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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_LOGIN_UI_LOGIN_TEST_BASE_H_
#define ASH_LOGIN_UI_LOGIN_TEST_BASE_H_
#include <memory>
#include "ash/public/cpp/login_types.h"
#include "ash/test/ash_test_base.h"
#include "base/macros.h"
namespace views {
class View;
class Widget;
} // namespace views
namespace ash {
class LoginDataDispatcher;
// Base test fixture for testing the views-based login and lock screens. This
// class provides easy access to types which the login/lock frequently need.
class LoginTestBase : public AshTestBase {
public:
LoginTestBase();
~LoginTestBase() override;
// Shows a full Lock/Login screen. These methods are useful for when we want
// to test interactions between multiple lock screen components, or when some
// component needs to be able to talk directly to the lockscreen (e.g. getting
// the ScreenType).
void ShowLockScreen();
void ShowLoginScreen();
// Sets the primary test widget. The widget can be retrieved using |widget()|.
// This can be used to make a widget scoped to the whole test, e.g. if the
// widget is created in a SetUp override.
// May be called at most once.
void SetWidget(std::unique_ptr<views::Widget> widget);
views::Widget* widget() const { return widget_.get(); }
// Creates a widget containing |content|. The created widget will initially be
// shown.
std::unique_ptr<views::Widget> CreateWidgetWithContent(views::View* content);
// Changes the active number of users. Fires an event on |DataDispatcher()|.
void SetUserCount(size_t count);
// Append number of |num_users| regular auth users.
// Changes the active number of users. Fires an event on
// |DataDispatcher()|.
void AddUsers(size_t num_users);
// Add a single user with the specified |email|.
void AddUserByEmail(const std::string& email);
// Append number of |num_public_accounts| public account users.
// Changes the active number of users. Fires an event on
// |DataDispatcher()|.
void AddPublicAccountUsers(size_t num_public_accounts);
// Creates and appends |num_users| of child user accounts.
// Changes the active number of users. Fires an event on |DataDispatcher()|.
void AddChildUsers(size_t num_users);
std::vector<LoginUserInfo>& users() { return users_; }
const std::vector<LoginUserInfo>& users() const { return users_; }
// Returns the singleton LoginDataDispatcher.
LoginDataDispatcher* DataDispatcher();
// AshTestBase:
void TearDown() override;
private:
class WidgetDelegate;
// The widget created using |ShowWidgetWithContent|.
std::unique_ptr<views::Widget> widget_;
std::vector<LoginUserInfo> users_;
DISALLOW_COPY_AND_ASSIGN(LoginTestBase);
};
} // namespace ash
#endif // ASH_LOGIN_UI_LOGIN_TEST_BASE_H_