| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ |
| #define CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ |
| |
| #include <stdint.h> |
| |
| #include "base/macros.h" |
| #include "cc/surfaces/surface_id.h" |
| #include "cc/surfaces/surfaces_export.h" |
| |
| namespace cc { |
| |
| class SurfaceManager; |
| |
| // This is a helper class for generating surface IDs within a specified |
| // namespace. This is not threadsafe, to use from multiple threads wrap this |
| // class in a mutex. |
| class CC_SURFACES_EXPORT SurfaceIdAllocator { |
| public: |
| explicit SurfaceIdAllocator(uint32_t id_namespace); |
| ~SurfaceIdAllocator(); |
| |
| SurfaceId GenerateId(); |
| |
| // This needs to be called before any sequences with this allocator's |
| // namespace will be used to enforce destruction dependencies. |
| // When this SurfaceIdAllocator is destroyed, its namespace is |
| // automatically invalidated and any remaining sequences with that |
| // namespace will be ignored. This method does not need to be called in |
| // contexts where there is no SurfaceManager (e.g. a renderer process). |
| void RegisterSurfaceIdNamespace(SurfaceManager* manager); |
| |
| uint32_t id_namespace() const { return id_namespace_; } |
| |
| // SurfaceIdAllocator's owner can call this when it find out that |
| // SurfaceManager is no longer alive during destruction. |
| void DidDestroySurfaceManager() { manager_ = nullptr; } |
| |
| private: |
| const uint32_t id_namespace_; |
| uint32_t next_id_; |
| SurfaceManager* manager_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SurfaceIdAllocator); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_SURFACES_SURFACE_ID_ALLOCATOR_H_ |