blob: 30dd3485b5954805bc5760b711266b2ea4cf9ece [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <vector>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/singleton.h"
#include "build/build_config.h"
#include "content/public/browser/browser_accessibility_state.h"
#include "ui/accessibility/ax_mode.h"
#include "ui/accessibility/ax_mode_observer.h"
#if defined(OS_WIN)
#include <memory>
#include "ui/gfx/win/singleton_hwnd_observer.h"
namespace content {
// The BrowserAccessibilityState class is used to determine if Chrome should be
// customized for users with assistive technology, such as screen readers. We
// modify the behavior of certain user interfaces to provide a better experience
// for screen reader users. The way we detect a screen reader program is
// different for each platform.
// Screen Reader Detection
// (1) On windows many screen reader detection mechinisms will give false
// positives like relying on the SPI_GETSCREENREADER system parameter. In Chrome
// we attempt to dynamically detect a MSAA client screen reader by calling
// NotifiyWinEvent in NativeWidgetWin with a custom ID and wait to see if the ID
// is requested by a subsequent call to WM_GETOBJECT.
// (2) On mac we detect dynamically if VoiceOver is running. We rely upon the
// undocumented accessibility attribute @"AXEnhancedUserInterface" which is set
// when VoiceOver is launched and unset when VoiceOver is closed. This is an
// improvement over reading defaults preference values (which has no callback
// mechanism).
class CONTENT_EXPORT BrowserAccessibilityStateImpl
: public base::RefCountedThreadSafe<BrowserAccessibilityStateImpl>,
public BrowserAccessibilityState,
public ui::AXModeObserver {
static BrowserAccessibilityStateImpl* GetInstance();
void EnableAccessibility() override;
void DisableAccessibility() override;
bool IsRendererAccessibilityEnabled() override;
ui::AXMode GetAccessibilityMode() const override;
void AddAccessibilityModeFlags(ui::AXMode mode) override;
void RemoveAccessibilityModeFlags(ui::AXMode mode) override;
void ResetAccessibilityMode() override;
void OnScreenReaderDetected() override;
bool IsAccessibleBrowser() override;
void AddHistogramCallback(base::Closure callback) override;
void UpdateHistogramsForTesting() override;
// AXModeObserver
void OnAXModeAdded(ui::AXMode mode) override;
// Accessibility objects can have the "hot tracked" state set when
// the mouse is hovering over them, but this makes tests flaky because
// the test behaves differently when the mouse happens to be over an
// element. This is a global switch to not use the "hot tracked" state
// in a test.
void set_disable_hot_tracking_for_testing(bool disable_hot_tracking) {
disable_hot_tracking_ = disable_hot_tracking;
bool disable_hot_tracking_for_testing() const {
return disable_hot_tracking_;
friend class base::RefCountedThreadSafe<BrowserAccessibilityStateImpl>;
friend struct base::DefaultSingletonTraits<BrowserAccessibilityStateImpl>;
// Resets accessibility_mode_ to the default value.
void ResetAccessibilityModeValue();
// Called a short while after startup to allow time for the accessibility
// state to be determined. Updates histograms with the current state.
void UpdateHistograms();
// Leaky singleton, destructor generally won't be called.
~BrowserAccessibilityStateImpl() override;
void PlatformInitialize();
void UpdatePlatformSpecificHistograms();
ui::AXMode accessibility_mode_;
std::vector<base::Closure> histogram_callbacks_;
bool disable_hot_tracking_;
#if defined(OS_WIN)
// Only used on Windows
std::unique_ptr<gfx::SingletonHwndObserver> singleton_hwnd_observer_;
} // namespace content