blob: 48eae81cbfcc2bf1ac3482e5da23a591b076e521 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <vector>
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
#include "extensions/common/extension.h"
#include "extensions/common/extension_set.h"
#include "extensions/common/features/feature.h"
#include "extensions/renderer/scoped_web_frame.h"
#include "extensions/renderer/script_context.h"
#include "extensions/renderer/script_context_set.h"
#include "gin/public/context_holder.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/WebKit/public/web/WebFrame.h"
#include "v8/include/v8.h"
namespace extensions {
TEST(ScriptContextSetTest, Lifecycle) {
base::MessageLoop loop;
ScopedWebFrame web_frame;
// Do this after construction of the webview, since it may construct the
// Isolate.
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> v8_context = v8::Context::New(isolate);
v8::Context::Scope context_scope(v8_context);
// ScriptContext relies on gin, it just doesn't look like it from here.
gin::ContextHolder context_holder(isolate);
context_holder.SetContext(v8_context);
ExtensionIdSet active_extensions;
ScriptContextSet context_set(&active_extensions);
ScriptContext* context = context_set.Register(
web_frame.frame(), v8_context, 0, 0); // no extension group or world ID
// Context is valid and resembles correctness.
EXPECT_TRUE(context->is_valid());
EXPECT_EQ(web_frame.frame(), context->web_frame());
EXPECT_EQ(v8_context, context->v8_context());
// Context has been correctly added.
EXPECT_EQ(1u, context_set.size());
EXPECT_EQ(context, context_set.GetByV8Context(v8_context));
// Test context is correctly removed.
context_set.Remove(context);
EXPECT_EQ(0u, context_set.size());
EXPECT_EQ(nullptr, context_set.GetByV8Context(v8_context));
// After removal, the context should be marked for destruction.
EXPECT_FALSE(context->is_valid());
// Run loop to do the actual deletion.
base::RunLoop().RunUntilIdle();
}
} // namespace extensions