blob: bac8dc5749d8a83a1e3fc915077c3d1e7fb5e3c5 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/render_widget_mouse_lock_dispatcher.h"
#include "content/common/widget_messages.h"
#include "content/renderer/render_view_impl.h"
#include "ipc/ipc_message.h"
#include "third_party/blink/public/web/web_frame.h"
#include "third_party/blink/public/web/web_user_gesture_indicator.h"
#include "third_party/blink/public/web/web_view.h"
#include "third_party/blink/public/web/web_widget.h"
namespace content {
RenderWidgetMouseLockDispatcher::RenderWidgetMouseLockDispatcher(
RenderWidget* render_widget)
: render_widget_(render_widget) {}
RenderWidgetMouseLockDispatcher::~RenderWidgetMouseLockDispatcher() {}
void RenderWidgetMouseLockDispatcher::SendLockMouseRequest() {
blink::WebWidget* web_widget = render_widget_->GetWebWidget();
blink::WebLocalFrame* web_local_frame =
(web_widget && web_widget->IsWebFrameWidget())
? static_cast<blink::WebFrameWidget*>(web_widget)->LocalRoot()
: nullptr;
bool user_gesture =
blink::WebUserGestureIndicator::IsProcessingUserGesture(web_local_frame);
render_widget_->Send(new WidgetHostMsg_LockMouse(render_widget_->routing_id(),
user_gesture, false));
}
void RenderWidgetMouseLockDispatcher::SendUnlockMouseRequest() {
render_widget_->Send(
new WidgetHostMsg_UnlockMouse(render_widget_->routing_id()));
}
bool RenderWidgetMouseLockDispatcher::OnMessageReceived(
const IPC::Message& message) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(RenderWidgetMouseLockDispatcher, message)
IPC_MESSAGE_HANDLER(WidgetMsg_LockMouse_ACK, OnLockMouseACK)
IPC_MESSAGE_FORWARD(WidgetMsg_MouseLockLost,
static_cast<MouseLockDispatcher*>(this),
MouseLockDispatcher::OnMouseLockLost)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
void RenderWidgetMouseLockDispatcher::OnLockMouseACK(bool succeeded) {
// Notify the base class.
MouseLockDispatcher::OnLockMouseACK(succeeded);
// Mouse Lock removes the system cursor and provides all mouse motion as
// .movementX/Y values on events all sent to a fixed target. This requires
// content to specifically request the mode to be entered.
// Mouse Capture is implicitly given for the duration of a drag event, and
// sends all mouse events to the initial target of the drag.
// If Lock is entered it supercedes any in progress Capture.
if (succeeded && render_widget_->GetWebWidget())
render_widget_->GetWebWidget()->MouseCaptureLost();
}
} // namespace content