blob: dc3a07e2b6abdc0ea47dd6ccf4cc4505071f7252 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
#define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/callback.h"
#include "base/macros.h"
#include "base/native_library.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/overlay_transform.h"
#include "ui/ozone/ozone_base_export.h"
#include "ui/ozone/public/native_pixmap.h"
namespace ui {
class NativePixmap;
class SurfaceOzoneCanvas;
class SurfaceOzoneEGL;
// The Ozone interface allows external implementations to hook into Chromium to
// provide a system specific implementation. The Ozone interface supports two
// drawing modes: 1) accelerated drawing through EGL and 2) software drawing
// through Skia.
//
// If you want to paint on a window with ozone, you need to create a
// SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can
// support software, EGL, or both for painting on the window.
// The following functionality is specific to the drawing mode and may not have
// any meaningful implementation in the other mode. An implementation must
// provide functionality for at least one mode.
//
// 1) Accelerated Drawing (EGL path):
//
// The following functions are specific to EGL:
// - GetNativeDisplay
// - LoadEGLGLES2Bindings
// - CreateEGLSurfaceForWidget
//
// 2) Software Drawing (Skia):
//
// The following function is specific to the software path:
// - CreateCanvasForWidget
//
// The accelerated path can optionally provide support for the software drawing
// path.
//
// The remaining functions are not covered since they are needed in both drawing
// modes (See comments bellow for descriptions).
class OZONE_BASE_EXPORT SurfaceFactoryOzone {
public:
typedef void* (*GLGetProcAddressProc)(const char* name);
typedef base::Callback<void(base::NativeLibrary)> AddGLLibraryCallback;
typedef base::Callback<void(GLGetProcAddressProc)>
SetGLGetProcAddressProcCallback;
// Returns native platform display handle. This is used to obtain the EGL
// display connection for the native display.
virtual intptr_t GetNativeDisplay();
// Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget.
//
// Note: When used from content, this is called in the GPU process. The
// platform must support creation of SurfaceOzoneEGL from the GPU process
// using only the handle contained in gfx::AcceleratedWidget.
virtual std::unique_ptr<SurfaceOzoneEGL> CreateEGLSurfaceForWidget(
gfx::AcceleratedWidget widget);
// Create an EGL surface that isn't backed by any buffers, and is used
// for overlay-only displays. This will return NULL if this mode is
// not supported.
virtual std::unique_ptr<SurfaceOzoneEGL> CreateSurfacelessEGLSurfaceForWidget(
gfx::AcceleratedWidget widget);
// Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget.
//
// Note: The platform must support creation of SurfaceOzoneCanvas from the
// Browser Process using only the handle contained in gfx::AcceleratedWidget.
virtual std::unique_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget(
gfx::AcceleratedWidget widget);
// Sets up GL bindings for the native surface. Takes two callback parameters
// that allow Ozone to register the GL bindings.
virtual bool LoadEGLGLES2Bindings(
AddGLLibraryCallback add_gl_library,
SetGLGetProcAddressProcCallback set_gl_get_proc_address) = 0;
// Returns all scanout formats for |widget| representing a particular display
// controller or default display controller for kNullAcceleratedWidget.
virtual std::vector<gfx::BufferFormat> GetScanoutFormats(
gfx::AcceleratedWidget widget);
// Create a single native buffer to be used for overlay planes or zero copy
// for |widget| representing a particular display controller or default
// display controller for kNullAcceleratedWidget.
// It can be called on any thread.
virtual scoped_refptr<NativePixmap> CreateNativePixmap(
gfx::AcceleratedWidget widget,
gfx::Size size,
gfx::BufferFormat format,
gfx::BufferUsage usage);
// Create a single native buffer from an existing handle. Takes ownership of
// |handle| and can be called on any thread.
virtual scoped_refptr<NativePixmap> CreateNativePixmapFromHandle(
gfx::Size size,
gfx::BufferFormat format,
const gfx::NativePixmapHandle& handle);
protected:
SurfaceFactoryOzone();
virtual ~SurfaceFactoryOzone();
private:
DISALLOW_COPY_AND_ASSIGN(SurfaceFactoryOzone);
};
} // namespace ui
#endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_