blob: e01d6df17ddbbd75642cac264104c1fc1d3850bd [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/public/test/content_test_suite_base.h"
#include <memory>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/metrics/statistics_recorder.h"
#include "base/test/test_suite.h"
#include "base/threading/sequenced_worker_pool.h"
#include "build/build_config.h"
#include "content/browser/browser_thread_impl.h"
#include "content/browser/gpu/gpu_process_host.h"
#include "content/browser/renderer_host/render_process_host_impl.h"
#include "content/browser/utility_process_host_impl.h"
#include "content/common/url_schemes.h"
#include "content/gpu/in_process_gpu_thread.h"
#include "content/public/common/content_client.h"
#include "content/renderer/in_process_renderer_thread.h"
#include "content/utility/in_process_utility_thread.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/material_design/material_design_controller.h"
#include "ui/base/ui_base_paths.h"
#if defined(V8_USE_EXTERNAL_STARTUP_DATA)
#include "gin/v8_initializer.h"
#endif
#if defined(OS_ANDROID)
#include "base/android/jni_android.h"
#include "content/browser/android/browser_jni_registrar.h"
#include "content/common/android/common_jni_registrar.h"
#include "media/base/android/media_jni_registrar.h"
#include "media/capture/video/android/capture_jni_registrar.h"
#include "net/android/net_jni_registrar.h"
#include "ui/android/ui_android_jni_registrar.h"
#include "ui/base/android/ui_base_jni_registrar.h"
#include "ui/events/android/events_jni_registrar.h"
#include "ui/gfx/android/gfx_jni_registrar.h"
#include "ui/gl/android/gl_jni_registrar.h"
#endif
#if defined(OS_ANDROID) && !defined(USE_AURA)
#include "content/public/browser/android/compositor.h"
#include "ui/shell_dialogs/android/shell_dialogs_jni_registrar.h"
#endif
#if defined(USE_OZONE)
#include "ui/ozone/public/ozone_platform.h"
#endif
namespace content {
class ContentTestSuiteBaseListener : public testing::EmptyTestEventListener {
public:
ContentTestSuiteBaseListener() {
}
void OnTestEnd(const testing::TestInfo& test_info) override {
BrowserThreadImpl::FlushThreadPoolHelperForTesting();
}
private:
DISALLOW_COPY_AND_ASSIGN(ContentTestSuiteBaseListener);
};
ContentTestSuiteBase::ContentTestSuiteBase(int argc, char** argv)
: base::TestSuite(argc, argv) {
}
void ContentTestSuiteBase::Initialize() {
base::TestSuite::Initialize();
// Initialize the histograms subsystem, so that any histograms hit in tests
// are correctly registered with the statistics recorder and can be queried
// by tests.
base::StatisticsRecorder::Initialize();
#if defined(V8_USE_EXTERNAL_STARTUP_DATA)
gin::V8Initializer::LoadV8Snapshot();
gin::V8Initializer::LoadV8Natives();
#endif
#if defined(OS_ANDROID)
// Register JNI bindings for android.
JNIEnv* env = base::android::AttachCurrentThread();
content::android::RegisterCommonJni(env);
content::android::RegisterBrowserJni(env);
gfx::android::RegisterJni(env);
media::RegisterCaptureJni(env);
media::RegisterJni(env);
net::android::RegisterJni(env);
ui::android::RegisterJni(env);
ui::RegisterUIAndroidJni(env);
ui::gl::android::RegisterJni(env);
ui::events::android::RegisterJni(env);
#if !defined(USE_AURA)
ui::shell_dialogs::RegisterJni(env);
content::Compositor::Initialize();
#endif
#endif
#if defined(USE_OZONE)
ui::OzonePlatform::InitializeForUI();
#endif
testing::UnitTest::GetInstance()->listeners().Append(
new ContentTestSuiteBaseListener);
ui::MaterialDesignController::Initialize();
}
void ContentTestSuiteBase::RegisterContentSchemes(
ContentClient* content_client) {
SetContentClient(content_client);
content::RegisterContentSchemes(false);
SetContentClient(NULL);
}
void ContentTestSuiteBase::RegisterInProcessThreads() {
UtilityProcessHostImpl::RegisterUtilityMainThreadFactory(
CreateInProcessUtilityThread);
RenderProcessHostImpl::RegisterRendererMainThreadFactory(
CreateInProcessRendererThread);
GpuProcessHost::RegisterGpuMainThreadFactory(CreateInProcessGpuThread);
}
} // namespace content