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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/layer_tree_settings.h"
#include "cc/proto/layer_tree_settings.pb.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
void VerifySerializeAndDeserialize(const LayerTreeSettings& settings1) {
proto::LayerTreeSettings proto;
settings1.ToProtobuf(&proto);
LayerTreeSettings settings2;
settings2.FromProtobuf(proto);
EXPECT_EQ(settings1, settings2);
}
TEST(LayerTreeSettingsTest, DefaultValues) {
LayerTreeSettings settings;
VerifySerializeAndDeserialize(settings);
}
TEST(LayerTreeSettingsTest, AllMembersChanged) {
LayerTreeSettings settings;
RendererSettings rs;
rs.texture_id_allocation_chunk_size =
rs.texture_id_allocation_chunk_size * 3 + 1;
settings.renderer_settings = rs;
settings.single_thread_proxy_scheduler =
!settings.single_thread_proxy_scheduler;
settings.use_external_begin_frame_source =
!settings.use_external_begin_frame_source;
settings.main_frame_before_activation_enabled =
!settings.main_frame_before_activation_enabled;
settings.using_synchronous_renderer_compositor =
!settings.using_synchronous_renderer_compositor;
settings.can_use_lcd_text = !settings.can_use_lcd_text;
settings.use_distance_field_text = !settings.use_distance_field_text;
settings.gpu_rasterization_enabled = !settings.gpu_rasterization_enabled;
settings.gpu_rasterization_forced = !settings.gpu_rasterization_forced;
settings.gpu_rasterization_msaa_sample_count =
settings.gpu_rasterization_msaa_sample_count * 3 + 1;
settings.gpu_rasterization_skewport_target_time_in_seconds =
settings.gpu_rasterization_skewport_target_time_in_seconds * 3 + 1;
settings.create_low_res_tiling = !settings.create_low_res_tiling;
settings.scrollbar_animator = LayerTreeSettings::THINNING;
settings.scrollbar_fade_delay_ms = settings.scrollbar_fade_delay_ms * 3 + 1;
settings.scrollbar_fade_resize_delay_ms =
settings.scrollbar_fade_resize_delay_ms * 3 + 1;
settings.scrollbar_fade_duration_ms =
settings.scrollbar_fade_duration_ms * 3 + 1;
settings.solid_color_scrollbar_color = SK_ColorCYAN;
settings.timeout_and_draw_when_animation_checkerboards =
!settings.timeout_and_draw_when_animation_checkerboards;
settings.layer_transforms_should_scale_layer_contents =
!settings.layer_transforms_should_scale_layer_contents;
settings.layers_always_allowed_lcd_text =
!settings.layers_always_allowed_lcd_text;
settings.minimum_contents_scale = 0.42f;
settings.low_res_contents_scale_factor = 0.43f;
settings.top_controls_show_threshold = 0.44f;
settings.top_controls_hide_threshold = 0.45f;
settings.background_animation_rate = 0.46f;
settings.default_tile_size = gfx::Size(47, 48);
settings.max_untiled_layer_size = gfx::Size(49, 50);
settings.minimum_occlusion_tracking_size = gfx::Size(51, 52);
settings.tiling_interest_area_padding =
settings.tiling_interest_area_padding * 3 + 1;
settings.skewport_target_time_in_seconds = 0.53f;
settings.skewport_extrapolation_limit_in_screen_pixels =
settings.skewport_extrapolation_limit_in_screen_pixels * 3 + 1;
settings.max_memory_for_prepaint_percentage =
settings.max_memory_for_prepaint_percentage * 3 + 1;
settings.use_zero_copy = !settings.use_zero_copy;
settings.use_partial_raster = !settings.use_partial_raster;
settings.enable_elastic_overscroll = !settings.enable_elastic_overscroll;
settings.use_image_texture_targets.push_back(54);
settings.use_image_texture_targets.push_back(55);
settings.ignore_root_layer_flings = !settings.ignore_root_layer_flings;
settings.scheduled_raster_task_limit =
settings.scheduled_raster_task_limit * 3 + 1;
settings.use_occlusion_for_tile_prioritization =
!settings.use_occlusion_for_tile_prioritization;
settings.wait_for_beginframe_interval =
!settings.wait_for_beginframe_interval;
settings.max_staging_buffer_usage_in_bytes =
settings.max_staging_buffer_usage_in_bytes * 3 + 1;
settings.memory_policy_ = ManagedMemoryPolicy(
56, gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE, 57);
LayerTreeDebugState debug_state;
debug_state.show_fps_counter = !debug_state.show_fps_counter;
settings.initial_debug_state = debug_state;
VerifySerializeAndDeserialize(settings);
}
TEST(LayerTreeSettingsTest, ArbitraryValues) {
LayerTreeSettings settings;
RendererSettings rs;
rs.texture_id_allocation_chunk_size = 42;
settings.renderer_settings = rs;
settings.single_thread_proxy_scheduler = true;
settings.use_external_begin_frame_source = true;
settings.main_frame_before_activation_enabled = true;
settings.using_synchronous_renderer_compositor = false;
settings.can_use_lcd_text = false;
settings.use_distance_field_text = false;
settings.gpu_rasterization_enabled = false;
settings.gpu_rasterization_forced = true;
settings.gpu_rasterization_msaa_sample_count = 10;
settings.gpu_rasterization_skewport_target_time_in_seconds = 0.909f;
settings.create_low_res_tiling = false;
settings.scrollbar_animator = LayerTreeSettings::LINEAR_FADE;
settings.scrollbar_fade_delay_ms = 13;
settings.scrollbar_fade_resize_delay_ms = 61;
settings.scrollbar_fade_duration_ms = 23;
settings.solid_color_scrollbar_color = SK_ColorCYAN;
settings.timeout_and_draw_when_animation_checkerboards = true;
settings.layer_transforms_should_scale_layer_contents = true;
settings.layers_always_allowed_lcd_text = true;
settings.minimum_contents_scale = 0.314f;
settings.low_res_contents_scale_factor = 0.49f;
settings.top_controls_hide_threshold = 0.666f;
settings.top_controls_hide_threshold = 0.51f;
settings.background_animation_rate = 0.52f;
settings.default_tile_size = gfx::Size(53, 54);
settings.max_untiled_layer_size = gfx::Size(55, 56);
settings.minimum_occlusion_tracking_size = gfx::Size(57, 58);
settings.tiling_interest_area_padding = 59;
settings.skewport_target_time_in_seconds = 0.6f;
settings.skewport_extrapolation_limit_in_screen_pixels = 61;
settings.max_memory_for_prepaint_percentage = 62;
settings.use_zero_copy = true;
settings.use_partial_raster = true;
settings.enable_elastic_overscroll = false;
settings.use_image_texture_targets.push_back(10);
settings.use_image_texture_targets.push_back(19);
settings.ignore_root_layer_flings = true;
settings.scheduled_raster_task_limit = 41;
settings.use_occlusion_for_tile_prioritization = true;
settings.wait_for_beginframe_interval = true;
settings.max_staging_buffer_usage_in_bytes = 70;
settings.memory_policy_ = ManagedMemoryPolicy(
71, gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE, 77);
LayerTreeDebugState debug_state;
debug_state.show_fps_counter = true;
settings.initial_debug_state = debug_state;
VerifySerializeAndDeserialize(settings);
}
} // namespace
} // namespace cc