blob: 1fb39d37d36eb6d7fc596753523bceb4b3d4cf37 [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "views/view_text_utils.h"
#include "app/bidi_line_iterator.h"
#include "base/i18n/rtl.h"
#include "base/i18n/word_iterator.h"
#include "base/logging.h"
#include "base/utf_string_conversions.h"
#include "gfx/canvas.h"
#include "gfx/color_utils.h"
#include "gfx/size.h"
#include "views/controls/label.h"
#include "views/controls/link.h"
namespace view_text_utils {
void DrawTextAndPositionUrl(gfx::Canvas* canvas,
views::Label* label,
const std::wstring& text,
views::Link* link,
gfx::Rect* rect,
gfx::Size* position,
bool text_direction_is_rtl,
const gfx::Rect& bounds,
const gfx::Font& font) {
DCHECK(canvas && position);
// The |text| parameter is potentially a mix of LTR and RTL "runs," where
// a run is a sequence of words that share the same directionality. We
// initialize a bidirectional ICU line iterator and split the text into
// runs that are either strictly LTR or strictly RTL, with no mix.
BiDiLineIterator bidi_line;
if (!bidi_line.Open(text.c_str(), true, false))
return;
// Iterate over each run and draw it.
int run_start = 0;
int run_end = 0;
const int runs = bidi_line.CountRuns();
for (int run = 0; run < runs; ++run) {
UBiDiLevel level = 0;
bidi_line.GetLogicalRun(run_start, &run_end, &level);
DCHECK(run_end > run_start);
std::wstring fragment = text.substr(run_start, run_end - run_start);
// A flag that tells us whether we found LTR text inside RTL text.
bool ltr_inside_rtl_text =
((level & 1) == UBIDI_LTR) && text_direction_is_rtl;
// Draw text chunk contained in |fragment|. |position| is relative to the
// top left corner of the label we draw inside, even when drawing RTL.
DrawTextStartingFrom(canvas, label, fragment, position, bounds, font,
text_direction_is_rtl, ltr_inside_rtl_text);
run_start = run_end; // Advance over what we just drew.
}
// If the caller is interested in placing a link after this text blurb, we
// figure out here where to place it.
if (link && rect) {
gfx::Size sz = link->GetPreferredSize();
gfx::Insets insets = link->GetInsets();
WrapIfWordDoesntFit(sz.width(), font.height(), position, bounds);
int x = position->width();
int y = position->height();
// Links have a border to allow them to be focused.
y -= insets.top();
*rect = gfx::Rect(x, y, sz.width(), sz.height());
// Go from relative pixel coordinates (within the label we are drawing
// on) to absolute pixel coordinates (relative to the top left corner of
// the dialog content).
rect->Offset(bounds.x(), bounds.y());
// And leave some space to draw the link in.
position->Enlarge(sz.width(), 0);
}
}
void DrawTextStartingFrom(gfx::Canvas* canvas,
views::Label* label,
const std::wstring& text,
gfx::Size* position,
const gfx::Rect& bounds,
const gfx::Font& font,
bool text_direction_is_rtl,
bool ltr_within_rtl) {
#if defined(OS_WIN)
const SkColor text_color = color_utils::GetSysSkColor(COLOR_WINDOWTEXT);
#else
// TODO(beng): source from theme provider.
const SkColor text_color = SK_ColorBLACK;
#endif
// Iterate through line breaking opportunities (which in English would be
// spaces and such). This tells us where to wrap.
string16 text16(WideToUTF16(text));
WordIterator iter(&text16, WordIterator::BREAK_LINE);
if (!iter.Init())
return;
int flags = (text_direction_is_rtl ? gfx::Canvas::TEXT_ALIGN_RIGHT :
gfx::Canvas::TEXT_ALIGN_LEFT);
flags |= gfx::Canvas::MULTI_LINE | gfx::Canvas::HIDE_PREFIX;
// Iterate over each word in the text, or put in a more locale-neutral way:
// iterate to the next line breaking opportunity.
while (iter.Advance()) {
// Get the word and figure out the dimensions.
std::wstring word;
if (!ltr_within_rtl)
word = UTF16ToWide(iter.GetWord()); // Get the next word.
else
word = text; // Draw the whole text at once.
int w = font.GetStringWidth(word), h = font.height();
canvas->SizeStringInt(word, font, &w, &h, flags);
// If we exceed the boundaries, we need to wrap.
WrapIfWordDoesntFit(w, font.height(), position, bounds);
int x = label->MirroredXCoordinateInsideView(position->width()) +
bounds.x();
if (text_direction_is_rtl) {
x -= w;
// When drawing LTR strings inside RTL text we need to make sure we
// draw the trailing space (if one exists after the LTR text) to the
// left of the LTR string.
if (ltr_within_rtl && word[word.size() - 1] == L' ') {
int space_w = font.GetStringWidth(L" "), space_h = font.height();
canvas->SizeStringInt(L" ", font, &space_w, &space_h, flags);
x += space_w;
}
}
int y = position->height() + bounds.y();
// Draw the text on the screen (mirrored, if RTL run).
canvas->DrawStringInt(word, font, text_color, x, y, w, font.height(),
flags);
if (word.size() > 0 && word[word.size() - 1] == L'\x0a') {
// When we come across '\n', we move to the beginning of the next line.
position->set_width(0);
position->Enlarge(0, font.height());
} else {
// Otherwise, we advance position to the next word.
position->Enlarge(w, 0);
}
if (ltr_within_rtl)
break; // LTR within RTL is drawn as one unit, so we are done.
}
}
void WrapIfWordDoesntFit(int word_width,
int font_height,
gfx::Size* position,
const gfx::Rect& bounds) {
if (position->width() + word_width > bounds.right()) {
position->set_width(0);
position->Enlarge(0, font_height);
}
}
} // namespace view_text_utils