blob: 272a96e510484359d76308a7ba6a254c9f3bd99c [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/shelf_bubble.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ui/aura/window.h"
#include "ui/views/bubble/bubble_frame_view.h"
namespace {
views::BubbleBorder::Arrow GetArrow(ash::ShelfAlignment alignment) {
switch (alignment) {
case ash::SHELF_ALIGNMENT_BOTTOM:
case ash::SHELF_ALIGNMENT_BOTTOM_LOCKED:
return views::BubbleBorder::BOTTOM_CENTER;
case ash::SHELF_ALIGNMENT_LEFT:
return views::BubbleBorder::LEFT_CENTER;
case ash::SHELF_ALIGNMENT_RIGHT:
return views::BubbleBorder::RIGHT_CENTER;
}
return views::BubbleBorder::Arrow::NONE;
}
} // namespace
namespace ash {
ShelfBubble::ShelfBubble(views::View* anchor,
ShelfAlignment alignment,
SkColor background_color)
: views::BubbleDialogDelegateView(anchor, GetArrow(alignment)),
background_animator_(SHELF_BACKGROUND_DEFAULT,
// Don't pass the Shelf so the translucent color is
// always used.
nullptr,
Shell::Get()->wallpaper_controller()) {
background_animator_.AddObserver(this);
// Place the bubble in the same display as the anchor.
set_parent_window(
anchor_widget()->GetNativeWindow()->GetRootWindow()->GetChildById(
kShellWindowId_SettingBubbleContainer));
}
ShelfBubble::~ShelfBubble() {
background_animator_.RemoveObserver(this);
}
ax::mojom::Role ShelfBubble::GetAccessibleWindowRole() {
// We override the role because the base class sets it to alert dialog,
// which results in each tooltip title being announced twice on screen
// readers each time it is shown.
return ax::mojom::Role::kDialog;
}
void ShelfBubble::CreateBubble() {
// Actually create the bubble.
views::BubbleDialogDelegateView::CreateBubble(this);
// Settings that should only be changed just after bubble creation.
GetBubbleFrameView()->SetCornerRadius(border_radius_);
GetBubbleFrameView()->SetBackgroundColor(color());
}
int ShelfBubble::GetDialogButtons() const {
return ui::DIALOG_BUTTON_NONE;
}
void ShelfBubble::UpdateShelfBackground(SkColor color) {
set_color(color);
}
} // namespace ash