blob: c54feea24f2aeddaacf140e84c6e89b4e5d98013 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <string>
#include "base/callback_forward.h"
#include "base/supports_user_data.h"
#include "ui/gfx/native_widget_types.h"
class Browser;
class Profile;
namespace content {
class RenderWidgetHost;
class WebContents;
} // namespace content
namespace ui {
class ProfileSigninConfirmationDelegate;
// A cross-platform interface for invoking various tab modal dialogs/bubbles.
class TabDialogs : public base::SupportsUserData::Data {
~TabDialogs() override {}
// Creates a platform specific instance, and attaches it to |contents|.
// If an instance is already attached, does nothing.
static void CreateForWebContents(content::WebContents* contents);
// Returns the instance that was attached to |contents|.
// If no instance was attached, returns NULL.
static TabDialogs* FromWebContents(content::WebContents* contents);
// Returns the parent view to use when showing a tab modal dialog.
virtual gfx::NativeView GetDialogParentView() const = 0;
// Shows the collected cookies dialog box.
virtual void ShowCollectedCookies() = 0;
// Shows or hides the hung renderer dialog.
virtual void ShowHungRendererDialog(
content::RenderWidgetHost* render_widget_host,
base::RepeatingClosure hang_monitor_restarter) = 0;
virtual void HideHungRendererDialog(
content::RenderWidgetHost* render_widget_host) = 0;
virtual bool IsShowingHungRendererDialog() = 0;
// Shows a dialog asking the user to confirm linking to a managed account.
virtual void ShowProfileSigninConfirmation(
Browser* browser,
Profile* profile,
const std::string& username,
std::unique_ptr<ui::ProfileSigninConfirmationDelegate> delegate) = 0;
// Shows or hides the ManagePasswords bubble.
// Pass true for |user_action| if this is a user initiated action.
virtual void ShowManagePasswordsBubble(bool user_action) = 0;
virtual void HideManagePasswordsBubble() = 0;
static const void* UserDataKey();