| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ |
| #define NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ |
| |
| #include <string> |
| |
| #include "base/ref_counted.h" |
| #include "net/socket_stream/socket_stream.h" |
| |
| class GURL; |
| |
| namespace net { |
| |
| // SocketStreamJob represents full-duplex communication over SocketStream. |
| // If a protocol (e.g. WebSocket protocol) needs to inspect/modify data |
| // over SocketStream, you can implement protocol specific job (e.g. |
| // WebSocketJob) to do some work on data over SocketStream. |
| // Registers the protocol specific SocketStreamJob by RegisterProtocolFactory |
| // and call CreateSocketStreamJob to create SocketStreamJob for the URL. |
| class SocketStreamJob : public base::RefCountedThreadSafe<SocketStreamJob> { |
| public: |
| // Callback function implemented by protocol handlers to create new jobs. |
| typedef SocketStreamJob* (ProtocolFactory)(const GURL& url, |
| SocketStream::Delegate* delegate); |
| |
| static ProtocolFactory* RegisterProtocolFactory(const std::string& scheme, |
| ProtocolFactory* factory); |
| |
| static SocketStreamJob* CreateSocketStreamJob( |
| const GURL& url, SocketStream::Delegate* delegate); |
| |
| SocketStreamJob() {} |
| void InitSocketStream(SocketStream* socket) { |
| socket_ = socket; |
| } |
| |
| virtual SocketStream::UserData *GetUserData(const void* key) const { |
| return socket_->GetUserData(key); |
| } |
| virtual void SetUserData(const void* key, SocketStream::UserData* data) { |
| socket_->SetUserData(key, data); |
| } |
| |
| URLRequestContext* context() const { |
| return socket_->context(); |
| } |
| void set_context(URLRequestContext* context) { |
| socket_->set_context(context); |
| } |
| |
| virtual void Connect() { |
| socket_->Connect(); |
| } |
| |
| virtual bool SendData(const char* data, int len) { |
| return socket_->SendData(data, len); |
| } |
| |
| virtual void Close() { |
| socket_->Close(); |
| } |
| |
| virtual void RestartWithAuth( |
| const std::wstring& username, |
| const std::wstring& password) { |
| socket_->RestartWithAuth(username, password); |
| } |
| |
| virtual void DetachDelegate() { |
| socket_->DetachDelegate(); |
| } |
| |
| protected: |
| friend class base::RefCountedThreadSafe<SocketStreamJob>; |
| virtual ~SocketStreamJob() {} |
| |
| scoped_refptr<SocketStream> socket_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SocketStreamJob); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ |