| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_TABLET_MODE_TABLET_MODE_WINDOW_MANAGER_H_ |
| #define ASH_WM_TABLET_MODE_TABLET_MODE_WINDOW_MANAGER_H_ |
| |
| #include <stdint.h> |
| |
| #include <map> |
| #include <unordered_set> |
| #include <vector> |
| |
| #include "ash/ash_export.h" |
| #include "ash/session/session_observer.h" |
| #include "ash/shell_observer.h" |
| #include "ash/wm/mru_window_tracker.h" |
| #include "ash/wm/overview/overview_observer.h" |
| #include "ash/wm/splitview/split_view_controller.h" |
| #include "ash/wm/window_state_observer.h" |
| #include "base/containers/flat_set.h" |
| #include "base/macros.h" |
| #include "ui/aura/window_observer.h" |
| #include "ui/compositor/layer_animation_observer.h" |
| #include "ui/display/display_observer.h" |
| |
| namespace aura { |
| class Window; |
| } |
| |
| namespace ash { |
| class TabletModeController; |
| class TabletModeWindowState; |
| |
| namespace wm { |
| class TabletModeEventHandler; |
| } |
| |
| // A window manager which - when created - will force all windows into maximized |
| // mode. Exception are panels and windows which cannot be maximized. |
| // Windows which cannot be maximized / resized are centered with a layer placed |
| // behind the window so that no other windows are visible and/or obscured. |
| // With the destruction of the manager all windows will be restored to their |
| // original state. |
| class ASH_EXPORT TabletModeWindowManager : public aura::WindowObserver, |
| public display::DisplayObserver, |
| public OverviewObserver, |
| public ShellObserver, |
| public SessionObserver, |
| public wm::WindowStateObserver { |
| public: |
| // This should only be deleted by the creator (TabletModeController). |
| ~TabletModeWindowManager() override; |
| |
| void Init(); |
| |
| // Stops tracking windows and returns them to their clamshell mode state. Work |
| // is done here instead of the destructor because TabletModeController may |
| // still need this object alive during shutdown. |
| void Shutdown(); |
| |
| // True if |window| is in |window_state_map_|. |
| bool IsTrackingWindow(aura::Window* window); |
| |
| // Returns the number of maximized & tracked windows by this manager. |
| int GetNumberOfManagedWindows(); |
| |
| // Adds a window which needs to be maximized. This is used by other window |
| // managers for windows which needs to get tracked due to (upcoming) state |
| // changes. |
| // The call gets ignored if the window was already or should not be handled. |
| void AddWindow(aura::Window* window); |
| |
| // Called from a window state object when it gets destroyed. |
| void WindowStateDestroyed(aura::Window* window); |
| |
| // OverviewObserver: |
| void OnOverviewModeEndingAnimationComplete(bool canceled) override; |
| |
| // ShellObserver: |
| void OnSplitViewModeEnded() override; |
| |
| // aura::WindowObserver: |
| void OnWindowDestroying(aura::Window* window) override; |
| void OnWindowHierarchyChanged(const HierarchyChangeParams& params) override; |
| void OnWindowPropertyChanged(aura::Window* window, |
| const void* key, |
| intptr_t old) override; |
| void OnWindowBoundsChanged(aura::Window* window, |
| const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds, |
| ui::PropertyChangeReason reason) override; |
| void OnWindowVisibilityChanged(aura::Window* window, bool visible) override; |
| |
| // display::DisplayObserver: |
| void OnDisplayAdded(const display::Display& display) override; |
| void OnDisplayRemoved(const display::Display& display) override; |
| |
| // SessionObserver: |
| void OnActiveUserSessionChanged(const AccountId& account_id) override; |
| |
| // wm::WindowStateObserver: |
| void OnPostWindowStateTypeChange(wm::WindowState* window_state, |
| WindowStateType old_type) override; |
| |
| // Tell all managing windows not to handle WM events. |
| void SetIgnoreWmEventsForExit(); |
| |
| protected: |
| friend class TabletModeController; |
| |
| // The object should only be created by TabletModeController. |
| TabletModeWindowManager(); |
| |
| private: |
| using WindowToState = std::map<aura::Window*, TabletModeWindowState*>; |
| |
| // Returns the state type that |window| had before tablet mode started. If |
| // |window| is not yet tracked, returns the current state type of |window|. |
| WindowStateType GetDesktopWindowStateType(aura::Window* window) const; |
| |
| // Returns a std::vector of up to two split view snap positions, parallel to |
| // |windows|, implementing the logic for carrying over snapped window states |
| // from desktop mode to tablet mode: if the active window is snapped, then it |
| // shall carry over to split view, along with the previous window if it is |
| // snapped to the opposite side. |
| std::vector<SplitViewController::SnapPosition> GetSnapPositions( |
| const MruWindowTracker::WindowList& windows) const; |
| |
| // Maximize all windows, except that snapped windows shall carry over to split |
| // view as determined by GetSnapPositions(). |
| void ArrangeWindowsForTabletMode(); |
| |
| // Revert all windows to how they were arranged before tablet mode. |
| // |was_in_overview| indicates whether it was in overview before entering |
| // desktop mode. |
| void ArrangeWindowsForDesktopMode(bool was_in_overview = false); |
| |
| // If the given window should be handled by us, this function will add it to |
| // the list of known windows (remembering the initial show state). |
| // Note: If the given window cannot be handled by us the function will return |
| // immediately. |
| void TrackWindow(aura::Window* window, |
| bool entering_tablet_mode = false, |
| bool snap = false, |
| bool animate_bounds_on_attach = true); |
| |
| // Remove a window from our tracking list. |was_in_overview| used when |
| // |destroyed| is false to help handle leaving tablet mode. If the window is |
| // going to be destroyed, do not restore its old previous window state object |
| // as it will send unnecessary window state change event. |
| void ForgetWindow(aura::Window* window, |
| bool destroyed, |
| bool was_in_overview = false); |
| |
| // Returns true when the given window should be modified in any way by us. |
| bool ShouldHandleWindow(aura::Window* window); |
| |
| // Add window creation observers to track creation of new windows. |
| void AddWindowCreationObservers(); |
| |
| // Remove Window creation observers. |
| void RemoveWindowCreationObservers(); |
| |
| // Change the internal state (e.g. observers) when the display configuration |
| // changes. |
| void DisplayConfigurationChanged(); |
| |
| // Returns true when the |window| is a container window. |
| bool IsContainerWindow(aura::Window* window); |
| |
| // Add a backdrop behind the currently active window on each desktop. |
| void EnableBackdropBehindTopWindowOnEachDisplay(bool enable); |
| |
| // Every window which got touched by our window manager gets added here. |
| WindowToState window_state_map_; |
| |
| // All container windows which have to be tracked. |
| std::unordered_set<aura::Window*> observed_container_windows_; |
| |
| // Windows added to the container, but not yet shown. |
| std::unordered_set<aura::Window*> added_windows_; |
| |
| // All accounts that have been active at least once since tablet mode started. |
| base::flat_set<AccountId> accounts_since_entering_tablet_; |
| |
| std::unique_ptr<wm::TabletModeEventHandler> event_handler_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TabletModeWindowManager); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_TABLET_MODE_TABLET_MODE_WINDOW_MANAGER_H_ |