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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This class works with command lines: building and parsing.
// Switches can optionally have a value attached using an equals sign,
// as in "-switch=value". Arguments that aren't prefixed with a
// switch prefix are considered "loose parameters". Switch names are
// case-insensitive. An argument of "--" will terminate switch
// parsing, causing everything after to be considered as loose
// parameters.
// There is a singleton read-only CommandLine that represents the command
// line that the current process was started with. It must be initialized
// in main() (or whatever the platform's equivalent function is).
#ifndef BASE_COMMAND_LINE_H_
#define BASE_COMMAND_LINE_H_
#include "build/build_config.h"
#include <map>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/file_path.h"
#include "base/logging.h"
#include "base/string_util.h"
class InProcessBrowserTest;
class CommandLine {
public:
// A constructor for CommandLines that are used only to carry arguments.
enum ArgumentsOnly { ARGUMENTS_ONLY };
explicit CommandLine(ArgumentsOnly args_only);
#if defined(OS_WIN)
// The type of native command line arguments.
typedef std::wstring StringType;
// Initialize by parsing the given command-line string.
// The program name is assumed to be the first item in the string.
void ParseFromString(const std::wstring& command_line);
static CommandLine FromString(const std::wstring& command_line) {
CommandLine cmd;
cmd.ParseFromString(command_line);
return cmd;
}
#elif defined(OS_POSIX)
// The type of native command line arguments.
typedef std::string StringType;
// Initialize from an argv vector.
void InitFromArgv(int argc, const char* const* argv);
void InitFromArgv(const std::vector<std::string>& argv);
CommandLine(int argc, const char* const* argv) {
InitFromArgv(argc, argv);
}
explicit CommandLine(const std::vector<std::string>& argv) {
InitFromArgv(argv);
}
#endif
// Construct a new, empty command line.
// |program| is the name of the program to run (aka argv[0]).
explicit CommandLine(const FilePath& program);
// Initialize the current process CommandLine singleton. On Windows,
// ignores its arguments (we instead parse GetCommandLineW()
// directly) because we don't trust the CRT's parsing of the command
// line, but it still must be called to set up the command line.
static void Init(int argc, const char* const* argv);
#if defined(OS_POSIX) && !defined(OS_MACOSX)
// Sets the current process' arguments that show in "ps" etc. to those
// in |current_process_commandline_|. Used by the zygote host so that
// renderers show up with --type=renderer.
static void SetProcTitle();
#endif
// Destroys the current process CommandLine singleton. This is necessary if
// you want to reset the base library to its initial state (for example in an
// outer library that needs to be able to terminate, and be re-initialized).
// If Init is called only once, e.g. in main(), calling Reset() is not
// necessary.
static void Reset();
// The same function snuck into this class under two different names;
// this one remains for backwards compat with the older o3d build.
static void Terminate() { Reset(); }
// Get the singleton CommandLine representing the current process's
// command line. Note: returned value is mutable, but not thread safe;
// only mutate if you know what you're doing!
static CommandLine* ForCurrentProcess() {
DCHECK(current_process_commandline_);
return current_process_commandline_;
}
// Returns true if this command line contains the given switch.
// (Switch names are case-insensitive.)
bool HasSwitch(const std::string& switch_string) const;
// Deprecated version of the above.
bool HasSwitch(const std::wstring& switch_string) const {
return HasSwitch(WideToASCII(switch_string));
}
// Returns the value associated with the given switch. If the
// switch has no value or isn't present, this method returns
// the empty string.
// TODO(evanm): move these into command_line.cpp once we've fixed the
// wstringness.
std::string GetSwitchValueASCII(const std::string& switch_string) const {
return WideToASCII(GetSwitchValue(switch_string));
}
FilePath GetSwitchValuePath(const std::string& switch_string) const {
return FilePath::FromWStringHack(GetSwitchValue(switch_string));
}
// Deprecated versions of the above.
std::wstring GetSwitchValue(const std::string& switch_string) const;
std::wstring GetSwitchValue(const std::wstring& switch_string) const {
return GetSwitchValue(WideToASCII(switch_string));
}
// Get the number of switches in this process.
size_t GetSwitchCount() const { return switches_.size(); }
// The type of map for parsed-out switch key and values.
typedef std::map<std::string, StringType> SwitchMap;
// Get a copy of all switches, along with their values
SwitchMap GetSwitches() const {
return switches_;
}
// Get the remaining arguments to the command.
// WARNING: this is incorrect on POSIX; we must do string conversions.
std::vector<std::wstring> GetLooseValues() const;
#if defined(OS_WIN)
// Returns the original command line string.
const std::wstring& command_line_string() const {
return command_line_string_;
}
#elif defined(OS_POSIX)
// Returns the original command line string as a vector of strings.
const std::vector<std::string>& argv() const {
return argv_;
}
// Try to match the same result as command_line_string() would get you
// on windows.
std::string command_line_string() const;
#endif
// Returns the program part of the command line string (the first item).
FilePath GetProgram() const {
return FilePath::FromWStringHack(program());
}
// Returns the program part of the command line string (the first item).
// Deprecated version of the above.
std::wstring program() const;
// Return a copy of the string prefixed with a switch prefix.
// Used internally.
static std::wstring PrefixedSwitchString(const std::string& switch_string);
// Return a copy of the string prefixed with a switch prefix,
// and appended with the given value. Used internally.
static std::wstring PrefixedSwitchStringWithValue(
const std::string& switch_string,
const std::wstring& value_string);
// Appends the given switch string (preceded by a space and a switch
// prefix) to the given string.
void AppendSwitch(const std::string& switch_string);
// Appends the given switch string (preceded by a space and a switch
// prefix) to the given string, with the given value attached.
void AppendSwitchWithValue(const std::string& switch_string,
const std::wstring& value_string);
void AppendSwitchWithValue(const std::string& switch_string,
const std::string& value_string) {
AppendSwitchWithValue(switch_string, ASCIIToWide(value_string));
}
// Append a loose value to the command line.
void AppendLooseValue(const std::wstring& value);
// Append the arguments from another command line to this one.
// If |include_program| is true, include |other|'s program as well.
void AppendArguments(const CommandLine& other,
bool include_program);
// On POSIX systems it's common to run processes via a wrapper (like
// "valgrind" or "gdb --args").
void PrependWrapper(const std::wstring& wrapper);
private:
friend class InProcessBrowserTest;
CommandLine() {}
// Used by InProcessBrowserTest.
static CommandLine* ForCurrentProcessMutable() {
DCHECK(current_process_commandline_);
return current_process_commandline_;
}
// The singleton CommandLine instance representing the current process's
// command line.
static CommandLine* current_process_commandline_;
// We store a platform-native version of the command line, used when building
// up a new command line to be executed. This ifdef delimits that code.
#if defined(OS_WIN)
// The quoted, space-separated command-line string.
std::wstring command_line_string_;
// The name of the program.
std::wstring program_;
#elif defined(OS_POSIX)
// The argv array, with the program name in argv_[0].
std::vector<std::string> argv_;
#endif
// Returns true and fills in |switch_string| and |switch_value|
// if |parameter_string| represents a switch.
static bool IsSwitch(const StringType& parameter_string,
std::string* switch_string,
StringType* switch_value);
// Parsed-out values.
SwitchMap switches_;
// Non-switch command-line arguments.
std::vector<StringType> loose_values_;
// We allow copy constructors, because a common pattern is to grab a
// copy of the current process's command line and then add some
// flags to it. E.g.:
// CommandLine cl(*CommandLine::ForCurrentProcess());
// cl.AppendSwitch(...);
};
#endif // BASE_COMMAND_LINE_H_