blob: d8b8dd7cf81fd7a104e096c3668b03a7cdd5035f [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/client/plugin/pepper_packet_socket_factory.h"
#include <stddef.h>
#include "base/bind.h"
#include "base/logging.h"
#include "base/macros.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "ppapi/cpp/net_address.h"
#include "ppapi/cpp/udp_socket.h"
#include "ppapi/utility/completion_callback_factory.h"
#include "remoting/client/plugin/pepper_address_resolver.h"
#include "remoting/client/plugin/pepper_util.h"
#include "remoting/protocol/socket_util.h"
#include "third_party/webrtc/base/asyncpacketsocket.h"
#include "third_party/webrtc/base/nethelpers.h"
namespace remoting {
namespace {
// Size of the buffer to allocate for RecvFrom().
const int kReceiveBufferSize = 65536;
// Maximum amount of data in the send buffers. This is necessary to
// prevent out-of-memory crashes if the caller sends data faster than
// Pepper's UDP API can handle it. This maximum should never be
// reached under normal conditions.
const int kMaxSendBufferSize = 256 * 1024;
int PepperErrorToNetError(int error) {
switch (error) {
case PP_OK:
return net::OK;
case PP_OK_COMPLETIONPENDING:
return net::ERR_IO_PENDING;
case PP_ERROR_ABORTED:
return net::ERR_ABORTED;
case PP_ERROR_BADARGUMENT:
return net::ERR_INVALID_ARGUMENT;
case PP_ERROR_FILENOTFOUND:
return net::ERR_FILE_NOT_FOUND;
case PP_ERROR_TIMEDOUT:
return net::ERR_TIMED_OUT;
case PP_ERROR_FILETOOBIG:
return net::ERR_FILE_TOO_BIG;
case PP_ERROR_NOTSUPPORTED:
return net::ERR_NOT_IMPLEMENTED;
case PP_ERROR_NOMEMORY:
return net::ERR_OUT_OF_MEMORY;
case PP_ERROR_FILEEXISTS:
return net::ERR_FILE_EXISTS;
case PP_ERROR_NOSPACE:
return net::ERR_FILE_NO_SPACE;
case PP_ERROR_CONNECTION_CLOSED:
return net::ERR_CONNECTION_CLOSED;
case PP_ERROR_CONNECTION_RESET:
return net::ERR_CONNECTION_RESET;
case PP_ERROR_CONNECTION_REFUSED:
return net::ERR_CONNECTION_REFUSED;
case PP_ERROR_CONNECTION_ABORTED:
return net::ERR_CONNECTION_ABORTED;
case PP_ERROR_CONNECTION_FAILED:
return net::ERR_CONNECTION_FAILED;
case PP_ERROR_NAME_NOT_RESOLVED:
return net::ERR_NAME_NOT_RESOLVED;
case PP_ERROR_ADDRESS_INVALID:
return net::ERR_ADDRESS_INVALID;
case PP_ERROR_ADDRESS_UNREACHABLE:
return net::ERR_ADDRESS_UNREACHABLE;
case PP_ERROR_CONNECTION_TIMEDOUT:
return net::ERR_CONNECTION_TIMED_OUT;
case PP_ERROR_NOACCESS:
return net::ERR_NETWORK_ACCESS_DENIED;
case PP_ERROR_MESSAGE_TOO_BIG:
return net::ERR_MSG_TOO_BIG;
case PP_ERROR_ADDRESS_IN_USE:
return net::ERR_ADDRESS_IN_USE;
default:
return net::ERR_FAILED;
}
}
class UdpPacketSocket : public rtc::AsyncPacketSocket {
public:
explicit UdpPacketSocket(const pp::InstanceHandle& instance);
~UdpPacketSocket() override;
// |min_port| and |max_port| are set to zero if the port number
// should be assigned by the OS.
bool Init(const rtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port);
// rtc::AsyncPacketSocket interface.
rtc::SocketAddress GetLocalAddress() const override;
rtc::SocketAddress GetRemoteAddress() const override;
int Send(const void* data,
size_t data_size,
const rtc::PacketOptions& options) override;
int SendTo(const void* data,
size_t data_size,
const rtc::SocketAddress& address,
const rtc::PacketOptions& options) override;
int Close() override;
State GetState() const override;
int GetOption(rtc::Socket::Option opt, int* value) override;
int SetOption(rtc::Socket::Option opt, int value) override;
int GetError() const override;
void SetError(int error) override;
private:
struct PendingPacket {
PendingPacket(const void* buffer,
int buffer_size,
const pp::NetAddress& address);
scoped_refptr<net::IOBufferWithSize> data;
pp::NetAddress address;
bool retried;
};
void OnBindCompleted(int error);
void DoSend();
void OnSendCompleted(int result);
void DoRead();
void OnReadCompleted(int result, pp::NetAddress address);
void HandleReadResult(int result, pp::NetAddress address);
pp::InstanceHandle instance_;
pp::UDPSocket socket_;
State state_;
int error_;
rtc::SocketAddress local_address_;
// Used to scan ports when necessary. Both values are set to 0 when
// the port number is assigned by OS.
uint16_t min_port_;
uint16_t max_port_;
std::vector<char> receive_buffer_;
bool send_pending_;
std::list<PendingPacket> send_queue_;
int send_queue_size_;
pp::CompletionCallbackFactory<UdpPacketSocket> callback_factory_;
DISALLOW_COPY_AND_ASSIGN(UdpPacketSocket);
};
UdpPacketSocket::PendingPacket::PendingPacket(
const void* buffer,
int buffer_size,
const pp::NetAddress& address)
: data(new net::IOBufferWithSize(buffer_size)),
address(address),
retried(true) {
memcpy(data->data(), buffer, buffer_size);
}
UdpPacketSocket::UdpPacketSocket(const pp::InstanceHandle& instance)
: instance_(instance),
socket_(instance),
state_(STATE_CLOSED),
error_(0),
min_port_(0),
max_port_(0),
send_pending_(false),
send_queue_size_(0),
callback_factory_(this) {
}
UdpPacketSocket::~UdpPacketSocket() {
Close();
}
bool UdpPacketSocket::Init(const rtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port) {
if (socket_.is_null()) {
return false;
}
local_address_ = local_address;
max_port_ = max_port;
min_port_ = min_port;
pp::NetAddress pp_local_address;
if (!SocketAddressToPpNetAddressWithPort(
instance_, local_address_, &pp_local_address, min_port_)) {
return false;
}
pp::CompletionCallback callback =
callback_factory_.NewCallback(&UdpPacketSocket::OnBindCompleted);
int result = socket_.Bind(pp_local_address, callback);
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
state_ = STATE_BINDING;
return true;
}
void UdpPacketSocket::OnBindCompleted(int result) {
DCHECK(state_ == STATE_BINDING || state_ == STATE_CLOSED);
if (result == PP_ERROR_ABORTED) {
// Socket is being destroyed while binding.
return;
}
if (result == PP_OK) {
pp::NetAddress address = socket_.GetBoundAddress();
PpNetAddressToSocketAddress(address, &local_address_);
state_ = STATE_BOUND;
SignalAddressReady(this, local_address_);
DoRead();
return;
}
if (min_port_ < max_port_) {
// Try to bind to the next available port.
++min_port_;
pp::NetAddress pp_local_address;
if (SocketAddressToPpNetAddressWithPort(
instance_, local_address_, &pp_local_address, min_port_)) {
pp::CompletionCallback callback =
callback_factory_.NewCallback(&UdpPacketSocket::OnBindCompleted);
int result = socket_.Bind(pp_local_address, callback);
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
}
} else {
LOG(ERROR) << "Failed to bind UDP socket to " << local_address_.ToString()
<< ", error: " << result;
}
}
rtc::SocketAddress UdpPacketSocket::GetLocalAddress() const {
DCHECK_EQ(state_, STATE_BOUND);
return local_address_;
}
rtc::SocketAddress UdpPacketSocket::GetRemoteAddress() const {
// UDP sockets are not connected - this method should never be called.
NOTREACHED();
return rtc::SocketAddress();
}
int UdpPacketSocket::Send(const void* data, size_t data_size,
const rtc::PacketOptions& options) {
// UDP sockets are not connected - this method should never be called.
NOTREACHED();
return EWOULDBLOCK;
}
int UdpPacketSocket::SendTo(const void* data,
size_t data_size,
const rtc::SocketAddress& address,
const rtc::PacketOptions& options) {
if (state_ != STATE_BOUND) {
// TODO(sergeyu): StunPort may try to send stun request before we
// are bound. Fix that problem and change this to DCHECK.
return EINVAL;
}
if (error_ != 0) {
return error_;
}
pp::NetAddress pp_address;
if (!SocketAddressToPpNetAddress(instance_, address, &pp_address)) {
return EINVAL;
}
if (send_queue_size_ >= kMaxSendBufferSize) {
return EWOULDBLOCK;
}
send_queue_.push_back(PendingPacket(data, data_size, pp_address));
send_queue_size_ += data_size;
DoSend();
return data_size;
}
int UdpPacketSocket::Close() {
state_ = STATE_CLOSED;
socket_.Close();
return 0;
}
rtc::AsyncPacketSocket::State UdpPacketSocket::GetState() const {
return state_;
}
int UdpPacketSocket::GetOption(rtc::Socket::Option opt, int* value) {
// Options are not supported for Pepper UDP sockets.
return -1;
}
int UdpPacketSocket::SetOption(rtc::Socket::Option opt, int value) {
// Options are not supported for Pepper UDP sockets.
return -1;
}
int UdpPacketSocket::GetError() const {
return error_;
}
void UdpPacketSocket::SetError(int error) {
error_ = error;
}
void UdpPacketSocket::DoSend() {
if (send_pending_ || send_queue_.empty())
return;
pp::CompletionCallback callback =
callback_factory_.NewCallback(&UdpPacketSocket::OnSendCompleted);
int result = socket_.SendTo(
send_queue_.front().data->data(), send_queue_.front().data->size(),
send_queue_.front().address,
callback);
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
send_pending_ = true;
}
void UdpPacketSocket::OnSendCompleted(int result) {
if (result == PP_ERROR_ABORTED) {
// Send is aborted when the socket is being destroyed.
// |send_queue_| may be already destroyed, it's not safe to access
// it here.
return;
}
send_pending_ = false;
if (result < 0) {
int net_error = PepperErrorToNetError(result);
SocketErrorAction action = GetSocketErrorAction(net_error);
switch (action) {
case SOCKET_ERROR_ACTION_FAIL:
LOG(ERROR) << "Send failed on a UDP socket: " << result;
error_ = EINVAL;
return;
case SOCKET_ERROR_ACTION_RETRY:
// Retry resending only once.
if (!send_queue_.front().retried) {
send_queue_.front().retried = true;
DoSend();
return;
}
break;
case SOCKET_ERROR_ACTION_IGNORE:
break;
}
}
send_queue_size_ -= send_queue_.front().data->size();
send_queue_.pop_front();
DoSend();
}
void UdpPacketSocket::DoRead() {
receive_buffer_.resize(kReceiveBufferSize);
pp::CompletionCallbackWithOutput<pp::NetAddress> callback =
callback_factory_.NewCallbackWithOutput(
&UdpPacketSocket::OnReadCompleted);
int result =
socket_.RecvFrom(&receive_buffer_[0], receive_buffer_.size(), callback);
DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
}
void UdpPacketSocket::OnReadCompleted(int result, pp::NetAddress address) {
HandleReadResult(result, address);
if (result > 0) {
DoRead();
}
}
void UdpPacketSocket::HandleReadResult(int result, pp::NetAddress address) {
if (result > 0) {
rtc::SocketAddress socket_address;
PpNetAddressToSocketAddress(address, &socket_address);
SignalReadPacket(this, &receive_buffer_[0], result, socket_address,
rtc::CreatePacketTime(0));
} else if (result != PP_ERROR_ABORTED) {
LOG(ERROR) << "Received error when reading from UDP socket: " << result;
}
}
} // namespace
PepperPacketSocketFactory::PepperPacketSocketFactory(
const pp::InstanceHandle& instance)
: pp_instance_(instance) {
}
PepperPacketSocketFactory::~PepperPacketSocketFactory() {
}
rtc::AsyncPacketSocket* PepperPacketSocketFactory::CreateUdpSocket(
const rtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port) {
std::unique_ptr<UdpPacketSocket> result(new UdpPacketSocket(pp_instance_));
if (!result->Init(local_address, min_port, max_port))
return nullptr;
return result.release();
}
rtc::AsyncPacketSocket* PepperPacketSocketFactory::CreateServerTcpSocket(
const rtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port,
int opts) {
// We don't use TCP sockets for remoting connections.
NOTREACHED();
return nullptr;
}
rtc::AsyncPacketSocket* PepperPacketSocketFactory::CreateClientTcpSocket(
const rtc::SocketAddress& local_address,
const rtc::SocketAddress& remote_address,
const rtc::ProxyInfo& proxy_info,
const std::string& user_agent,
int opts) {
// We don't use TCP sockets for remoting connections.
NOTREACHED();
return nullptr;
}
rtc::AsyncResolverInterface*
PepperPacketSocketFactory::CreateAsyncResolver() {
return new PepperAddressResolver(pp_instance_);
}
} // namespace remoting