| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/android/resources/resource_manager.h" |
| |
| #include "ui/gfx/geometry/insets_f.h" |
| |
| namespace ui { |
| |
| ResourceManager::Resource::Resource() { |
| } |
| |
| ResourceManager::Resource::~Resource() { |
| } |
| |
| gfx::Rect ResourceManager::Resource::Border(const gfx::Size& bounds) const { |
| return Border(bounds, gfx::InsetsF(1.f, 1.f, 1.f, 1.f)); |
| } |
| |
| gfx::Rect ResourceManager::Resource::Border(const gfx::Size& bounds, |
| const gfx::InsetsF& scale) const { |
| // Calculate whether or not we need to scale down the border if the bounds of |
| // the layer are going to be smaller than the aperture padding. |
| float x_scale = std::min((float)bounds.width() / size.width(), 1.f); |
| float y_scale = std::min((float)bounds.height() / size.height(), 1.f); |
| |
| float left_scale = std::min(x_scale * scale.left(), 1.f); |
| float right_scale = std::min(x_scale * scale.right(), 1.f); |
| float top_scale = std::min(y_scale * scale.top(), 1.f); |
| float bottom_scale = std::min(y_scale * scale.bottom(), 1.f); |
| |
| return gfx::Rect(aperture.x() * left_scale, aperture.y() * top_scale, |
| (size.width() - aperture.width()) * right_scale, |
| (size.height() - aperture.height()) * bottom_scale); |
| } |
| |
| } // namespace ui |