| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/surfaces/surface_manager.h" |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "base/logging.h" |
| #include "cc/surfaces/surface.h" |
| #include "cc/surfaces/surface_factory_client.h" |
| #include "cc/surfaces/surface_id_allocator.h" |
| |
| namespace cc { |
| |
| SurfaceManager::ClientSourceMapping::ClientSourceMapping() |
| : client(nullptr), source(nullptr) {} |
| |
| SurfaceManager::ClientSourceMapping::ClientSourceMapping( |
| const ClientSourceMapping& other) = default; |
| |
| SurfaceManager::ClientSourceMapping::~ClientSourceMapping() { |
| DCHECK(is_empty()) << "client: " << client |
| << ", children: " << children.size(); |
| } |
| |
| SurfaceManager::SurfaceManager() { |
| thread_checker_.DetachFromThread(); |
| } |
| |
| SurfaceManager::~SurfaceManager() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| for (SurfaceDestroyList::iterator it = surfaces_to_destroy_.begin(); |
| it != surfaces_to_destroy_.end(); |
| ++it) { |
| DeregisterSurface((*it)->surface_id()); |
| } |
| surfaces_to_destroy_.clear(); |
| |
| // All hierarchies, sources, and surface factory clients should be |
| // unregistered prior to SurfaceManager destruction. |
| DCHECK_EQ(namespace_client_map_.size(), 0u); |
| DCHECK_EQ(registered_sources_.size(), 0u); |
| } |
| |
| void SurfaceManager::RegisterSurface(Surface* surface) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK(surface); |
| DCHECK(!surface_map_.count(surface->surface_id())); |
| surface_map_[surface->surface_id()] = surface; |
| } |
| |
| void SurfaceManager::DeregisterSurface(SurfaceId surface_id) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| SurfaceMap::iterator it = surface_map_.find(surface_id); |
| DCHECK(it != surface_map_.end()); |
| surface_map_.erase(it); |
| } |
| |
| void SurfaceManager::Destroy(std::unique_ptr<Surface> surface) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| surface->set_destroyed(true); |
| surfaces_to_destroy_.push_back(std::move(surface)); |
| GarbageCollectSurfaces(); |
| } |
| |
| void SurfaceManager::DidSatisfySequences(uint32_t id_namespace, |
| std::vector<uint32_t>* sequence) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| for (std::vector<uint32_t>::iterator it = sequence->begin(); |
| it != sequence->end(); |
| ++it) { |
| satisfied_sequences_.insert(SurfaceSequence(id_namespace, *it)); |
| } |
| sequence->clear(); |
| GarbageCollectSurfaces(); |
| } |
| |
| void SurfaceManager::RegisterSurfaceIdNamespace(uint32_t id_namespace) { |
| bool inserted = valid_surface_id_namespaces_.insert(id_namespace).second; |
| DCHECK(inserted); |
| } |
| |
| void SurfaceManager::InvalidateSurfaceIdNamespace(uint32_t id_namespace) { |
| valid_surface_id_namespaces_.erase(id_namespace); |
| GarbageCollectSurfaces(); |
| } |
| |
| void SurfaceManager::GarbageCollectSurfaces() { |
| // Simple mark and sweep GC. |
| // TODO(jbauman): Reduce the amount of work when nothing needs to be |
| // destroyed. |
| std::vector<SurfaceId> live_surfaces; |
| std::set<SurfaceId> live_surfaces_set; |
| |
| // GC roots are surfaces that have not been destroyed, or have not had all |
| // their destruction dependencies satisfied. |
| for (auto& map_entry : surface_map_) { |
| map_entry.second->SatisfyDestructionDependencies( |
| &satisfied_sequences_, &valid_surface_id_namespaces_); |
| if (!map_entry.second->destroyed() || |
| map_entry.second->GetDestructionDependencyCount()) { |
| live_surfaces_set.insert(map_entry.first); |
| live_surfaces.push_back(map_entry.first); |
| } |
| } |
| |
| // Mark all surfaces reachable from live surfaces by adding them to |
| // live_surfaces and live_surfaces_set. |
| for (size_t i = 0; i < live_surfaces.size(); i++) { |
| Surface* surf = surface_map_[live_surfaces[i]]; |
| DCHECK(surf); |
| |
| for (SurfaceId id : surf->referenced_surfaces()) { |
| if (live_surfaces_set.count(id)) |
| continue; |
| |
| Surface* surf2 = GetSurfaceForId(id); |
| if (surf2) { |
| live_surfaces.push_back(id); |
| live_surfaces_set.insert(id); |
| } |
| } |
| } |
| |
| std::vector<std::unique_ptr<Surface>> to_destroy; |
| |
| // Destroy all remaining unreachable surfaces. |
| for (SurfaceDestroyList::iterator dest_it = surfaces_to_destroy_.begin(); |
| dest_it != surfaces_to_destroy_.end();) { |
| if (!live_surfaces_set.count((*dest_it)->surface_id())) { |
| std::unique_ptr<Surface> surf(std::move(*dest_it)); |
| DeregisterSurface(surf->surface_id()); |
| dest_it = surfaces_to_destroy_.erase(dest_it); |
| to_destroy.push_back(std::move(surf)); |
| } else { |
| ++dest_it; |
| } |
| } |
| |
| to_destroy.clear(); |
| } |
| |
| void SurfaceManager::RegisterSurfaceFactoryClient( |
| uint32_t id_namespace, |
| SurfaceFactoryClient* client) { |
| DCHECK(client); |
| DCHECK(!namespace_client_map_[id_namespace].client); |
| DCHECK_EQ(valid_surface_id_namespaces_.count(id_namespace), 1u); |
| |
| auto iter = namespace_client_map_.find(id_namespace); |
| if (iter == namespace_client_map_.end()) { |
| auto insert_result = namespace_client_map_.insert( |
| std::make_pair(id_namespace, ClientSourceMapping())); |
| DCHECK(insert_result.second); |
| iter = insert_result.first; |
| } |
| iter->second.client = client; |
| |
| // Propagate any previously set sources to the new client. |
| if (iter->second.source) |
| client->SetBeginFrameSource(iter->second.source); |
| } |
| |
| void SurfaceManager::UnregisterSurfaceFactoryClient(uint32_t id_namespace) { |
| DCHECK_EQ(valid_surface_id_namespaces_.count(id_namespace), 1u); |
| DCHECK_EQ(namespace_client_map_.count(id_namespace), 1u); |
| |
| auto iter = namespace_client_map_.find(id_namespace); |
| if (iter->second.source) |
| iter->second.client->SetBeginFrameSource(nullptr); |
| iter->second.client = nullptr; |
| |
| // The SurfaceFactoryClient and hierarchy can be registered/unregistered |
| // in either order, so empty namespace_client_map entries need to be |
| // checked when removing either clients or relationships. |
| if (iter->second.is_empty()) |
| namespace_client_map_.erase(iter); |
| } |
| |
| void SurfaceManager::RegisterBeginFrameSource(BeginFrameSource* source, |
| uint32_t id_namespace) { |
| DCHECK(source); |
| DCHECK_EQ(registered_sources_.count(source), 0u); |
| DCHECK_EQ(valid_surface_id_namespaces_.count(id_namespace), 1u); |
| |
| registered_sources_[source] = id_namespace; |
| RecursivelyAttachBeginFrameSource(id_namespace, source); |
| } |
| |
| void SurfaceManager::UnregisterBeginFrameSource(BeginFrameSource* source) { |
| DCHECK(source); |
| DCHECK_EQ(registered_sources_.count(source), 1u); |
| |
| uint32_t id_namespace = registered_sources_[source]; |
| registered_sources_.erase(source); |
| |
| if (namespace_client_map_.count(id_namespace) == 0u) |
| return; |
| |
| // TODO(enne): these walks could be done in one step. |
| // Remove this begin frame source from its subtree. |
| RecursivelyDetachBeginFrameSource(id_namespace, source); |
| // Then flush every remaining registered source to fix any sources that |
| // became null because of the previous step but that have an alternative. |
| for (auto source_iter : registered_sources_) |
| RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); |
| } |
| |
| void SurfaceManager::RecursivelyAttachBeginFrameSource( |
| uint32_t id_namespace, |
| BeginFrameSource* source) { |
| ClientSourceMapping& mapping = namespace_client_map_[id_namespace]; |
| if (!mapping.source) { |
| mapping.source = source; |
| if (mapping.client) |
| mapping.client->SetBeginFrameSource(source); |
| } |
| for (size_t i = 0; i < mapping.children.size(); ++i) |
| RecursivelyAttachBeginFrameSource(mapping.children[i], source); |
| } |
| |
| void SurfaceManager::RecursivelyDetachBeginFrameSource( |
| uint32_t id_namespace, |
| BeginFrameSource* source) { |
| auto iter = namespace_client_map_.find(id_namespace); |
| if (iter == namespace_client_map_.end()) |
| return; |
| if (iter->second.source == source) { |
| iter->second.source = nullptr; |
| if (iter->second.client) |
| iter->second.client->SetBeginFrameSource(nullptr); |
| } |
| |
| if (iter->second.is_empty()) { |
| namespace_client_map_.erase(iter); |
| return; |
| } |
| |
| std::vector<uint32_t>& children = iter->second.children; |
| for (size_t i = 0; i < children.size(); ++i) { |
| RecursivelyDetachBeginFrameSource(children[i], source); |
| } |
| } |
| |
| bool SurfaceManager::ChildContains(uint32_t child_namespace, |
| uint32_t search_namespace) const { |
| auto iter = namespace_client_map_.find(child_namespace); |
| if (iter == namespace_client_map_.end()) |
| return false; |
| |
| const std::vector<uint32_t>& children = iter->second.children; |
| for (size_t i = 0; i < children.size(); ++i) { |
| if (children[i] == search_namespace) |
| return true; |
| if (ChildContains(children[i], search_namespace)) |
| return true; |
| } |
| return false; |
| } |
| |
| void SurfaceManager::RegisterSurfaceNamespaceHierarchy( |
| uint32_t parent_namespace, |
| uint32_t child_namespace) { |
| DCHECK_EQ(valid_surface_id_namespaces_.count(parent_namespace), 1u); |
| DCHECK_EQ(valid_surface_id_namespaces_.count(child_namespace), 1u); |
| |
| // If it's possible to reach the parent through the child's descendant chain, |
| // then this will create an infinite loop. Might as well just crash here. |
| CHECK(!ChildContains(child_namespace, parent_namespace)); |
| |
| std::vector<uint32_t>& children = |
| namespace_client_map_[parent_namespace].children; |
| for (size_t i = 0; i < children.size(); ++i) |
| DCHECK_NE(children[i], child_namespace); |
| children.push_back(child_namespace); |
| |
| // If the parent has no source, then attaching it to this child will |
| // not change any downstream sources. |
| BeginFrameSource* parent_source = |
| namespace_client_map_[parent_namespace].source; |
| if (!parent_source) |
| return; |
| |
| DCHECK_EQ(registered_sources_.count(parent_source), 1u); |
| RecursivelyAttachBeginFrameSource(child_namespace, parent_source); |
| } |
| |
| void SurfaceManager::UnregisterSurfaceNamespaceHierarchy( |
| uint32_t parent_namespace, |
| uint32_t child_namespace) { |
| // Deliberately do not check validity of either parent or child namespace |
| // here. They were valid during the registration, so were valid at some |
| // point in time. This makes it possible to invalidate parent and child |
| // namespaces independently of each other and not have an ordering dependency |
| // of unregistering the hierarchy first before either of them. |
| DCHECK_EQ(namespace_client_map_.count(parent_namespace), 1u); |
| |
| auto iter = namespace_client_map_.find(parent_namespace); |
| |
| std::vector<uint32_t>& children = iter->second.children; |
| bool found_child = false; |
| for (size_t i = 0; i < children.size(); ++i) { |
| if (children[i] == child_namespace) { |
| found_child = true; |
| children[i] = children[children.size() - 1]; |
| children.resize(children.size() - 1); |
| break; |
| } |
| } |
| DCHECK(found_child); |
| |
| // The SurfaceFactoryClient and hierarchy can be registered/unregistered |
| // in either order, so empty namespace_client_map entries need to be |
| // checked when removing either clients or relationships. |
| if (iter->second.is_empty()) { |
| namespace_client_map_.erase(iter); |
| return; |
| } |
| |
| // If the parent does not have a begin frame source, then disconnecting it |
| // will not change any of its children. |
| BeginFrameSource* parent_source = iter->second.source; |
| if (!parent_source) |
| return; |
| |
| // TODO(enne): these walks could be done in one step. |
| RecursivelyDetachBeginFrameSource(child_namespace, parent_source); |
| for (auto source_iter : registered_sources_) |
| RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); |
| } |
| |
| Surface* SurfaceManager::GetSurfaceForId(SurfaceId surface_id) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| SurfaceMap::iterator it = surface_map_.find(surface_id); |
| if (it == surface_map_.end()) |
| return NULL; |
| return it->second; |
| } |
| |
| bool SurfaceManager::SurfaceModified(SurfaceId surface_id) { |
| CHECK(thread_checker_.CalledOnValidThread()); |
| bool changed = false; |
| FOR_EACH_OBSERVER(SurfaceDamageObserver, observer_list_, |
| OnSurfaceDamaged(surface_id, &changed)); |
| return changed; |
| } |
| |
| } // namespace cc |