| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_WM_PUBLIC_ACTIVATION_CLIENT_H_ |
| #define UI_WM_PUBLIC_ACTIVATION_CLIENT_H_ |
| |
| #include "ui/wm/public/wm_public_export.h" |
| |
| namespace aura { |
| class Window; |
| } |
| |
| namespace wm { |
| class ActivationChangeObserver; |
| |
| // An interface implemented by an object that manages window activation. |
| class WM_PUBLIC_EXPORT ActivationClient { |
| public: |
| // Adds/Removes ActivationChangeObservers. |
| virtual void AddObserver(ActivationChangeObserver* observer) = 0; |
| virtual void RemoveObserver(ActivationChangeObserver* observer) = 0; |
| |
| // Activates |window|. If |window| is NULL, nothing happens. |
| virtual void ActivateWindow(aura::Window* window) = 0; |
| |
| // Deactivates |window|. What (if anything) is activated next is up to the |
| // client. If |window| is NULL, nothing happens. |
| virtual void DeactivateWindow(aura::Window* window) = 0; |
| |
| // Retrieves the active window, or NULL if there is none. |
| aura::Window* GetActiveWindow() { |
| return const_cast<aura::Window*>( |
| const_cast<const ActivationClient*>(this)->GetActiveWindow()); |
| } |
| virtual const aura::Window* GetActiveWindow() const = 0; |
| |
| // Retrieves the activatable window for |window|, or NULL if there is none. |
| // Note that this is often but not always the toplevel window (see |
| // GetToplevelWindow() below), as the toplevel window may not be activatable |
| // (for example it may be blocked by a modal transient, or some other |
| // condition). |
| virtual aura::Window* GetActivatableWindow(aura::Window* window) const = 0; |
| |
| // Retrieves the toplevel window for |window|, or NULL if there is none. |
| virtual const aura::Window* GetToplevelWindow( |
| const aura::Window* window) const = 0; |
| |
| // Returns true if |window| can be activated, false otherwise. If |window| has |
| // a modal child it can not be activated. |
| virtual bool CanActivateWindow(const aura::Window* window) const = 0; |
| |
| protected: |
| virtual ~ActivationClient() {} |
| }; |
| |
| // Sets/Gets the activation client on the root Window. |
| WM_PUBLIC_EXPORT void SetActivationClient(aura::Window* root_window, |
| ActivationClient* client); |
| WM_PUBLIC_EXPORT ActivationClient* GetActivationClient( |
| aura::Window* root_window); |
| WM_PUBLIC_EXPORT const ActivationClient* GetActivationClient( |
| const aura::Window* root_window); |
| |
| // Some types of transient window are only visible when active. |
| // The transient parents of these windows may have visual appearance properties |
| // that differ from transient parents that can be deactivated. |
| // The presence of this property implies these traits. |
| // TODO(beng): currently the UI framework (views) implements the actual |
| // close-on-deactivate component of this feature but it should be |
| // possible to implement in the aura client. |
| WM_PUBLIC_EXPORT void SetHideOnDeactivate(aura::Window* window, |
| bool hide_on_deactivate); |
| WM_PUBLIC_EXPORT bool GetHideOnDeactivate(aura::Window* window); |
| |
| } // namespace wm |
| |
| #endif // UI_WM_PUBLIC_ACTIVATION_CLIENT_H_ |