size(); |
| size_t dq_size = source.quad_list.size(); |
| std::unique_ptr<RenderPass> copy_pass( |
| RenderPass::Create(sqs_size, dq_size)); |
| |
| RenderPassId remapped_pass_id = RemapPassId(source.id, surface_id); |
| |
| copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
| source.transform_to_root_target, |
| source.has_transparent_background); |
| |
| MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); |
| |
| // Contributing passes aggregated in to the pass list need to take the |
| // transform of the surface quad into account to update their transform to |
| // the root surface. |
| copy_pass->transform_to_root_target.ConcatTransform( |
| surface_quad->shared_quad_state->quad_to_target_transform); |
| copy_pass->transform_to_root_target.ConcatTransform(target_transform); |
| copy_pass->transform_to_root_target.ConcatTransform( |
| dest_pass->transform_to_root_target); |
| |
| CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, |
| child_to_parent_map, gfx::Transform(), ClipData(), |
| copy_pass.get(), surface_id); |
| |
| if (!copy_request_passes_.count(remapped_pass_id) && |
| !moved_pixel_passes_.count(remapped_pass_id)) { |
| gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
| if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
| gfx::Rect damage_rect_in_render_pass_space = |
| MathUtil::ProjectEnclosingClippedRect(inverse_transform, |
| root_damage_rect_); |
| copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); |
| } |
| } |
| |
| dest_pass_list_->push_back(std::move(copy_pass)); |
| } |
| |
| gfx::Transform surface_transform = |
| surface_quad->shared_quad_state->quad_to_target_transform; |
| surface_transform.ConcatTransform(target_transform); |
| |
| const RenderPass& last_pass = *render_pass_list.back(); |
| if (merge_pass) { |
| // TODO(jamesr): Clean up last pass special casing. |
| const QuadList& quads = last_pass.quad_list; |
| |
| // Intersect the transformed visible rect and the clip rect to create a |
| // smaller cliprect for the quad. |
| ClipData surface_quad_clip_rect( |
| true, MathUtil::MapEnclosingClippedRect( |
| surface_quad->shared_quad_state->quad_to_target_transform, |
| surface_quad->visible_rect)); |
| if (surface_quad->shared_quad_state->is_clipped) { |
| surface_quad_clip_rect.rect.Intersect( |
| surface_quad->shared_quad_state->clip_rect); |
| } |
| |
| ClipData quads_clip = |
| CalculateClipRect(clip_rect, surface_quad_clip_rect, target_transform); |
| |
| CopyQuadsToPass(quads, last_pass.shared_quad_state_list, |
| child_to_parent_map, surface_transform, quads_clip, |
| dest_pass, surface_id); |
| } else { |
| RenderPassId remapped_pass_id = RemapPassId(last_pass.id, surface_id); |
| |
| SharedQuadState* shared_quad_state = |
| CopySharedQuadState(surface_quad->shared_quad_state, target_transform, |
| clip_rect, dest_pass); |
| |
| RenderPassDrawQuad* quad = |
| dest_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| surface_quad->rect, |
| surface_quad->visible_rect, |
| remapped_pass_id, |
| 0, |
| gfx::Vector2dF(), |
| gfx::Size(), |
| FilterOperations(), |
| gfx::Vector2dF(), |
| FilterOperations()); |
| } |
| |
| referenced_surfaces_.erase(it); |
| } |
| |
| SharedQuadState* SurfaceAggregator::CopySharedQuadState( |
| const SharedQuadState* source_sqs, |
| const gfx::Transform& target_transform, |
| const ClipData& clip_rect, |
| RenderPass* dest_render_pass) { |
| SharedQuadState* copy_shared_quad_state = |
| dest_render_pass->CreateAndAppendSharedQuadState(); |
| *copy_shared_quad_state = *source_sqs; |
| // target_transform contains any transformation that may exist |
| // between the context that these quads are being copied from (i.e. the |
| // surface's draw transform when aggregated from within a surface) to the |
| // target space of the pass. This will be identity except when copying the |
| // root draw pass from a surface into a pass when the surface draw quad's |
| // transform is not identity. |
| copy_shared_quad_state->quad_to_target_transform.ConcatTransform( |
| target_transform); |
| |
| ClipData new_clip_rect = CalculateClipRect( |
| clip_rect, ClipData(source_sqs->is_clipped, source_sqs->clip_rect), |
| target_transform); |
| copy_shared_quad_state->is_clipped = new_clip_rect.is_clipped; |
| copy_shared_quad_state->clip_rect = new_clip_rect.rect; |
| return copy_shared_quad_state; |
| } |
| |
| // Returns true if the damage rect is valid. |
| static bool CalculateQuadSpaceDamageRect( |
| const gfx::Transform& quad_to_target_transform, |
| const gfx::Transform& target_to_root_transform, |
| const gfx::Rect& root_damage_rect, |
| gfx::Rect* quad_space_damage_rect) { |
| gfx::Transform quad_to_root_transform(target_to_root_transform, |
| quad_to_target_transform); |
| gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
| bool inverse_valid = quad_to_root_transform.GetInverse(&inverse_transform); |
| if (!inverse_valid) |
| return false; |
| |
| *quad_space_damage_rect = MathUtil::ProjectEnclosingClippedRect( |
| inverse_transform, root_damage_rect); |
| return true; |
| } |
| |
| void SurfaceAggregator::CopyQuadsToPass( |
| const QuadList& source_quad_list, |
| const SharedQuadStateList& source_shared_quad_state_list, |
| const ResourceProvider::ResourceIdMap& child_to_parent_map, |
| const gfx::Transform& target_transform, |
| const ClipData& clip_rect, |
| RenderPass* dest_pass, |
| SurfaceId surface_id) { |
| const SharedQuadState* last_copied_source_shared_quad_state = nullptr; |
| const SharedQuadState* dest_shared_quad_state = nullptr; |
| // If the current frame has copy requests then aggregate the entire |
| // thing, as otherwise parts of the copy requests may be ignored. |
| const bool ignore_undamaged = aggregate_only_damaged_ && |
| !has_copy_requests_ && |
| !moved_pixel_passes_.count(dest_pass->id); |
| // Damage rect in the quad space of the current shared quad state. |
| // TODO(jbauman): This rect may contain unnecessary area if |
| // transform isn't axis-aligned. |
| gfx::Rect damage_rect_in_quad_space; |
| bool damage_rect_in_quad_space_valid = false; |
| |
| #if DCHECK_IS_ON() |
| // If quads have come in with SharedQuadState out of order, or when quads have |
| // invalid SharedQuadState pointer, it should DCHECK. |
| SharedQuadStateList::ConstIterator sqs_iter = |
| source_shared_quad_state_list.begin(); |
| for (const auto& quad : source_quad_list) { |
| while (sqs_iter != source_shared_quad_state_list.end() && |
| quad->shared_quad_state != *sqs_iter) { |
| ++sqs_iter; |
| } |
| DCHECK(sqs_iter != source_shared_quad_state_list.end()); |
| } |
| #endif |
| |
| for (const auto& quad : source_quad_list) { |
| if (quad->material == DrawQuad::SURFACE_CONTENT) { |
| const SurfaceDrawQuad* surface_quad = SurfaceDrawQuad::MaterialCast(quad); |
| // HandleSurfaceQuad may add other shared quad state, so reset the |
| // current data. |
| last_copied_source_shared_quad_state = nullptr; |
| |
| if (ignore_undamaged) { |
| gfx::Transform quad_to_target_transform( |
| target_transform, |
| quad->shared_quad_state->quad_to_target_transform); |
| damage_rect_in_quad_space_valid = CalculateQuadSpaceDamageRect( |
| quad_to_target_transform, dest_pass->transform_to_root_target, |
| root_damage_rect_, &damage_rect_in_quad_space); |
| if (damage_rect_in_quad_space_valid && |
| !damage_rect_in_quad_space.Intersects(quad->visible_rect)) |
| continue; |
| } |
| HandleSurfaceQuad(surface_quad, target_transform, clip_rect, dest_pass); |
| } else { |
| if (quad->shared_quad_state != last_copied_source_shared_quad_state) { |
| dest_shared_quad_state = CopySharedQuadState( |
| quad->shared_quad_state, target_transform, clip_rect, dest_pass); |
| last_copied_source_shared_quad_state = quad->shared_quad_state; |
| if (aggregate_only_damaged_ && !has_copy_requests_) { |
| damage_rect_in_quad_space_valid = CalculateQuadSpaceDamageRect( |
| dest_shared_quad_state->quad_to_target_transform, |
| dest_pass->transform_to_root_target, root_damage_rect_, |
| &damage_rect_in_quad_space); |
| } |
| } |
| |
| if (ignore_undamaged) { |
| if (damage_rect_in_quad_space_valid && |
| !damage_rect_in_quad_space.Intersects(quad->visible_rect)) |
| continue; |
| } |
| |
| DrawQuad* dest_quad; |
| if (quad->material == DrawQuad::RENDER_PASS) { |
| const RenderPassDrawQuad* pass_quad = |
| RenderPassDrawQuad::MaterialCast(quad); |
| RenderPassId original_pass_id = pass_quad->render_pass_id; |
| RenderPassId remapped_pass_id = |
| RemapPassId(original_pass_id, surface_id); |
| |
| dest_quad = dest_pass->CopyFromAndAppendRenderPassDrawQuad( |
| pass_quad, dest_shared_quad_state, remapped_pass_id); |
| } else if (quad->material == DrawQuad::TEXTURE_CONTENT) { |
| const TextureDrawQuad* texture_quad = |
| TextureDrawQuad::MaterialCast(quad); |
| if (texture_quad->secure_output_only && |
| (!output_is_secure_ || copy_request_passes_.count(dest_pass->id))) { |
| SolidColorDrawQuad* solid_color_quad = |
| dest_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
| solid_color_quad->SetNew(dest_shared_quad_state, quad->rect, |
| quad->visible_rect, SK_ColorBLACK, false); |
| dest_quad = solid_color_quad; |
| } else { |
| dest_quad = dest_pass->CopyFromAndAppendDrawQuad( |
| quad, dest_shared_quad_state); |
| } |
| } else { |
| dest_quad = |
| dest_pass->CopyFromAndAppendDrawQuad(quad, dest_shared_quad_state); |
| } |
| if (!child_to_parent_map.empty()) { |
| for (ResourceId& resource_id : dest_quad->resources) { |
| ResourceProvider::ResourceIdMap::const_iterator it = |
| child_to_parent_map.find(resource_id); |
| DCHECK(it != child_to_parent_map.end()); |
| |
| DCHECK_EQ(it->first, resource_id); |
| ResourceId remapped_id = it->second; |
| resource_id = remapped_id; |
| } |
| } |
| } |
| } |
| } |
| |
| void SurfaceAggregator::CopyPasses(const DelegatedFrameData* frame_data, |
| Surface* surface) { |
| // The root surface is allowed to have copy output requests, so grab them |
| // off its render passes. |
| std::multimap<RenderPassId, std::unique_ptr<CopyOutputRequest>> copy_requests; |
| surface->TakeCopyOutputRequests(©_requests); |
| |
| const RenderPassList& source_pass_list = frame_data->render_pass_list; |
| DCHECK(valid_surfaces_.count(surface->surface_id())); |
| if (!valid_surfaces_.count(surface->surface_id())) |
| return; |
| |
| // TODO(vmpstr): provider check is a hack for unittests that don't set up a |
| // resource provider. |
| ResourceProvider::ResourceIdMap empty_map; |
| const ResourceProvider::ResourceIdMap& child_to_parent_map = |
| provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface)) |
| : empty_map; |
| for (size_t i = 0; i < source_pass_list.size(); ++i) { |
| const RenderPass& source = *source_pass_list[i]; |
| |
| size_t sqs_size = source.shared_quad_state_list.size(); |
| size_t dq_size = source.quad_list.size(); |
| std::unique_ptr<RenderPass> copy_pass( |
| RenderPass::Create(sqs_size, dq_size)); |
| |
| MoveMatchingRequests(source.id, ©_requests, ©_pass->copy_requests); |
| |
| RenderPassId remapped_pass_id = |
| RemapPassId(source.id, surface->surface_id()); |
| |
| copy_pass->SetAll(remapped_pass_id, source.output_rect, source.output_rect, |
| source.transform_to_root_target, |
| source.has_transparent_background); |
| |
| CopyQuadsToPass(source.quad_list, source.shared_quad_state_list, |
| child_to_parent_map, gfx::Transform(), ClipData(), |
| copy_pass.get(), surface->surface_id()); |
| if (!copy_request_passes_.count(remapped_pass_id) && |
| !moved_pixel_passes_.count(remapped_pass_id)) { |
| gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization); |
| if (copy_pass->transform_to_root_target.GetInverse(&inverse_transform)) { |
| gfx::Rect damage_rect_in_render_pass_space = |
| MathUtil::ProjectEnclosingClippedRect(inverse_transform, |
| root_damage_rect_); |
| copy_pass->damage_rect.Intersect(damage_rect_in_render_pass_space); |
| } |
| } |
| |
| dest_pass_list_->push_back(std::move(copy_pass)); |
| } |
| } |
| |
| void SurfaceAggregator::ProcessAddedAndRemovedSurfaces() { |
| for (const auto& surface : previous_contained_surfaces_) { |
| if (!contained_surfaces_.count(surface.first)) { |
| // Release resources of removed surface. |
| SurfaceToResourceChildIdMap::iterator it = |
| surface_id_to_resource_child_id_.find(surface.first); |
| if (it != surface_id_to_resource_child_id_.end()) { |
| provider_->DestroyChild(it->second); |
| surface_id_to_resource_child_id_.erase(it); |
| } |
| |
| // Notify client of removed surface. |
| Surface* surface_ptr = manager_->GetSurfaceForId(surface.first); |
| if (surface_ptr) { |
| surface_ptr->RunDrawCallbacks(SurfaceDrawStatus::DRAW_SKIPPED); |
| } |
| } |
| } |
| } |
| |
| // Walk the Surface tree from surface_id. Validate the resources of the current |
| // surface and its descendants, check if there are any copy requests, and |
| // return the combined damage rect. |
| gfx::Rect SurfaceAggregator::PrewalkTree(SurfaceId surface_id, |
| bool in_moved_pixel_pass, |
| RenderPassId parent_pass, |
| PrewalkResult* result) { |
| // This is for debugging a possible use after free. |
| // TODO(jbauman): Remove this once we have enough information. |
| // http://crbug.com/560181 |
| base::WeakPtr<SurfaceAggregator> debug_weak_this = weak_factory_.GetWeakPtr(); |
| |
| if (referenced_surfaces_.count(surface_id)) |
| return gfx::Rect(); |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| if (!surface) { |
| contained_surfaces_[surface_id] = 0; |
| return gfx::Rect(); |
| } |
| contained_surfaces_[surface_id] = surface->frame_index(); |
| const CompositorFrame& surface_frame = surface->GetEligibleFrame(); |
| const DelegatedFrameData* frame_data = |
| surface_frame.delegated_frame_data.get(); |
| if (!frame_data) |
| return gfx::Rect(); |
| int child_id = 0; |
| // TODO(jbauman): hack for unit tests that don't set up rp |
| if (provider_) { |
| child_id = ChildIdForSurface(surface); |
| if (surface->factory()) |
| surface->factory()->RefResources(frame_data->resource_list); |
| provider_->ReceiveFromChild(child_id, frame_data->resource_list); |
| } |
| CHECK(debug_weak_this.get()); |
| |
| ResourceProvider::ResourceIdSet referenced_resources; |
| size_t reserve_size = frame_data->resource_list.size(); |
| referenced_resources.reserve(reserve_size); |
| |
| bool invalid_frame = false; |
| ResourceProvider::ResourceIdMap empty_map; |
| const ResourceProvider::ResourceIdMap& child_to_parent_map = |
| provider_ ? provider_->GetChildToParentMap(child_id) : empty_map; |
| |
| CHECK(debug_weak_this.get()); |
| if (!frame_data->render_pass_list.empty()) { |
| RenderPassId remapped_pass_id = |
| RemapPassId(frame_data->render_pass_list.back()->id, surface_id); |
| if (in_moved_pixel_pass) |
| moved_pixel_passes_.insert(remapped_pass_id); |
| if (parent_pass.IsValid()) |
| render_pass_dependencies_[parent_pass].insert(remapped_pass_id); |
| } |
| |
| struct SurfaceInfo { |
| SurfaceId id; |
| bool has_moved_pixels; |
| RenderPassId parent_pass; |
| gfx::Transform target_to_surface_transform; |
| }; |
| std::vector<SurfaceInfo> child_surfaces; |
| |
| for (const auto& render_pass : base::Reversed(frame_data->render_pass_list)) { |
| RenderPassId remapped_pass_id = RemapPassId(render_pass->id, surface_id); |
| bool in_moved_pixel_pass = !!moved_pixel_passes_.count(remapped_pass_id); |
| for (const auto& quad : render_pass->quad_list) { |
| if (quad->material == DrawQuad::SURFACE_CONTENT) { |
| const SurfaceDrawQuad* surface_quad = |
| SurfaceDrawQuad::MaterialCast(quad); |
| gfx::Transform target_to_surface_transform( |
| render_pass->transform_to_root_target, |
| surface_quad->shared_quad_state->quad_to_target_transform); |
| child_surfaces.push_back( |
| SurfaceInfo{surface_quad->surface_id, in_moved_pixel_pass, |
| remapped_pass_id, target_to_surface_transform}); |
| } else if (quad->material == DrawQuad::RENDER_PASS) { |
| const RenderPassDrawQuad* render_pass_quad = |
| RenderPassDrawQuad::MaterialCast(quad); |
| if (in_moved_pixel_pass || |
| render_pass_quad->filters.HasFilterThatMovesPixels()) { |
| moved_pixel_passes_.insert( |
| RemapPassId(render_pass_quad->render_pass_id, surface_id)); |
| } |
| if (render_pass_quad->background_filters.HasFilterThatMovesPixels()) { |
| in_moved_pixel_pass = true; |
| } |
| render_pass_dependencies_[remapped_pass_id].insert( |
| RemapPassId(render_pass_quad->render_pass_id, surface_id)); |
| } |
| |
| if (!provider_) |
| continue; |
| for (ResourceId resource_id : quad->resources) { |
| if (!child_to_parent_map.count(resource_id)) { |
| invalid_frame = true; |
| break; |
| } |
| referenced_resources.insert(resource_id); |
| } |
| } |
| } |
| |
| if (invalid_frame) |
| return gfx::Rect(); |
| CHECK(debug_weak_this.get()); |
| valid_surfaces_.insert(surface->surface_id()); |
| |
| if (provider_) |
| provider_->DeclareUsedResourcesFromChild(child_id, referenced_resources); |
| CHECK(debug_weak_this.get()); |
| |
| gfx::Rect damage_rect; |
| gfx::Rect full_damage; |
| if (!frame_data->render_pass_list.empty()) { |
| RenderPass* last_pass = frame_data->render_pass_list.back().get(); |
| full_damage = last_pass->output_rect; |
| damage_rect = |
| DamageRectForSurface(surface, *last_pass, last_pass->output_rect); |
| } |
| |
| // Avoid infinite recursion by adding current surface to |
| // referenced_surfaces_. |
| SurfaceSet::iterator it = |
| referenced_surfaces_.insert(surface->surface_id()).first; |
| for (const auto& surface_info : child_surfaces) { |
| gfx::Rect surface_damage = |
| PrewalkTree(surface_info.id, surface_info.has_moved_pixels, |
| surface_info.parent_pass, result); |
| if (surface_damage.IsEmpty()) |
| continue; |
| if (surface_info.has_moved_pixels) { |
| // Areas outside the rect hit by target_to_surface_transform may be |
| // modified if there is a filter that moves pixels. |
| damage_rect = full_damage; |
| continue; |
| } |
| |
| damage_rect.Union(MathUtil::MapEnclosingClippedRect( |
| surface_info.target_to_surface_transform, surface_damage)); |
| } |
| |
| CHECK(debug_weak_this.get()); |
| for (const auto& surface_id : surface_frame.metadata.referenced_surfaces) { |
| if (!contained_surfaces_.count(surface_id)) { |
| result->undrawn_surfaces.insert(surface_id); |
| PrewalkTree(surface_id, false, RenderPassId(), result); |
| } |
| } |
| |
| CHECK(debug_weak_this.get()); |
| if (surface->factory()) |
| surface->factory()->WillDrawSurface(surface->surface_id(), damage_rect); |
| |
| CHECK(debug_weak_this.get()); |
| for (const auto& render_pass : frame_data->render_pass_list) { |
| if (!render_pass->copy_requests.empty()) { |
| RenderPassId remapped_pass_id = RemapPassId(render_pass->id, surface_id); |
| copy_request_passes_.insert(remapped_pass_id); |
| } |
| } |
| |
| referenced_surfaces_.erase(it); |
| return damage_rect; |
| } |
| |
| void SurfaceAggregator::CopyUndrawnSurfaces(PrewalkResult* prewalk_result) { |
| // undrawn_surfaces are Surfaces that were identified by prewalk as being |
| // referenced by a drawn Surface, but aren't contained in a SurfaceDrawQuad. |
| // They need to be iterated over to ensure that any copy requests on them |
| // (or on Surfaces they reference) are executed. |
| std::vector<SurfaceId> surfaces_to_copy( |
| prewalk_result->undrawn_surfaces.begin(), |
| prewalk_result->undrawn_surfaces.end()); |
| |
| for (size_t i = 0; i < surfaces_to_copy.size(); i++) { |
| SurfaceId surface_id = surfaces_to_copy[i]; |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| if (!surface) |
| continue; |
| const CompositorFrame& surface_frame = surface->GetEligibleFrame(); |
| if (!surface_frame.delegated_frame_data) |
| continue; |
| bool surface_has_copy_requests = false; |
| for (const auto& render_pass : |
| surface_frame.delegated_frame_data->render_pass_list) { |
| surface_has_copy_requests |= !render_pass->copy_requests.empty(); |
| } |
| if (!surface_has_copy_requests) { |
| // Children are not necessarily included in undrawn_surfaces (because |
| // they weren't referenced directly from a drawn surface), but may have |
| // copy requests, so make sure to check them as well. |
| for (const auto& child_id : surface_frame.metadata.referenced_surfaces) { |
| // Don't iterate over the child Surface if it was already listed as a |
| // child of a different Surface, or in the case where there's infinite |
| // recursion. |
| if (!prewalk_result->undrawn_surfaces.count(child_id)) { |
| surfaces_to_copy.push_back(child_id); |
| prewalk_result->undrawn_surfaces.insert(child_id); |
| } |
| } |
| } else { |
| SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first; |
| CopyPasses(surface_frame.delegated_frame_data.get(), surface); |
| referenced_surfaces_.erase(it); |
| } |
| } |
| } |
| |
| void SurfaceAggregator::PropagateCopyRequestPasses() { |
| std::vector<RenderPassId> copy_requests_to_iterate( |
| copy_request_passes_.begin(), copy_request_passes_.end()); |
| while (!copy_requests_to_iterate.empty()) { |
| RenderPassId first = copy_requests_to_iterate.back(); |
| copy_requests_to_iterate.pop_back(); |
| auto it = render_pass_dependencies_.find(first); |
| if (it == render_pass_dependencies_.end()) |
| continue; |
| for (auto pass : it->second) { |
| if (copy_request_passes_.insert(pass).second) { |
| copy_requests_to_iterate.push_back(pass); |
| } |
| } |
| } |
| } |
| |
| CompositorFrame SurfaceAggregator::Aggregate(SurfaceId surface_id) { |
| Surface* surface = manager_->GetSurfaceForId(surface_id); |
| DCHECK(surface); |
| contained_surfaces_[surface_id] = surface->frame_index(); |
| const CompositorFrame& root_surface_frame = surface->GetEligibleFrame(); |
| if (!root_surface_frame.delegated_frame_data) |
| return CompositorFrame(); |
| TRACE_EVENT0("cc", "SurfaceAggregator::Aggregate"); |
| |
| CompositorFrame frame; |
| frame.delegated_frame_data = base::WrapUnique(new DelegatedFrameData); |
| |
| dest_resource_list_ = &frame.delegated_frame_data->resource_list; |
| dest_pass_list_ = &frame.delegated_frame_data->render_pass_list; |
| |
| valid_surfaces_.clear(); |
| PrewalkResult prewalk_result; |
| root_damage_rect_ = |
| PrewalkTree(surface_id, false, RenderPassId(), &prewalk_result); |
| PropagateCopyRequestPasses(); |
| has_copy_requests_ = !copy_request_passes_.empty(); |
| |
| CopyUndrawnSurfaces(&prewalk_result); |
| SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first; |
| CopyPasses(root_surface_frame.delegated_frame_data.get(), surface); |
| referenced_surfaces_.erase(it); |
| |
| moved_pixel_passes_.clear(); |
| copy_request_passes_.clear(); |
| render_pass_dependencies_.clear(); |
| |
| DCHECK(referenced_surfaces_.empty()); |
| |
| if (dest_pass_list_->empty()) |
| return CompositorFrame(); |
| |
| dest_pass_list_ = NULL; |
| ProcessAddedAndRemovedSurfaces(); |
| contained_surfaces_.swap(previous_contained_surfaces_); |
| contained_surfaces_.clear(); |
| |
| for (SurfaceIndexMap::iterator it = previous_contained_surfaces_.begin(); |
| it != previous_contained_surfaces_.end(); |
| ++it) { |
| Surface* surface = manager_->GetSurfaceForId(it->first); |
| if (surface) |
| surface->TakeLatencyInfo(&frame.metadata.latency_info); |
| } |
| |
| // TODO(jamesr): Aggregate all resource references into the returned frame's |
| // resource list. |
| |
| return frame; |
| } |
| |
| void SurfaceAggregator::ReleaseResources(SurfaceId surface_id) { |
| SurfaceToResourceChildIdMap::iterator it = |
| surface_id_to_resource_child_id_.find(surface_id); |
| if (it != surface_id_to_resource_child_id_.end()) { |
| provider_->DestroyChild(it->second); |
| surface_id_to_resource_child_id_.erase(it); |
| } |
| } |
| |
| void SurfaceAggregator::SetFullDamageForSurface(SurfaceId surface_id) { |
| auto it = previous_contained_surfaces_.find(surface_id); |
| if (it == previous_contained_surfaces_.end()) |
| return; |
| // Set the last drawn index as 0 to ensure full damage next time it's drawn. |
| it->second = 0; |
| } |
| |
| } // namespace cc |