| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/tiles/raster_tile_priority_queue_required.h" |
| |
| #include "cc/tiles/tiling_set_raster_queue_required.h" |
| |
| namespace cc { |
| |
| namespace { |
| |
| void AppendTilingSetRequiredQueues( |
| const std::vector<PictureLayerImpl*>& layers, |
| std::vector<std::unique_ptr<TilingSetRasterQueueRequired>>* queues) { |
| for (auto* layer : layers) { |
| if (!layer->HasValidTilePriorities()) |
| continue; |
| |
| std::unique_ptr<TilingSetRasterQueueRequired> tiling_set_queue( |
| new TilingSetRasterQueueRequired( |
| layer->picture_layer_tiling_set(), |
| RasterTilePriorityQueueRequired::Type::REQUIRED_FOR_ACTIVATION)); |
| if (!tiling_set_queue->IsEmpty()) |
| queues->push_back(std::move(tiling_set_queue)); |
| } |
| } |
| |
| } // namespace |
| |
| RasterTilePriorityQueueRequired::RasterTilePriorityQueueRequired() { |
| } |
| |
| RasterTilePriorityQueueRequired::~RasterTilePriorityQueueRequired() { |
| } |
| |
| void RasterTilePriorityQueueRequired::Build( |
| const std::vector<PictureLayerImpl*>& active_layers, |
| const std::vector<PictureLayerImpl*>& pending_layers, |
| Type type) { |
| DCHECK_NE(static_cast<int>(type), static_cast<int>(Type::ALL)); |
| if (type == Type::REQUIRED_FOR_DRAW) |
| BuildRequiredForDraw(active_layers); |
| else |
| BuildRequiredForActivation(active_layers, pending_layers); |
| } |
| |
| void RasterTilePriorityQueueRequired::BuildRequiredForDraw( |
| const std::vector<PictureLayerImpl*>& active_layers) { |
| for (const auto& layer : active_layers) { |
| if (!layer->HasValidTilePriorities()) |
| continue; |
| |
| std::unique_ptr<TilingSetRasterQueueRequired> tiling_set_queue( |
| new TilingSetRasterQueueRequired(layer->picture_layer_tiling_set(), |
| Type::REQUIRED_FOR_DRAW)); |
| if (!tiling_set_queue->IsEmpty()) |
| tiling_set_queues_.push_back(std::move(tiling_set_queue)); |
| } |
| } |
| |
| void RasterTilePriorityQueueRequired::BuildRequiredForActivation( |
| const std::vector<PictureLayerImpl*>& active_layers, |
| const std::vector<PictureLayerImpl*>& pending_layers) { |
| AppendTilingSetRequiredQueues(active_layers, &tiling_set_queues_); |
| AppendTilingSetRequiredQueues(pending_layers, &tiling_set_queues_); |
| } |
| |
| bool RasterTilePriorityQueueRequired::IsEmpty() const { |
| return tiling_set_queues_.empty(); |
| } |
| |
| const PrioritizedTile& RasterTilePriorityQueueRequired::Top() const { |
| DCHECK(!IsEmpty()); |
| return tiling_set_queues_.back()->Top(); |
| } |
| |
| void RasterTilePriorityQueueRequired::Pop() { |
| DCHECK(!IsEmpty()); |
| tiling_set_queues_.back()->Pop(); |
| if (tiling_set_queues_.back()->IsEmpty()) |
| tiling_set_queues_.pop_back(); |
| } |
| |
| } // namespace cc |