blob: 2b32f7c51cf2d6f10c87ce8f75e891a732a94723 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/ozone/platform/wayland/ozone_platform_wayland.h"
#include "base/memory/ptr_util.h"
#include "ui/ozone/common/native_display_delegate_ozone.h"
#include "ui/ozone/common/stub_overlay_manager.h"
#include "ui/ozone/platform/wayland/wayland_display.h"
#include "ui/ozone/platform/wayland/wayland_surface_factory.h"
#include "ui/ozone/platform/wayland/wayland_window.h"
#include "ui/ozone/public/cursor_factory_ozone.h"
#include "ui/ozone/public/gpu_platform_support.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
#include "ui/ozone/public/input_controller.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/system_input_injector.h"
namespace ui {
namespace {
class OzonePlatformWayland : public OzonePlatform {
public:
OzonePlatformWayland() {}
~OzonePlatformWayland() override {}
// OzonePlatform
SurfaceFactoryOzone* GetSurfaceFactoryOzone() override {
return surface_factory_.get();
}
OverlayManagerOzone* GetOverlayManager() override {
return overlay_manager_.get();
}
CursorFactoryOzone* GetCursorFactoryOzone() override {
return cursor_factory_.get();
}
InputController* GetInputController() override {
return input_controller_.get();
}
GpuPlatformSupport* GetGpuPlatformSupport() override {
return gpu_platform_support_.get();
}
GpuPlatformSupportHost* GetGpuPlatformSupportHost() override {
return gpu_platform_support_host_.get();
}
std::unique_ptr<SystemInputInjector> CreateSystemInputInjector() override {
return nullptr;
}
std::unique_ptr<PlatformWindow> CreatePlatformWindow(
PlatformWindowDelegate* delegate,
const gfx::Rect& bounds) override {
auto window =
base::WrapUnique(new WaylandWindow(delegate, display_.get(), bounds));
if (!window->Initialize())
return nullptr;
return std::move(window);
}
std::unique_ptr<NativeDisplayDelegate> CreateNativeDisplayDelegate()
override {
return base::WrapUnique(new NativeDisplayDelegateOzone);
}
void InitializeUI() override {
display_.reset(new WaylandDisplay);
if (!display_->Initialize())
LOG(FATAL) << "Failed to initialize Wayland platform";
cursor_factory_.reset(new CursorFactoryOzone);
overlay_manager_.reset(new StubOverlayManager);
input_controller_ = CreateStubInputController();
surface_factory_.reset(new WaylandSurfaceFactory(display_.get()));
gpu_platform_support_host_.reset(CreateStubGpuPlatformSupportHost());
}
void InitializeGPU() override {
// Don't reinitialize the surface factory in case InitializeUI was called
// previously in the same process.
if (!surface_factory_)
surface_factory_.reset(new WaylandSurfaceFactory(nullptr));
gpu_platform_support_.reset(CreateStubGpuPlatformSupport());
}
private:
std::unique_ptr<WaylandDisplay> display_;
std::unique_ptr<WaylandSurfaceFactory> surface_factory_;
std::unique_ptr<CursorFactoryOzone> cursor_factory_;
std::unique_ptr<StubOverlayManager> overlay_manager_;
std::unique_ptr<InputController> input_controller_;
std::unique_ptr<GpuPlatformSupportHost> gpu_platform_support_host_;
std::unique_ptr<GpuPlatformSupport> gpu_platform_support_;
DISALLOW_COPY_AND_ASSIGN(OzonePlatformWayland);
};
} // namespace
OzonePlatform* CreateOzonePlatformWayland() {
return new OzonePlatformWayland;
}
} // namespace ui