| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/keyboard/keyboard_util.h" |
| |
| #include <string> |
| |
| #include "base/command_line.h" |
| #include "base/lazy_instance.h" |
| #include "base/logging.h" |
| #include "base/metrics/histogram.h" |
| #include "base/strings/string16.h" |
| #include "media/audio/audio_manager.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/base/ime/input_method.h" |
| #include "ui/base/ime/text_input_client.h" |
| #include "ui/events/event_processor.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/keycodes/dom/dom_code.h" |
| #include "ui/events/keycodes/dom/dom_key.h" |
| #include "ui/events/keycodes/dom/keycode_converter.h" |
| #include "ui/events/keycodes/keyboard_code_conversion.h" |
| #include "ui/keyboard/keyboard_controller.h" |
| #include "ui/keyboard/keyboard_switches.h" |
| #include "ui/keyboard/keyboard_ui.h" |
| |
| namespace { |
| |
| const char kKeyDown[] ="keydown"; |
| const char kKeyUp[] = "keyup"; |
| |
| void SendProcessKeyEvent(ui::EventType type, |
| aura::WindowTreeHost* host) { |
| ui::KeyEvent event(type, ui::VKEY_PROCESSKEY, ui::DomCode::NONE, |
| ui::EF_IS_SYNTHESIZED, ui::DomKey::PROCESS, |
| ui::EventTimeForNow()); |
| ui::EventDispatchDetails details = |
| host->event_processor()->OnEventFromSource(&event); |
| CHECK(!details.dispatcher_destroyed); |
| } |
| |
| base::LazyInstance<base::Time> g_keyboard_load_time_start = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| bool g_accessibility_keyboard_enabled = false; |
| |
| bool g_hotrod_keyboard_enabled = false; |
| |
| bool g_touch_keyboard_enabled = false; |
| |
| keyboard::KeyboardState g_requested_keyboard_state = |
| keyboard::KEYBOARD_STATE_AUTO; |
| |
| keyboard::KeyboardOverscrolOverride g_keyboard_overscroll_override = |
| keyboard::KEYBOARD_OVERSCROLL_OVERRIDE_NONE; |
| |
| keyboard::KeyboardShowOverride g_keyboard_show_override = |
| keyboard::KEYBOARD_SHOW_OVERRIDE_NONE; |
| |
| } // namespace |
| |
| namespace keyboard { |
| |
| gfx::Rect FullWidthKeyboardBoundsFromRootBounds(const gfx::Rect& root_bounds, |
| int keyboard_height) { |
| return gfx::Rect( |
| root_bounds.x(), |
| root_bounds.bottom() - keyboard_height, |
| root_bounds.width(), |
| keyboard_height); |
| } |
| |
| void SetAccessibilityKeyboardEnabled(bool enabled) { |
| g_accessibility_keyboard_enabled = enabled; |
| } |
| |
| bool GetAccessibilityKeyboardEnabled() { |
| return g_accessibility_keyboard_enabled; |
| } |
| |
| void SetHotrodKeyboardEnabled(bool enabled) { |
| g_hotrod_keyboard_enabled = enabled; |
| } |
| |
| bool GetHotrodKeyboardEnabled() { |
| return g_hotrod_keyboard_enabled; |
| } |
| |
| void SetTouchKeyboardEnabled(bool enabled) { |
| g_touch_keyboard_enabled = enabled; |
| } |
| |
| bool GetTouchKeyboardEnabled() { |
| return g_touch_keyboard_enabled; |
| } |
| |
| void SetRequestedKeyboardState(KeyboardState state) { |
| g_requested_keyboard_state = state; |
| } |
| |
| KeyboardState GetKeyboardRequestedState() { |
| return g_requested_keyboard_state; |
| } |
| |
| std::string GetKeyboardLayout() { |
| // TODO(bshe): layout string is currently hard coded. We should use more |
| // standard keyboard layouts. |
| return GetAccessibilityKeyboardEnabled() ? "system-qwerty" : "qwerty"; |
| } |
| |
| bool IsKeyboardEnabled() { |
| // Accessibility setting prioritized over policy setting. |
| if (g_accessibility_keyboard_enabled) |
| return true; |
| // Policy strictly disables showing a virtual keyboard. |
| if (g_keyboard_show_override == keyboard::KEYBOARD_SHOW_OVERRIDE_DISABLED) |
| return false; |
| // Policy strictly enables the keyboard. |
| if (g_keyboard_show_override == keyboard::KEYBOARD_SHOW_OVERRIDE_ENABLED) |
| return true; |
| // Run-time flag to enable keyboard has been included. |
| if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kEnableVirtualKeyboard)) |
| return true; |
| // Requested state from the application layer. |
| if (g_requested_keyboard_state == keyboard::KEYBOARD_STATE_DISABLED) |
| return false; |
| // Check if any of the other flags are enabled. |
| return g_touch_keyboard_enabled || |
| g_requested_keyboard_state == keyboard::KEYBOARD_STATE_ENABLED; |
| } |
| |
| bool IsKeyboardOverscrollEnabled() { |
| if (!IsKeyboardEnabled()) |
| return false; |
| |
| // Users of the accessibility on-screen keyboard are likely to be using mouse |
| // input, which may interfere with overscrolling. |
| if (g_accessibility_keyboard_enabled) |
| return false; |
| |
| // If overscroll enabled override is set, use it instead. Currently |
| // login / out-of-box disable keyboard overscroll. http://crbug.com/363635 |
| if (g_keyboard_overscroll_override != KEYBOARD_OVERSCROLL_OVERRIDE_NONE) { |
| return g_keyboard_overscroll_override == |
| KEYBOARD_OVERSCROLL_OVERRIDE_ENABLED; |
| } |
| |
| if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableVirtualKeyboardOverscroll)) { |
| return false; |
| } |
| return true; |
| } |
| |
| void SetKeyboardOverscrollOverride(KeyboardOverscrolOverride override) { |
| g_keyboard_overscroll_override = override; |
| } |
| |
| void SetKeyboardShowOverride(KeyboardShowOverride override) { |
| g_keyboard_show_override = override; |
| } |
| |
| bool IsInputViewEnabled() { |
| return !base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableInputView); |
| } |
| |
| bool IsExperimentalInputViewEnabled() { |
| return base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kEnableExperimentalInputViewFeatures); |
| } |
| |
| bool IsFloatingVirtualKeyboardEnabled() { |
| return base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kEnableFloatingVirtualKeyboard); |
| } |
| |
| bool IsGestureTypingEnabled() { |
| return !base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableGestureTyping); |
| } |
| |
| bool IsGestureEditingEnabled() { |
| return !base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableGestureEditing); |
| } |
| |
| bool IsSmartDeployEnabled() { |
| return !base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableSmartVirtualKeyboard); |
| } |
| |
| bool IsVoiceInputEnabled() { |
| return media::AudioManager::Get()->HasAudioInputDevices() && |
| !base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableVoiceInput); |
| } |
| |
| bool InsertText(const base::string16& text) { |
| keyboard::KeyboardController* controller = KeyboardController::GetInstance(); |
| if (!controller) |
| return false; |
| |
| ui::InputMethod* input_method = controller->ui()->GetInputMethod(); |
| if (!input_method) |
| return false; |
| |
| ui::TextInputClient* tic = input_method->GetTextInputClient(); |
| if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE) |
| return false; |
| |
| tic->InsertText(text); |
| |
| return true; |
| } |
| |
| // TODO(varunjain): It would be cleaner to have something in the |
| // ui::TextInputClient interface, say MoveCaretInDirection(). The code in |
| // here would get the ui::InputMethod from the root_window, and the |
| // ui::TextInputClient from that (see above in InsertText()). |
| bool MoveCursor(int swipe_direction, |
| int modifier_flags, |
| aura::WindowTreeHost* host) { |
| if (!host) |
| return false; |
| ui::DomCode domcodex = ui::DomCode::NONE; |
| ui::DomCode domcodey = ui::DomCode::NONE; |
| if (swipe_direction & kCursorMoveRight) |
| domcodex = ui::DomCode::ARROW_RIGHT; |
| else if (swipe_direction & kCursorMoveLeft) |
| domcodex = ui::DomCode::ARROW_LEFT; |
| |
| if (swipe_direction & kCursorMoveUp) |
| domcodey = ui::DomCode::ARROW_UP; |
| else if (swipe_direction & kCursorMoveDown) |
| domcodey = ui::DomCode::ARROW_DOWN; |
| |
| // First deal with the x movement. |
| if (domcodex != ui::DomCode::NONE) { |
| ui::KeyboardCode codex = ui::VKEY_UNKNOWN; |
| ui::DomKey domkeyx = ui::DomKey::NONE; |
| ignore_result(DomCodeToUsLayoutDomKey(domcodex, ui::EF_NONE, &domkeyx, |
| &codex)); |
| ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codex, domcodex, |
| modifier_flags, domkeyx, |
| ui::EventTimeForNow()); |
| ui::EventDispatchDetails details = |
| host->event_processor()->OnEventFromSource(&press_event); |
| CHECK(!details.dispatcher_destroyed); |
| ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codex, domcodex, |
| modifier_flags, domkeyx, |
| ui::EventTimeForNow()); |
| details = host->event_processor()->OnEventFromSource(&release_event); |
| CHECK(!details.dispatcher_destroyed); |
| } |
| |
| // Then deal with the y movement. |
| if (domcodey != ui::DomCode::NONE) { |
| ui::KeyboardCode codey = ui::VKEY_UNKNOWN; |
| ui::DomKey domkeyy = ui::DomKey::NONE; |
| ignore_result(DomCodeToUsLayoutDomKey(domcodey, ui::EF_NONE, &domkeyy, |
| &codey)); |
| ui::KeyEvent press_event(ui::ET_KEY_PRESSED, codey, domcodey, |
| modifier_flags, domkeyy, |
| ui::EventTimeForNow()); |
| ui::EventDispatchDetails details = |
| host->event_processor()->OnEventFromSource(&press_event); |
| CHECK(!details.dispatcher_destroyed); |
| ui::KeyEvent release_event(ui::ET_KEY_RELEASED, codey, domcodey, |
| modifier_flags, domkeyy, |
| ui::EventTimeForNow()); |
| details = host->event_processor()->OnEventFromSource(&release_event); |
| CHECK(!details.dispatcher_destroyed); |
| } |
| return true; |
| } |
| |
| bool SendKeyEvent(const std::string type, |
| int key_value, |
| int key_code, |
| std::string key_name, |
| int modifiers, |
| aura::WindowTreeHost* host) { |
| ui::EventType event_type = ui::ET_UNKNOWN; |
| if (type == kKeyDown) |
| event_type = ui::ET_KEY_PRESSED; |
| else if (type == kKeyUp) |
| event_type = ui::ET_KEY_RELEASED; |
| if (event_type == ui::ET_UNKNOWN) |
| return false; |
| |
| ui::KeyboardCode code = static_cast<ui::KeyboardCode>(key_code); |
| |
| ui::InputMethod* input_method = host->GetInputMethod(); |
| if (code == ui::VKEY_UNKNOWN) { |
| // Handling of special printable characters (e.g. accented characters) for |
| // which there is no key code. |
| if (event_type == ui::ET_KEY_RELEASED) { |
| if (!input_method) |
| return false; |
| |
| ui::TextInputClient* tic = input_method->GetTextInputClient(); |
| |
| SendProcessKeyEvent(ui::ET_KEY_PRESSED, host); |
| |
| ui::KeyEvent char_event(key_value, code, ui::EF_NONE); |
| tic->InsertChar(char_event); |
| SendProcessKeyEvent(ui::ET_KEY_RELEASED, host); |
| } |
| } else { |
| if (event_type == ui::ET_KEY_RELEASED) { |
| // The number of key press events seen since the last backspace. |
| static int keys_seen = 0; |
| if (code == ui::VKEY_BACK) { |
| // Log the rough lengths of characters typed between backspaces. This |
| // metric will be used to determine the error rate for the keyboard. |
| UMA_HISTOGRAM_CUSTOM_COUNTS( |
| "VirtualKeyboard.KeystrokesBetweenBackspaces", |
| keys_seen, 1, 1000, 50); |
| keys_seen = 0; |
| } else { |
| ++keys_seen; |
| } |
| } |
| |
| ui::DomCode dom_code = ui::KeycodeConverter::CodeStringToDomCode(key_name); |
| if (dom_code == ui::DomCode::NONE) |
| dom_code = ui::UsLayoutKeyboardCodeToDomCode(code); |
| CHECK(dom_code != ui::DomCode::NONE); |
| ui::KeyEvent event( |
| event_type, |
| code, |
| dom_code, |
| modifiers); |
| if (input_method) { |
| input_method->DispatchKeyEvent(&event); |
| } else { |
| ui::EventDispatchDetails details = |
| host->event_processor()->OnEventFromSource(&event); |
| CHECK(!details.dispatcher_destroyed); |
| } |
| } |
| return true; |
| } |
| |
| void MarkKeyboardLoadStarted() { |
| if (!g_keyboard_load_time_start.Get().ToInternalValue()) |
| g_keyboard_load_time_start.Get() = base::Time::Now(); |
| } |
| |
| void MarkKeyboardLoadFinished() { |
| // Possible to get a load finished without a start if navigating directly to |
| // chrome://keyboard. |
| if (!g_keyboard_load_time_start.Get().ToInternalValue()) |
| return; |
| |
| // It should not be possible to finish loading the keyboard without starting |
| // to load it first. |
| DCHECK(g_keyboard_load_time_start.Get().ToInternalValue()); |
| |
| static bool logged = false; |
| if (!logged) { |
| // Log the delta only once. |
| UMA_HISTOGRAM_TIMES( |
| "VirtualKeyboard.FirstLoadTime", |
| base::Time::Now() - g_keyboard_load_time_start.Get()); |
| logged = true; |
| } |
| } |
| |
| void LogKeyboardControlEvent(KeyboardControlEvent event) { |
| UMA_HISTOGRAM_ENUMERATION( |
| "VirtualKeyboard.KeyboardControlEvent", |
| event, |
| keyboard::KEYBOARD_CONTROL_MAX); |
| } |
| |
| } // namespace keyboard |