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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_
#define UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_
#include "ui/ozone/ozone_export.h"
namespace ui {
// This represents a buffer that can be written to directly by regular CPU code,
// but can also be read by the GPU.
// NativePixmap is its counterpart in GPU process.
class OZONE_EXPORT ClientNativePixmap {
public:
virtual ~ClientNativePixmap() {}
virtual void* Map() = 0;
virtual void Unmap() = 0;
virtual void GetStride(int* stride) const = 0;
};
} // namespace ui
#endif // UI_OZONE_PUBLIC_CLIENT_NATIVE_PIXMAP_H_