| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_SURFACES_SURFACE_FACTORY_H_ |
| #define CC_SURFACES_SURFACE_FACTORY_H_ |
| |
| #include <memory> |
| #include <set> |
| #include <unordered_map> |
| |
| #include "base/callback_forward.h" |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/observer_list.h" |
| #include "cc/output/compositor_frame.h" |
| #include "cc/surfaces/surface_id.h" |
| #include "cc/surfaces/surface_resource_holder.h" |
| #include "cc/surfaces/surface_sequence.h" |
| #include "cc/surfaces/surfaces_export.h" |
| |
| namespace gfx { |
| class Size; |
| } |
| |
| namespace cc { |
| class BeginFrameSource; |
| class CopyOutputRequest; |
| class Surface; |
| class SurfaceFactoryClient; |
| class SurfaceManager; |
| |
| enum class SurfaceDrawStatus { DRAW_SKIPPED, DRAWN }; |
| |
| // A SurfaceFactory is used to create surfaces that may share resources and |
| // receive returned resources for frames submitted to those surfaces. Resources |
| // submitted to frames created by a particular factory will be returned to that |
| // factory's client when they are no longer being used. This is the only class |
| // most users of surfaces will need to directly interact with. |
| class CC_SURFACES_EXPORT SurfaceFactory |
| : public base::SupportsWeakPtr<SurfaceFactory> { |
| public: |
| using DrawCallback = base::Callback<void(SurfaceDrawStatus)>; |
| |
| SurfaceFactory(SurfaceManager* manager, SurfaceFactoryClient* client); |
| ~SurfaceFactory(); |
| |
| void Create(SurfaceId surface_id); |
| void Destroy(SurfaceId surface_id); |
| void DestroyAll(); |
| |
| // Set that the current frame on new_id is to be treated as the successor to |
| // the current frame on old_id for the purposes of calculating damage. |
| void SetPreviousFrameSurface(SurfaceId new_id, SurfaceId old_id); |
| |
| // A frame can only be submitted to a surface created by this factory, |
| // although the frame may reference surfaces created by other factories. |
| // The callback is called the first time this frame is used to draw, or if |
| // the frame is discarded. |
| void SubmitCompositorFrame(SurfaceId surface_id, |
| CompositorFrame frame, |
| const DrawCallback& callback); |
| void RequestCopyOfSurface(SurfaceId surface_id, |
| std::unique_ptr<CopyOutputRequest> copy_request); |
| |
| void WillDrawSurface(SurfaceId id, const gfx::Rect& damage_rect); |
| |
| SurfaceFactoryClient* client() { return client_; } |
| |
| void ReceiveFromChild(const TransferableResourceArray& resources); |
| void RefResources(const TransferableResourceArray& resources); |
| void UnrefResources(const ReturnedResourceArray& resources); |
| |
| SurfaceManager* manager() { return manager_; } |
| |
| // This can be set to false if resources from this SurfaceFactory don't need |
| // to have sync points set on them when returned from the Display, for |
| // example if the Display shares a context with the creator. |
| bool needs_sync_points() const { return needs_sync_points_; } |
| void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; } |
| |
| // SurfaceFactory's owner can call this when it finds out that SurfaceManager |
| // is no longer alive during destruction. |
| void DidDestroySurfaceManager() { manager_ = nullptr; } |
| |
| private: |
| SurfaceManager* manager_; |
| SurfaceFactoryClient* client_; |
| SurfaceResourceHolder holder_; |
| |
| bool needs_sync_points_; |
| |
| using OwningSurfaceMap = |
| std::unordered_map<SurfaceId, std::unique_ptr<Surface>, SurfaceIdHash>; |
| OwningSurfaceMap surface_map_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_SURFACES_SURFACE_FACTORY_H_ |