| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ |
| #define NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ |
| |
| #include "net/base/network_change_notifier.h" |
| #include "net/socket/socket.h" |
| #include "net/udp/datagram_socket.h" |
| |
| namespace net { |
| |
| class IPEndPoint; |
| |
| class NET_EXPORT_PRIVATE DatagramClientSocket : public DatagramSocket, |
| public Socket { |
| public: |
| ~DatagramClientSocket() override {} |
| |
| // Initialize this socket as a client socket to server at |address|. |
| // Returns a network error code. |
| virtual int Connect(const IPEndPoint& address) = 0; |
| |
| // Binds this socket to |network| and initializes socket as a client socket |
| // to server at |address|. All data traffic on the socket will be sent and |
| // received via |network|. This call will fail if |network| has disconnected. |
| // Communication using this socket will fail if |network| disconnects. |
| // Returns a net error code. |
| virtual int ConnectUsingNetwork(NetworkChangeNotifier::NetworkHandle network, |
| const IPEndPoint& address) = 0; |
| |
| // Same as ConnectUsingNetwork, except that the current default network is |
| // used. Returns a net error code. |
| virtual int ConnectUsingDefaultNetwork(const IPEndPoint& address) = 0; |
| |
| // Returns the network that either ConnectUsingNetwork() or |
| // ConnectUsingDefaultNetwork() bound this socket to. Returns |
| // NetworkChangeNotifier::kInvalidNetworkHandle if not explicitly bound via |
| // ConnectUsingNetwork() or ConnectUsingDefaultNetwork(). |
| virtual NetworkChangeNotifier::NetworkHandle GetBoundNetwork() const = 0; |
| |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ |