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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_LOGIN_UI_USER_SWITCH_FLIP_ANIMATION_H_
#define ASH_LOGIN_UI_USER_SWITCH_FLIP_ANIMATION_H_
#include <stdint.h>
#include <memory>
#include "ash/ash_export.h"
#include "base/callback.h"
#include "base/macros.h"
#include "base/time/time.h"
#include "ui/compositor/layer_animation_element.h"
#include "ui/gfx/animation/tween.h"
namespace ui {
class InterpolatedTransform;
} // namespace ui
namespace ash {
// A LayerAnimationElement that will animate a layer by rotating it around the
// y-axis.
class ASH_EXPORT UserSwitchFlipAnimation : public ui::LayerAnimationElement {
public:
// Creates an animation element that will rotate from |start_degrees| to
// |midpoint_degrees| to |end_degrees| around the y axis, taking |duration|
// amount of time, animating using |tween_type|.
UserSwitchFlipAnimation(int width,
int start_degrees,
int midpoint_degrees,
int end_degrees,
base::TimeDelta duration,
gfx::Tween::Type tween_type,
base::OnceClosure on_midpoint);
~UserSwitchFlipAnimation() override;
// ui::LayerAnimationElement:
void OnStart(ui::LayerAnimationDelegate* delegate) override;
bool OnProgress(double current,
ui::LayerAnimationDelegate* delegate) override;
void OnGetTarget(TargetValue* target) const override;
void OnAbort(ui::LayerAnimationDelegate* delegate) override;
private:
// The root InterpolatedTransform that defines the animation.
std::unique_ptr<ui::InterpolatedTransform> first_half_transform_;
std::unique_ptr<ui::InterpolatedTransform> second_half_transform_;
// The tween type to use for the animation.
gfx::Tween::Type tween_type_;
// Called when the animation is 50% complete.
base::OnceClosure on_midpoint_;
DISALLOW_COPY_AND_ASSIGN(UserSwitchFlipAnimation);
};
} // namespace ash
#endif // ASH_LOGIN_UI_USER_SWITCH_FLIP_ANIMATION_H_